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Mailing List Logs for ShadowRN

Message no. 1
From: Michael Orion Jackson <orion@****.CC.UTEXAS.EDU>
Subject: "standard" cyber/bio-ware
Date: Wed, 13 Aug 1997 02:56:39 -0500
I make shadowrun characters all the time, basically because it's fun and
it alleviates boredom for a half-hour or so (I've gotten so familiar with
the various aspects of character creation now than I almost don't have to
crack a book... an idea occurs to me and off I go... :) ). Well, SR isn't
the only system I do that in, but back to the topic at hand: have you ever
noticed that your charcters tend to have the same basic cyberware with
little variation? I started thinking about it because when Shadowtech
came out, almost all of my sammies/mercs had adrenal pumps and taccomps
installed. After a while, I stopped putting them in as I realized that
they had downsides, etc. (Well, the other day I started looking at the
adrenal pump again and realized for what it did a 6D Stun (max) wasn't
that bad...) Anyway, my typical cybergrunt has:
Wired Reflexs/2
Plastic Bone Lacing (+1 body and physical unarmed damage for the
same essence cost as dermal/1....)
Radio (Good communications is crucial during a run...)
Enhanced Articulation (+1 Rxn, +1 Physical, active type skills,
all for $40k and .6 body index (or was it .4, anyway...))
Trauma Damper
And them whatever other bells and whistles... (Yes, most of the time my
charcters have priority A or B resources. :) Or on the Companion sytem, a
good 230-30 points of Resources...)
Thinking of Wired Reflexes, the Cybertech book lists a couple of
spiff new gadgets for the trusty old Wired Reflexes, the Rxn trigger and
the Rxn Enhancer. My question revolves around the RxnE: the benefit is
variable up to +6, but the only cost listed is $60k (well, not $
obviously, but y'all get my drift). Is it 10k per +1 Rxn? 60k per +1?
What gives? If it is 60 k per +1 one, I know I'd never buy it. What I
was thinking was, make it $60k, but allow the user to choose at what level
it operates dynamically. To make it balanced, require the installation of
a RxnT as well, forcing the player to turn off the system and "reboot" to
change RxnE settings (an automatically successful task taking 2 minutes or
some such (basically, the player won't be able to change rxn on the the
fly in a 3 second combat turn)). I'd be willing to drop 73k on that :)
(RxnE + RxnT).
Forgive this random blathering, as I'm getting tired and odd
things have been known to come out of my mouth when I write while tired.
:) Save the wisecracks on that one for later, you gang of scurrilous

~~~~~~~~~~~~~~~~~~~~~~~~~~~Michael Orion Jackson~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~TAMS Class of 1996/UT Class of 199?~~~~~~~~~~~~~~~~~~~
~~~~~~2112 Guadalupe, Rm. 409; Austin, Tx 78705 (The Goodall-Wooten)~~~~~~~
------------------<"Love kills the demon."~Mickey
I agree. It seems to have killed most of mine, or at least cowed them into
temporary submission. For the first time in my life I feel a reason to go
forward, other than inertia. Now my only worry is that I'll fuck it up...

Further Reading

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.