From: | GRANITE <granite@**.net> |
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Subject: | Sugestions for dealing with frusterated players was: Bad GM |
Date: | Mon, 26 Aug 1996 12:58:07 -0700 |
> ......It's a feature of SR
> that nothing is what it seems......
> BTW, this brings up a point that's hampered me for some time. My players
> are pretty good planners, and come up with sneaky and stylish plans quite
> regularly.......The problem here is that the team is starting to
> get disappointed with planning and scheming. They're of the opinion that
> "no matter what we plan for, we'll always leave something out, or there'll
> be something unexpected happen, and our plan'll go to hell, so why bother
> planning at all? Frontal assault here we come!".
> What can others recommend
Well, Let's see now...I would probably let them con-plete a run without a
hitch [providing they had properly planned of course]. Run the session and
let them get in and out without being discovered [that they know of] play up
how easy it is and how smoothly things are running..If they don't get so
nervous that they all start getting that little twitch by their collective
left eye they aren't paying attention...let them think you are lulling them
into a sense of false security..and after the objective is reached and while
they are on their way to their hide-out let them spot so many LoneStar
vehicles chasing other people they are ready to run around in circles
screaming...Heck you could throw in a couple of heavily marked corporate
vehicles [of the corp they just hit of course][and of course these vehicles
are simply going to and from the corp] let them get all jumpy if they are
paying attention of course...along the way they could even have a blowout or
some other mundane problem..All the while LS and Corp vehicle pass them and
slow down watching them closely [AfterAll these motorists don't want to get
into an accident] You could even have a LS car stop and see if they need
assistance..If this doesn't blow their minds I don't know what will...And
once they make it to safety there 3 branches on the tree you can now take:
1] They got away with it and all the perinoid wonderings of the trip home
were just perinoid minds on hyper drive.
2] The entire team has just had a mass dream about a run that never happened
and are now contacted by some sort of Psychic/Magically active Mr Johnson and
are now about to start a real run..Oh and by the way I would still award
karma for the dream sequence after all the team were working hard even though
they were really asleep...
3] All hell breaks loose they never onve looked up and spotted that drone
following them, The Corp wanted to know if they where they were headquarteded
so they could put an end to those nasty shadowrunners...you can throw
everything at them including the kitchen sink...SWAT teams..LS..Corp special
OPs teams..the works...
[Evil GM Grin] At least these are some of the ways I might handle things..And
this tactic can be used at least 3 times before starting over..heck the
dream sequence can be used over and over every time that Mr Johnson wants to
contact the team...
--
-------------------------------GRANITE
=================================================================
Lord, Grant Me The Serinity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serinity Prayer