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Message no. 1
From: Simon and Fiona sfuller@******.com.au
Subject: Swords and Sorcery
Date: Fri, 4 Feb 2000 12:04:08 +1100
-----Original Message-----
From: Chipeloi <chipeloi@***.nl>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: Thursday, September 07, 2000 9:47 PM
Subject: Re: Swords and Sorcery



>ok how's this for an idee:

>there is an group of ppl that fight for Real with old style weapons
>and armour

>so no moke battles but realy trying to kill your oponent...

>and the pc's ar sent in to see what happend with some of the npc
>that went there but the outside world doesn't know it is for real

>i hope you get the picture... =)

I like. You could also have the scenario from the first Highlander movie,
with people having clandestine swordfights in the streets, and a series of
beheadings for the cops to wonder about. Of course, there'd be no
supernatural powers, no immortals (unless you want to be really nasty and
add one), no Quickening, and the Prize would be an 8 figure credstick.
Message no. 2
From: Simon and Fiona sfuller@******.com.au
Subject: Swords and Sorcery
Date: Fri, 25 Aug 2000 16:03:31 +1000
-----Original Message-----
From: JLantrip@******.COM <JLantrip@******.COM>
To: shadowrn@*********.com <shadowrn@*********.com>
Date: Thursday, August 31, 2000 12:59 AM
Subject: Re: Swords and Sorcery


>
>
>
>>Useful.:-) Course, the problem comes with things like datajacks that don't
>>USUALLY have penalties....
>
>Well, datajacks might not have as big a penalty, since a lot of people
>currently in the SCA work with or on computers for a mundane job. (I do.) I
>imagine, though, that people with a datajack could generally be encouraged
>to cover it up "in the interests of maintaining the illusion". (With a hat
>or a wig or something)


Surely there are flesh coloured plugs that plug into the jacks, leaving a
flat plate that blends in with the flesh on the outside? I'd say something
like this would also be useful so you don't get dust and crap in the hole in
your head.
Message no. 3
From: Rand Ratinac docwagon101@*****.com
Subject: Swords and Sorcery
Date: Tue, 29 Aug 2000 23:59:19 -0700 (PDT)
Had an adventure idea a day or so ago, sparked by a
conversation with DeckerM. We both need to get our
heads examined. :)

Anyway, I doubt I'll ever use it, so I just thought
I'd toss it out for the rest of you to ponder/rip
apart/use.

Who's heard of the SCA? Society of Creative
Anachronisms, or something very close to it, if I'm
not mistaken. As I understand it, amongst other things
they have have mock battles and such-like. The members
also collect old weapons, armour and the like. Star
Ranger - am I totally off the plot here, or am I close
enough? :)

Anyway, what if one of these weapons, or suits of
armour, was, in fact a very old, very powerful focus?
It's not active, as the last owner died a long time
ago, so no one in the society has noticed it. But say
someone finds out, decides he wants it, and hires the
runners to get it for him...DURING one of the larger
SCA conventions.

I think things could get interesting...or at the very
least, weird...for the runners. :)

====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)

.sig Sauer

Can you SMELL what THE DOC' is COOKIN'!!!

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Message no. 4
From: Paul Collins paulcollins@*******.com
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 22:59:46 +1100
>
> Anyway, what if one of these weapons, or suits of
> armour, was, in fact a very old, very powerful focus?
> It's not active, as the last owner died a long time
> ago, so no one in the society has noticed it. But say
> someone finds out, decides he wants it, and hires the
> runners to get it for him...DURING one of the larger
> SCA conventions.
>
> I think things could get interesting...or at the very
> least, weird...for the runners. :)
>

There are also groups out there who use steel weapons (Bluntish of course)

http://cwpp.slq.qld.gov.au/rusland1/

Annachie
Message no. 5
From: Douglas Browne dejaffa@*********.net
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 08:13:28 -0400
> Who's heard of the SCA? Society of Creative
> Anachronisms, or something very close to it, if I'm
> not mistaken. As I understand it, amongst other things
> they have have mock battles and such-like. The members
> also collect old weapons, armour and the like. Star
> Ranger - am I totally off the plot here, or am I close
> enough? :)
>
Society for Creative Anachronism, and many do collect old stuff, yes.

