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Message no. 1
From: shadowrn@*********.com (Serindipity Smith)
Subject: Strange Runs (was Re: Geez! Ya take a year off and...)
Date: Sat Mar 10 17:40:00 2001
----- Original Message -----
From: Alfredo B Alves <dghost@****.com>
To: <shadowrn@*********.com>
Sent: Friday, March 09, 2001 9:19 PM
Subject: Re: Geez! Ya take a year off and...



> I wanna play in a game where we get to drive around in the "weiner"
> mobile!

Actualy there was a perfectly logical reason for them having stolen the
"weiner mobile".

The run had gone sour and their rigger decided they wern't paying him
enough to tangle with Night Errant and Lone Star (the run was against
Aries). The mage was seriously messed up with drain, the other one had
been shot. This left the two physads and the decker to get everyone out
safely. The decker decided they were a little too conspicus and needed
disguises.

They knocked out the kids manning the "weiner mobile' and locked them in
the back, while the mage finished knocking himself out with a couple of
makeover spells, so the three could pass as "clean cut civilians". It
help that none of them had really obvious cyberware.

They even ended up serving lunch to a couple of the Lone Star cops that
were looking for them.

Now one of the first think the decker dose befor a run is look into the
local snack wagons in the area, just in case.

> Well, if you ever want to brainstorm on how to harass your players,
> you've got my e-mail. ;)

Oh, I will, defiantly. (he's going hate it) ~_<

Anyway, anyone else got an interesting, strange or just plane bizarre run
to share?
Message no. 2
From: shadowrn@*********.com (shadowrn@*********.com)
Subject: Strange Runs (was Re: Geez! Ya take a year off and...)
Date: Sat Mar 10 18:15:00 2001
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In a message dated 3/10/01 5:43:23 PM Eastern Standard Time,
Serindipity_smith@*******.com writes:

<snip BRILLIANT weinermobile story>

> Anyway, anyone else got an interesting, strange or just plane bizarre run
> ?


OK...my group had a...strange fetish with the popemobile. Soooo....Their run:
Grab a chip off a Saeder-Krupp exec in a crowd as the Pope visits Seattle.
They do that, but end up with the decker getting wounded in the process. They
flee...into a garage. Containing one of the duplicate popemobiles. So, since
nobody has much in the way of obvious cyber, on go the magical disguises of a
priest and security people escorting the backup popemobile to another site.
They even got called in to search for themselves...secretly casting the same
disguise spell on 3 Renraku wageslaves in the crowd so that said wageslaves
look like THEY had pre-spell. Adding the fact that the Pope was rushed out of
the area in the primary Popemobile, and you had duplicate motorcades going in
opposite directions. One of the Raku wagers was slated to attempt a shot on
the Pope, too, so they even ended up with a favor from the Swiss Guard.


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<HTML><FONT FACE=arial,helvetica><FONT SIZE=2>In a message dated
3/10/01 5:43:23 PM Eastern Standard Time,
<BR>Serindipity_smith@*******.com writes:
<BR>
<BR>&lt;snip BRILLIANT weinermobile story&gt;
<BR>
<BR><BLOCKQUOTE TYPE=CITE style="BORDER-LEFT: #0000ff 2px solid;
MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px; PADDING-LEFT: 5px">Anyway, anyone else got an
interesting, strange or just plane bizarre run
<BR>to share</BLOCKQUOTE>?</FONT><FONT COLOR="#000000"
SIZE=3 FAMILY="SANSSERIF" FACE="Arial" LANG="0">
<BR>
<BR>
<BR>OK...my group had a...strange fetish with the popemobile. Soooo....Their run:
<BR>Grab a chip off a Saeder-Krupp exec in a crowd as the Pope visits Seattle.
<BR>They do that, but end up with the decker getting wounded in the process. They
<BR>flee...into a garage. Containing one of the duplicate popemobiles. So, since
<BR>nobody has much in the way of obvious cyber, on go the magical disguises of a
<BR>priest and security people escorting the backup popemobile to another site.
<BR>They even got called in to search for themselves...secretly casting the same
<BR>disguise spell on 3 Renraku wageslaves in the crowd so that said wageslaves
<BR>look like THEY had pre-spell. Adding the fact that the Pope was rushed out of
<BR>the area in the primary Popemobile, and you had duplicate motorcades going in
<BR>opposite directions. One of the Raku wagers was slated to attempt a shot on
<BR>the Pope, too, so they even ended up with a favor from the Swiss Guard.
<BR></FONT></HTML>

--part1_10.9e24b55.27dc0f9d_boundary--
Message no. 3
From: shadowrn@*********.com (shadowrn@*********.com)
Subject: Strange Runs (was Re: Geez! Ya take a year off and...)
Date: Sun Mar 11 13:05:01 2001
In a message dated 3/10/2001 3:43:23 PM Mountain Standard Time,
Serindipity_smith@*******.com writes:

> Anyway, anyone else got an interesting, strange or just plane bizarre run
> to share?

This one is...interesting. To say the least. We were doing a short run based
on the level of Goldeneye where you're running around on the boat... My bro
plays this dwarf - he always plays a dwarf and plays them well I might add.
So anyway, the dwarf is running around acting like one of the boat personnel.
We always kid him that as long as he had a clipboard he could get in anywhere
he wanted. There's this guard that he gets frustrated with and lashes out
with his retractable spurs and then starts dragging the dead body with him
into the room where he's trying to get.

