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Mailing List Logs for ShadowRN

Message no. 1
From: dbuehrer@******.carl.org dbuehrer@******.carl.org
Subject: State of the Game
Date: Thu, 13 Apr 2000 10:40:42 -0600
abortion_engine wrote:

>Couldn't FASA simply tell those people they were idiots and to decide for
>themselves? Well, I suppose not. Still, if someone had asked me, as Line
>Developer, what "multi-task your cognative needs" meant, here's what I'd
>say:
>
>"I don't know. What do you think it means? Seriously, son, it could mean
>about anything...or nothing. How much, based on what you read in Shadowtech,
>would you trust Smiling Bandit? And did he mean they come that way out of
>the box, or that you *could* use them for that? Remember, he said, 'you can
>use these babies to multitask your cognative needs.' Maybe he means that
>this is a modification that can be done by an educated doctor or cyberware
>expert. Or maybe it comes this way out of the box, and you'll find it easier
>to talk on the phone while shooting a gun - or maybe only if the skills
>you're using are in the chipjacks. Maybe you can truly become multiple
>people, doing multiple things, restricted only by having a single body, and
>then not restricted if decking or rigging. Or maybe, in order to get this
>bonus, you need two of them.
>
>"You see, son, this is the real strength of Shadowrun; you can have that
>black information mean anything you want. Take it literally, ignore it,
>assume it is a partial truth...it's up to the GM and his players. But we
>give you a start, and idea, multiple multiple choice, instead of making you
>think all of this up for yourself. Because that's what we're here for, to
>give you hooks to start your game. And if we didn't give you that, what the
>hell would you be spending your money on? As long as I'm Line Developer, you
>won't ever lack for ideas. Not if I can help it."

Now imagine, having lacked the foresight to print that in the preface to
the first rule book, saying that over, and over, and over, and over to the
thousands of shadowrun players who call asking about the veracity of the
shadow comments :)

>Then again, if I were Line Developer, SR would never have lost Bradstreet,
>either. The game would be a lot different. *sigh...*

Well, that goes without saying. If I were the line developer the game
would be a lot different. If anyone else were the line developer the game
would be a lot different :)

To give Shadowrun it's due, it's one of the best games out there. Sure,
it's got a few flaws. And yes, I miss the shadow comments too. But all in
all, my love for the game hasn't diminished.

You know AE, with a little bit of time, and one of those free web pages,
you could put together a list of shadow comments for each of the books that
are lacking them, and put them up on the web to inspire the imagination of
shadowrun players and GMs everywhere :)

To Life,
-Graht
http://www.users.uswest.net/~abaker3
--
"Wisdom has two parts: having a lot to say, and not saying it."
Message no. 2
From: abortion_engine abortion_engine@*******.com
Subject: State of the Game
Date: Thu, 13 Apr 2000 15:00:53 -0400
From: <dbuehrer@******.carl.org>
> abortion_engine wrote:
> >Couldn't FASA simply tell those people they were idiots and to decide for
> >themselves? Well, I suppose not. Still, if someone had asked me, as Line
> >Developer, what "multi-task your cognative needs" meant, here's what
I'd
> >say:
> >
> > <snip me>
>
> Now imagine, having lacked the foresight to print that in the preface to
> the first rule book, saying that over, and over, and over, and over to the
> thousands of shadowrun players who call asking about the veracity of the
> shadow comments :)

But they *did* say that. Remember that "black information" quote that
appears in the beginning of *every* damned book? I remember one day typing
it all in and sending it to the list, but I'm too lazy to go back and find
it in the archives. [Note to Mark I., again: searchable archives would be
fantastic!]

This black information may be true or not, it said, coming as it does from
characters in the game world. Maybe all those people who hassled Mike didn't
read it?

> >Then again, if I were Line Developer, SR would never have lost
Bradstreet,
> >either. The game would be a lot different. *sigh...*
>
> Well, that goes without saying. If I were the line developer the game
> would be a lot different. If anyone else were the line developer the game
> would be a lot different :)

Very good point.

> To give Shadowrun it's due, it's one of the best games out there. Sure,
> it's got a few flaws. And yes, I miss the shadow comments too. But all
in
> all, my love for the game hasn't diminished.

Mine has, but I still think SR is one of the best games out there. It's
certainly my favorite, if not necessarily the best.

> You know AE, with a little bit of time, and one of those free web pages,
> you could put together a list of shadow comments for each of the books
that
> are lacking them, and put them up on the web to inspire the imagination of
> shadowrun players and GMs everywhere :)

Don't think I haven't thought about it. It's certainly been bantered around
on the DRF. But I lack time, and lack the desire to fix what FASA broke and
I'm paying for.

Besides, I'm better at egging other people on to do such a thing than doing
things myself. I'm a politician, an Ambassador [hello, guys!], not a
blue-collar, down-and-dirty craftsman like, say, Tzeentch. I admire those
who can *do,* but my skills fall more under "talk." And I don't mind that a
bit.
Message no. 3
From: Mark Imbriaco mark.imbriaco@*****.com
Subject: State of the Game
Date: Thu, 13 Apr 2000 22:50:25 -0400 (EDT)
On Thu, 13 Apr 2000, abortion_engine wrote:

> But they *did* say that. Remember that "black information" quote that
> appears in the beginning of *every* damned book? I remember one day typing
> it all in and sending it to the list, but I'm too lazy to go back and find
> it in the archives. [Note to Mark I., again: searchable archives would be
> fantastic!]

Yeah, yeah, yeah. I'll get to it. Someday. See me after tax
season, which I have the joy of extending by means of an xtension
of my time to file -- live the fun a little bit longer! Grrrrrrrrr.

-Mark
Message no. 4
From: abortion_engine abortion_engine@*******.com
Subject: State of the Game
Date: Mon, 17 Apr 2000 09:48:05 -0400
From: "Mark Imbriaco" <mark.imbriaco@*****.com>
> On Thu, 13 Apr 2000, abortion_engine wrote:
> > But they *did* say that. Remember that "black information" quote that
> > appears in the beginning of *every* damned book? I remember one day
typing
> > it all in and sending it to the list, but I'm too lazy to go back and
find
> > it in the archives. [Note to Mark I., again: searchable archives would
be
> > fantastic!]
>
> Yeah, yeah, yeah. I'll get to it. Someday. See me after tax
> season, which I have the joy of extending by means of an xtension
> of my time to file -- live the fun a little bit longer! Grrrrrrrrr.

Whenever; we haven't used up our store of admiration for what you've already
done, so adding to it isn't critical at this point. :)

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.