> Anyway, what if one of these weapons, or suits of
> armour, was, in fact a very old, very powerful focus?
> It's not active, as the last owner died a long time
> ago, so no one in the society has noticed it. But say
> someone finds out, decides he wants it, and hires the
> runners to get it for him...DURING one of the larger
> SCA conventions.
>
> I think things could get interesting...or at the very
> least, weird...for the runners. :)

<GRIN> This could be fun, but it would be even better if your players
weren't familiar with the SCA. I can just picture their reactions . . . If
anyone would like descriptions of what, say the Pennsic War (the largest of
these "conventions") is actually like, just ask -- I'm sure there are a
number of us who could provide you enough details to really mess with your
PC's heads. :-)

--Doug
(who does play SCA, but whose players are all familiar with it -- I had a
quorum of my group at Pennsic)
Message no. 6
From: DemonPenta@***.com DemonPenta@***.com
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 08:14:04 EDT
In a message dated 8/30/00 8:11:38 AM Eastern Daylight Time,
dejaffa@*********.net writes:

> <GRIN> This could be fun, but it would be even better if your players
> weren't familiar with the SCA. I can just picture their reactions . . .
If
> anyone would like descriptions of what, say the Pennsic War (the largest of
> these "conventions") is actually like, just ask -- I'm sure there are a
> number of us who could provide you enough details to really mess with your
> PC's heads. :-)

Please, do tell.:-)
Message no. 7
From: Douglas Browne dejaffa@*********.net
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 10:12:07 -0400
I'm gonna do the first part of this kind of stream-of-consciousness -- it's
much easier in this case. This is assuming that Pennsic hasn't changed
much.

You drive into the event on an old two-lane road. There's a lighted sign to
the right that says "TROLL BOOTH." A bored-looking orc in blue hospital
scrubs directs you to park along the road and proceed on foot into the tent
by the sign. There an absurdly cheerful woman in a fur-lined chainmail
bikini helps you fill out forms that ask for your real name, your address,
an off-site emergency contact, and lots of other information that
Shadowrunners usually don't want to give. She also scans your credstick and
expects the information to match what you put on the forms. An elf in blue
hospital scrubs then takes your money (it was $95 US for an adult without
reservations this year, so multiply appropriately) and gives each of you a
medallion about three inches across on a string. "Now, don't lose your site
tokens, or you'll have to get a hospital bracelet." You walk back out of
the tent, and look out over hundreds of tents of all shapes and
descriptions, from the most modern rip-stop nylon dome tent to huge canvas
pavilions with pennons flying from the top. People are passing you, wearing
anything from fur to fabric to medieval-looking armor (if the PC's don't
know anything about the Middle Ages); from bad attempts at Conan movies to
wonderful Elizabethan (if they do). Everybody's on foot. People are
incredibly polite (by 21st century standards): they say "excuse me," and
"please," and "thank you." They bow to each other, seemingly at
random.
You see virtually no cars. The roads are mostly dirt, and barely wide
enough for two cars to pass.

Now, if you as the GM want to be a real bastich, the PC's have the target's
real name, which virtually no one uses at SCA events. There are at least
12,000+ people here (there were 12,000+ this year), in 200+ acres of land,
and they all use "period names," which will be in a variety of European and
Middle Eastern languages and may nor may not bear any relation to any kind
of naming patterns the PC's have ever seen. The PC's will probably never
figure out how titles work, so feel free to be arbitrary. Name examples
(with entirely arbitrary spelling) include: Duke Master Moonwolf
Staarkagnersson, Duchess Sedalia, Sir Alan Culross, Baroness Tabitha,
Katriona nic Connairran, Lord Vladyslav de Jaffa, Lady Elisee du Lyonesse,
Finn Jarl Herrulfsson, Garlanda Stanas, Michael the Quiet, Gwyneth, Elsbeth,
Omarad the Wary, and Tibor. All of those are real people whom I know in this
period. I know some of their "real names," but others I don't, and I've
been "playing" 11 years.

