From: | Neal A Porter <nap@*****.PHYSICS.SWIN.OZ.AU> |
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Subject: | Re: Stuff on Tactical computers |
Date: | Wed, 8 Dec 1993 11:17:33 +1100 |
>keeno stuff to add on to it, like good cyber eyes, a smartlink, orientation
>cop, and so forth). Given that you get a level one computer, you end up with
>like a level 12 computer in the end. Thats 12 dice to roll (correct me if Im
>wrong, havent got shadowtech with me today), and each success is a bonus dice
>to hit the target. Give yourself some nifty bioware (person im thinking of
>got synaptic accelrators for the initative, cerebral booster (so he could
>track more targets), ortho ect ect ad nauseam) and your positively unholy.
>This guy was doing one shot kills all over the place. Liked to carry around
>the multiple use combat gun (you know, the one that you can stick all kinds of
>different barrels on and such). *shudder*
>Seth Buntain
Just a query, this 12 dice to roll, how did you get this. The way I read the
ST rules was that you only got to roll dice equal to the tactical computers
level ie 1-4 depending on which one you have. Is there something wrong
with my interpretation, or is the Australian release of ST different to other
releases.
Adeus.