From: | Charles R Joseph <arcaneacuity@****.COM> |
---|---|
Subject: | Re: Stop this OS bullshit, |
Date: | Sun, 3 Aug 1997 23:13:26 -0400 |
> Sounds good to me, especially since it dovetails rather nicely with
>the discussion about the Nexus and Denver Data Haven in the Denver
>player's book. Offhand question, if I asked this already, feel free to
thwap away.
>What's people's thoughts on the old VR1.0 rule on magic and the matrix
being
>incompatible? I really don't see a reason for this myself - I do have
>a bit of a shamanic outlook on life, so it's easy to see even the
Internet
>as alive - but I had a concept for a magical group of decker/magicians,
and a
>friend of mine got his feathers in a ruffle, so I thought I'd get other
>opinions.
>
> Wolfstar
Well, as a player, my current character is a magically active
decker, meaning that he knows how to do both things (he just really sucks
at them). I've often thought about how the matrix and magic could
possibly interact. My GM and I decided that a sufficiently talented mage
(someone way out of my league) could design spells which would affect the
matrix in certain ways, but they wouldn't really function in anyway
comparable to a real world magic affect. To use an example, somewhere on
the net (I think) is an Increase Matrix Reaction spell. Since that has
an effect specifically tailored for interaction with the matrix, it's
okay. However, no one can learn the increase Reaction spell, and expect
it to work in the matrix as well as the meat world.
Winter Wolfe Arcane
arcaneacuity@****.com
"When our hatred is violent, it sinks us even beneath those we hate."