If the PC's are going to spend more than one day here, they have to find a
place to camp (most of the land is assigned to groups who are camping
together, though there is a "single camping" area, where they should go, if
they have a tent). They also need to move their vehicles to the parking lot,
which will be perhaps a two mile walk back. Any visible guns or cyberware
will have at least double normal social penalties until they're hidden by
clothing or medieval-looking armor. Visible "medieval-looking" weapons, on
the other hand, such as swords or knives, will cause no social penalty
whatsoever.

If you want some background material, look up a novel called "Knight Fall"
(aka Murder at the War) by Mary Monica Pulver.

How's that for a start?
----- Original Message -----
From: <DemonPenta@***.com>
To: <shadowrn@*********.com>
Sent: Wednesday, August 30, 2000 8:14 AM
Subject: Re: Swords and Sorcery
>
> Please, do tell.:-)
>
>
>
Message no. 8
From: DemonPenta@***.com DemonPenta@***.com
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 10:33:58 EDT
In a message dated 8/30/00 10:10:39 AM Eastern Daylight Time,
dejaffa@*********.net writes:

> How's that for a start?

Useful.:-) Course, the problem comes with things like datajacks that don't
USUALLY have penalties....
Message no. 9
From: JLantrip@******.COM JLantrip@******.COM
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 08:54:40 -0600
>Useful.:-) Course, the problem comes with things like datajacks that don't
>USUALLY have penalties....

Well, datajacks might not have as big a penalty, since a lot of people
currently in the SCA work with or on computers for a mundane job. (I do.) I
imagine, though, that people with a datajack could generally be encouraged
to cover it up "in the interests of maintaining the illusion". (With a hat
or a wig or something)

Here's another thing to think about...if they're looking for someone at an
SCA event, and they want to be "stealthy" about it, they'll have to spend
time trying to learn what to do and what not to do (ie, you can have them
cornered by someone more than willing to a> explain How Things Work and b>
talk endlessly about everything.). Also, here's a link to a page off of the
SCA web site that might have some useful (though basic) background info:
http://www.sca.org/customs.html

Actually, I guess the SCA web site is good for a lot of generic info...
http://www.sca.org

On a side note for people in the SCA...can you imagine what a troll with a
9 ft. fiberglass spear could do? LOL..and with dermal plating...well, you'd
have to hit 'em pretty hard for them to feel it, much less call it....

Ciaran Blake,
Citadel of the Southern Pass
Outlands.
Message no. 10
From: Rand Ratinac docwagon101@*****.com
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 18:29:43 -0700 (PDT)
> I'm gonna do the first part of this kind of
stream-of-consciousness -- it's much easier in this
case. This is assuming that Pennsic hasn't changed
much.
<snipt!(TM)>
<Tee-Hee>

*lol*

Jeez, I didn't realise just how mean an idea it was!
Man, maybe I WILL have to run this one after all. :)

====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)

.sig Sauer

Can you SMELL what THE DOC' is COOKIN'!!!

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Message no. 11
From: Steve Collins einan@*********.net
Subject: Swords and Sorcery
Date: Wed, 30 Aug 00 21:46:45 -0500
On the original question this is a highly unlikely proposition. Most
people in the SCA do not have a lot of "free" money (it's a VERY
expensive hobby) and while they tend to collect things which are old and
look old the latter category tends to be more the case as the former
tends to be prohibitively expensive. So while it is highly likely that a
person would have a full suit of platemail in their homes it would likely
have been a recreation made since the formation of the SCA and not old
enough to be a major magic item. There is another problem with "authentic
medieval relics" they tend not to be in useful condition in most cases
and therefore even if they were to be in the possession of a Scadian
(that means a member of the SCA) they would be unlikely to ever leave the
display case in their home. A more realistic reason to send a team into
Pennsic or other SCA Event would be for an Extraction, Assasination, or
to get information out of someone.


On 8/30/00 9:54 am, JLantrip@******.COM said:

>
>
>
>>Useful.:-) Course, the problem comes with things like datajacks that don't
>>USUALLY have penalties....
>
>Well, datajacks might not have as big a penalty, since a lot of people
>currently in the SCA work with or on computers for a mundane job. (I do.) I
>imagine, though, that people with a datajack could generally be encouraged
>to cover it up "in the interests of maintaining the illusion". (With a hat
>or a wig or something)

This is true, How much of a social penalty there would be would depend
highly on where one was. I have never been to Pennsic but I understand
that one would be strongly encouraged to cover up a datajack there. In
fact it is highly likely that Scadians would intententionally choose a
location for a datajack that could easily be concealed for just this
reason (you have no idea how far these people will go out of their way in
their real lives to accomodate this hobby).

