|Wed, 19 Jul 2000 06:32:23 -0700 (PDT)
the prices for SR gear for a campaign (and other things, basically I'm
working on all my SR rule pet peeves at once :). I'm lowering the
prices for a heckuva lot of cyber and other gear, since I find it
unlikely most criminals who accumulate 165,000 nuyen's worth of money,
materiel and favors, wouldn't retire from getting shot at, rather than
blow it on wired 1 and jump back in for another roll at the craps
That said, one problem among several is riggers. I can either severely
limit what sorts of vehicles they can get access to (I'm using a cap of
about 200,000 for starting nuyen, but doubt vehicle prices will change
much) or remove vehicles from the price list for starting char's and
just use some system for points to buy them similar to Spell Points.
(Rules for Used Vehicles might not be a bad thing for the game (not to
mention some simple Payment-Plan rules for character's that but cars
the way real people do: with a loan. Hmm...)
Any ideas, folks? I'm rewriting the initiative system, borrowing ideas
from several sets of House Rules online, etc., so strange ideas are
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