From: | MENARD Steve <menars@***.UMONTREAL.CA> |
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Subject: | Stats Limitations (was Re: Skill Limitations) |
Date: | Wed, 16 Apr 1997 13:48:46 -0400 |
> Divergent comment: How about limiting max increase of stats? I've
> never seen someone go from, say, Body 1 (frail) to Body 6 (he-man)...
> barring steroids and Glenn Danzig, of course.
>
Yep, Exactly what we did. The way we play it, a character's own "racial
maximum" for a stat is 2 points higher than what he started out with. He
can still go 1.5 times beyond, but itll cost him an arm and a leg! :) I
think its 3 or 4 times the karma after 2 points. Work very well in our
games and puts back some value in high stats priority. Before, it cost a
lot less to buy stats than skills, so most people started with high skills
and low stats. A couple of run later, their stats where high, as if it had
not been their weakness.
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