>
>Here's another thing to think about...if they're looking for someone at an
>SCA event, and they want to be "stealthy" about it, they'll have to spend
>time trying to learn what to do and what not to do (ie, you can have them
>cornered by someone more than willing to a> explain How Things Work and b>
>talk endlessly about everything.). Also, here's a link to a page off of the
>SCA web site that might have some useful (though basic) background info:
>http://www.sca.org/customs.html
>
>Actually, I guess the SCA web site is good for a lot of generic info...
>http://www.sca.org
>
>On a side note for people in the SCA...can you imagine what a troll with a
>9 ft. fiberglass spear could do? LOL..and with dermal plating...well, you'd
>have to hit 'em pretty hard for them to feel it, much less call it....

Lol somehow I think the rules would have to be changed to accomodate
Trolls. Can you imagine a shieldwall made out of Trolls backed up by
Elven Spearmen, scary? I'd also bet that a prerequisite to be a Marshall
would be some basic knowledge of Cyberware so that in the event that a
fighter had Strength Mods and such the Marshalls could before the combat
began ensure that they were dialed down to safe levels. I also imagine
that by then there may in fact be better materials to make the gear out
of too changing the rules even more.


>
>Ciaran Blake,
>Citadel of the Southern Pass
>Outlands.
>

Einan
Part Time resident of The Barrony of South Downs, Kingdom of Meridies
Message no. 12
From: Curtis Askren vykar@*****.com
Subject: Swords and Sorcery
Date: Wed, 30 Aug 2000 19:36:19 -0700 (PDT)
Ciaran wrote:

<snip on rules and sites and such>
> On a side note for people in the SCA...can you
> imagine what a troll with a
> 9 ft. fiberglass spear could do? LOL..and with
> dermal plating...well, you'd
> have to hit 'em pretty hard for them to feel it,
> much less call it....
>

Or what I used last time, a 5 foot greatsword boffer
stick (PVC wrapped in (what I use, don't know about
anyone else) plastic pipe foam/insulation), trying to
fend someone like that off..... I dunno, considering
I'd most likely be an elf, seeing that orc bear down
on me with the rest of his company behind would be...
a rather -interestig- experaince, to say the least.


Dr.Vyk

Erik Von Mistheure,

(he who can't remember where he is supposed to be from
at the moment, was in san marcos, CA)

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Message no. 13
From: Douglas Browne dejaffa@*********.net
Subject: Swords and Sorcery
Date: Thu, 31 Aug 2000 07:57:40 -0400
> On the original question this is a highly unlikely proposition. Most
> people in the SCA do not have a lot of "free" money (it's a VERY
> expensive hobby) and while they tend to collect things which are old and
> look old the latter category tends to be more the case as the former
> tends to be prohibitively expensive. ...
> A more realistic reason to send a team into
> Pennsic or other SCA Event would be for an Extraction, Assasination, or
> to get information out of someone.

I have to agree about the finances of most SCA members. However, that's
excluding magical items, which might (a) have been inherited by someone who
has no idea they're magical, and/or (b) incorporated (again, unknowingly)
into something non-magical that has the accidental effect of masking that
it's magical. A jewel in the hilt of one of those awful wall-hanger swords
some people carry comes to mind, or some coins in a belly dancer's belt.
An unwilling extraction, on the other hand, would be great fun (for the
GM) under these circumstances. There are a LOT of computer people in the
SCA (trivia point -- the first five dukes were all left-handed computer
programmers), so a Matrix researcher would be a great choice. The
mind-your-own-business reflex that the PC's are used to from the city is
much less developed at Pennsic. I have seen a woman scream at Pennsic in
the middle of the night in the middle of a "residential area" and within 2
minutes have ten people, with everything from wooden weapons to steel
weapons to a .357 (highly NOT OK on site, but there anyway) to
professional-grade EMS gear (don't blame me -- I was an EMT at the time).
Now, this is how an extraction can get messy, if the PC's screw up . . .

