From: | Graht <dbuehrer@******.CARL.ORG> |
---|---|
Subject: | Staging Melee Damage |
Date: | Fri, 13 Dec 1996 15:36:11 -0700 |
successes to hit, the damage level is Medium. Even if his Str is
15. Granted the odds of the target resisting the damage are pretty
low, but still... I just think that high strength should be able to
increase the damage level of melee attacks. So, with that in mind I
came up with the following:
Strength = 1-6, no increase in damage level
Strength = 7-12, plus one damage level
Strength = 13-18, plus two damage levels
and so on...
What do you think?
-Graht
"Pick up the door."
"...Hey, Kunds!"