So inside the room are 2 guards, who see this dwarf dragging in this bloodied
corpse! LoL! What he does...he drops the body - fakes shock...his rolls were
so good that the guards not only believed him but offered him a bloody cup of
coffee while they were waiting for assistance on this one! Of course our mage
makes it look better by casting an illusion of Godzilla rising out of the
water outside the boat at about the same time by coincidence... The dwarf
takes care of what he has to do while they're distracted and then
conveniently abandons ship right along with everybody else who of course
failed their willpower rolls miserably!
Message no. 4
From: shadowrn@*********.com (Sven De Herdt)
Subject: Strange Runs (was Re: Geez! Ya take a year off and...)
Date: Tue Mar 13 09:50:01 2001
Serindipity Smith [mailto:Serindipity_smith@*******.com]

> Anyway, anyone else got an interesting, strange or just plane
> bizarre run to share?

It's not really a run, but rather a bizarre situation that happened 2 days
ago between 2 players.

There's one of my players that has a tendency to munchkinism, so I tend to
keep a close eye on him, but last session he kind a like set himself
straight.

The character I'm talking about is a Troll decker (who is quite educated)
with 2 cyber arms and is a practised boxer. The other player has a human
street samurai, who is trying to follow the ancient Japanese teachings, and
is highly skilled in martial arts (Hwarang Do).

The setting is on a ten-day lasting boat in the middle of Amazonia (on the
Amazon river), it's one of the stories of Harlequin. Needless to say that
after a few days the characters get bored to death and the Troll starts to
pick on the street samurai using the "I need the exercise" as an excuse.
(*out game: the player with the troll character just wanted to show the
other one that his character is bigger, badder, better... and could fight as
well or even better than the other characters*).

After a while the streetsam excepts and uses his martial arts training to
knock-out the troll with one clean, swift blow (not hurting the troll
physically).
After half an hour the troll regains consciousness and wants revenge (*after
all he is bigger,...*), but decides to wait until he is fully recovered. So
after 4 hours the fight starts again and this time the troll scores a lucky
first strike leaving the Sam with a moderate wound.
The troll feeling lucky hits the streetsam a second time, who by now has a
serious wound. The troll goes for the final blow (not holding back a bit,
although his opponent is already a bit trembling on his legs) with all his
might and strength.
The streetsam falls back on the deck his jaw and face seriously malformed
(overflow damage up to Serious Physical).

Lacking the magical healing skills the streetsam gets patched up the
conventional ways and now (still at the beginning of the actual run) has a
serious physical wound (and their effects) to deal with.
The fun part is the mentality change of the "munckin-to-be" character: his
"I'm bigger, better,..." mentality suddenly changed in "I am but a
worm"
mentality after realizing what his anxiety and 'munchkin' attitude caused.
You should have seen him crawl for the streetsam, offering him to bring him
drinks, mash his potatoes,...

I hope he learned a lesson out of it...,

-sven ;)
--
Message no. 5
From: shadowrn@*********.com (Gurth)
Subject: Strange Runs (was Re: Geez! Ya take a year off and...)
Date: Tue Mar 13 14:00:14 2001
Serindipity Smith [mailto:Serindipity_smith@*******.com]

> Anyway, anyone else got an interesting, strange or just plane
> bizarre run to share?

A few weeks ago, we get into a firefight with some gangers. My character
and another PC are near a building, and three gangers are firing at us
from the middle of the street (good tactics, huh?). Naturally, we're firing
back. Another PC comes running up around the corner of the building, about
half a block away, and sees the firefight. Because he doesn't pause to look,
the GM only tells him, "There are three people in the street shooting at two
people near the building." Instead of taking a closer look to find out who
is who, the player decides to shoot at one of the group of two with a bow.
And hits my character for a Serious wound.

To which my response is to return fire, of course. For all my characters
knows, he's being shot at by more gangers coming to help the others we had
almost defeated. One six-round burst and the other PC drops to the ground
with a Deadly wound...

I can tell you that the player didn't like it, on top of feeling a bit
stupid for shooting at his own team mates :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Kogels houden van mensen.
-> NAGEE Editor * ShadowRN GridSec * Triangle Virtuoso <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.12: GAT/! d-(dpu) s:- !a>? C+@ UL P L++ E W-(++) N o? K w+(--) O V?
PS+ PE(-)(+) Y PGP- t@ 5++ X(+) R+++(-)>$ tv+ b++@ DI- D+ G+ e h! !r y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 6
From: shadowrn@*********.com (Simon and Fiona)
Subject: Strange Runs (was Re: Geez! Ya take a year off and...)
Date: Thu Mar 15 02:40:01 2001
-----Original Message-----
From: Sven De Herdt <sven.deherdt@******.com>
To: 'shadowrn@*********.com' <shadowrn@*********.com>
Date: Wednesday, March 14, 2001 12:56 AM
Subject: RE: Strange Runs (was Re: Geez! Ya take a year off and...)



>The fun part is the mentality change of the "munckin-to-be" character: his
>"I'm bigger, better,..." mentality suddenly changed in "I am but a
worm"
>mentality after realizing what his anxiety and 'munchkin' attitude caused.
>You should have seen him crawl for the streetsam, offering him to bring him
>drinks, mash his potatoes,...
>


Wow, this last bit really saved the player in my eyes. I know all to many
players who go for the Bigger, Better, Stronger characters, then leave in a
huff when their characters stuff up.

Further Reading

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