> >Here's another thing to think about...if they're looking for someone at
an
> >SCA event, and they want to be "stealthy" about it, they'll have to
spend
> >time trying to learn what to do and what not to do (ie, you can have them
> >cornered by someone more than willing to a> explain How Things Work and
b>
> >talk endlessly about everything.).

And bear in mind that people are people (wherever you go) -- speaking
entirely realistically, this person has probably been playing SCA for about
a year or less and may well have several significant misconceptions. <Evil
GM grin>
Message no. 14
From: JLantrip@******.COM JLantrip@******.COM
Subject: Swords and Sorcery
Date: Thu, 31 Aug 2000 09:22:00 -0600
>I have to agree about the finances of most SCA members.

Just wait until I make that first million, pal...(I'll, of course,
immediately spend it on the Really Good Armor and Fencing Gear, world
travel and gaming...but, hey, if I can make one, I can make more...)

>However, that's excluding magical items, which might

That, and there's bound to be one or two mages/shaman somewhere at
Pennsic. It's easier to take a mage/shaman and/or his magical item at an
SCA event than it would be at his home (maybe not *easy*, but not quite as
hard). For that matter, don't make it a big, important magical item. Make
it a small one that can be used as a focus, but has an entirely different
(more sinister?) purpose as part of a larger item. (Fitting in with the
jewelry idea...)

>professional-grade EMS gear (don't blame me -- I was an EMT at the time).
>Now, this is how an extraction can get messy, if the PC's screw up . . .

Here's something to remember for the assassination gig, too...not only
are chirurgeons (medics) on duty at all hours, but at larger events, there
are usually doctors and/or EMTs nearby for emergency assistance. If they
don't get it 100% right the first time, they may find out that they're in
need of a trip to the hospital to finish the job on their mark...after the
DocWagon employees on site stabilized him/her. Hell, by the 2060s there's
probably an emergency response team member (or five) within spitting
distance of any "accident" that the runners try. (Of course, it's hard to
revive someone if they've had their head cut off, or been blown up. Of
course, it's hard to *hide* blowing someone up, too...)

>And bear in mind that people are people (wherever you go) -- speaking
>entirely realistically, this person has probably been playing SCA for
about
>a year or less and may well have several significant misconceptions.

You ARE evil. But there's always a few in every group. And there's a
whole lotta groups at Pennsic.

Also, for grins, if they have to buy/"borrow" clothes, make sure that
stuck-up, chip-on-his-shoulder street sam (who, preferably, has been
ordered to keep his cool and blend in - no matter what) gets a red belt.
Red belts in the SCA signify that the wearer is a squire and, in the minds
of anyone higher ranking (knights, royalty, etc) this could well translate
into "slave labor". It's a good opportunity to teach him a wee bit of
humility (and, in theory, he might meet a contact for the event, or [more
likely] just leanr how to set up the pavilions for the royalty... ;> ).
Most people don't consider us squires "slave labor", really, but Heaven
help me if my knight catches me loafing around when there's a lady trying
to carry something too heavy for herself.
Message no. 15
From: Chipeloi chipeloi@***.nl
Subject: Swords and Sorcery
Date: Thu, 7 Sep 2000 12:55:44 +0200
In the asylum, Rand Ratinac whispered in the corridors:

> Had an adventure idea a day or so ago, sparked by a
> conversation with DeckerM. We both need to get our
> heads examined. :)
>
> Anyway, I doubt I'll ever use it, so I just thought
> I'd toss it out for the rest of you to ponder/rip
> apart/use.
>
> Who's heard of the SCA? Society of Creative
> Anachronisms, or something very close to it, if I'm
> not mistaken. As I understand it, amongst other things
> they have have mock battles and such-like. The members
> also collect old weapons, armour and the like.

>snip<

ok how's this for an idee:

there is an group of ppl that fight for Real with old style weapons
and armour

so no moke battles but realy trying to kill your oponent...

and the pc's ar sent in to see what happend with some of the npc
that went there but the outside world doesn't know it is for real

i hope you get the picture... =)





>ppl that are insane see the world as difrent places <
>diffrent times....in a second<
>but they sometimes see more that you ever wil in your howl life<




--
>If you thought Chipeloi was crazy just wait till you meet me !
Message no. 16
From: Aethelwulf aethelwulf_@*******.com
Subject: Swords and Sorcery
Date: Fri, 08 Sep 2000 10:07:22 MDT
>I like. You could also have the scenario from the first Highlander movie,
>with people having clandestine swordfights in the streets, and a series of
>beheadings for the cops to wonder about. Of course, there'd be no
>supernatural powers, no immortals (unless you want to be really nasty and
>add one), no Quickening, and the Prize would be an 8 figure credstick.

speaking of Highlander imortals, i saw mention earlier of someone having
cobbled togheter rules for highlander style imortals...... I would be very
interested in those rules....

Aethelwulf
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Message no. 17
From: dbuehrer@******.carl.org dbuehrer@******.carl.org
Subject: Swords and Sorcery
Date: Fri, 08 Sep 2000 10:24:24 -0600
Aethelwulf wrote:
>>I like. You could also have the scenario from the first Highlander movie,
>>with people having clandestine swordfights in the streets, and a series of
>>beheadings for the cops to wonder about. Of course, there'd be no
>>supernatural powers, no immortals (unless you want to be really nasty and
>>add one), no Quickening, and the Prize would be an 8 figure credstick.
>
>speaking of Highlander imortals, i saw mention earlier of someone having
>cobbled togheter rules for highlander style imortals...... I would be very
>interested in those rules....

Bull is still working on them last I heard (they aren't on his website yet
(bull.dumpshock.com)). He submitted several drafts to the list for
feedback, and got it :) I suspect that GenCon has taken up a big chunk of
his time lately.

So how about it Bull, any progress on the Highlander Shadowrun rules? :)



To Life,
-Graht
http://www.users.uswest.net/~abaker3
--
"My assistant, Bob the dinasaur, will now demonstrate
how to give a cat a 'fur wedgie.'"
Message no. 18
From: Sinabian@***.com Sinabian@***.com
Subject: Swords and Sorcery
Date: Fri, 8 Sep 2000 12:28:00 EDT
<snippity snippity>

<< Bull is still working on them last I heard (they aren't on his website yet
(bull.dumpshock.com)). He submitted several drafts to the list for
feedback, and got it :) I suspect that GenCon has taken up a big chunk of
his time lately. >>


Not on his page? You sure? When was the last time you checked. He's had at
least the first draft up (and I think he made changes already) for at least a
month or so now... Unless he's taken them down since the last time I was
there...
Message no. 19
From: dbuehrer@******.carl.org dbuehrer@******.carl.org
Subject: Swords and Sorcery
Date: Fri, 08 Sep 2000 10:52:58 -0600
Sinabian@***.com wrote:
><snippity snippity>
>
><< Bull is still working on them last I heard (they aren't on his website yet
> (bull.dumpshock.com)). He submitted several drafts to the list for
> feedback, and got it :) I suspect that GenCon has taken up a big chunk of
> his time lately. >>
>
>Not on his page? You sure? When was the last time you checked. He's had at
>least the first draft up (and I think he made changes already) for at least a
>month or so now... Unless he's taken them down since the last time I was
>there...

I think he took it down to work on it. If it is there, it's well hidden
(just checked :)


To Life,
-Graht
http://www.users.uswest.net/~abaker3
--
"I don't know what I don't know."
Message no. 20
From: Patrick Goodman pgoodman13@************.com
Subject: Swords and Sorcery
Date: Sun, 10 Sep 2000 11:52:58 -0500
From: <dbuehrer@******.carl.org>
Sent: Friday, September 08, 2000 11:24 AM

> >speaking of Highlander imortals, i saw mention earlier of someone
> >having cobbled togheter rules for highlander style imortals......
> >I would be very interested in those rules....
>
> Bull is still working on them last I heard (they aren't on his website
> yet (bull.dumpshock.com)). He submitted several drafts to the list for
> feedback, and got it :) I suspect that GenCon has taken up a big chunk
> of his time lately.

Last I heard, he'd sent them to Adam for inclusion in TSS 13, coming soon to
a Dumpshock near you.

Patrick

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