From: | scott@**********.com (Scott Harrison) |
---|---|
Subject: | Tests... |
Date: | Thu, 17 Mar 2005 13:23:59 +0100 |
I am in the process of writing a program that allows cyberterminal
construction. I have come across a number of things about which I
would like your opinions:
(1) Installation time days (like in Hot ASIST Construction). Are
these work days (meaning 8-hour intervals) or real days (meaning
24-hour intervals). I currently think work days since reference to
computer work mentions this timeframe.
(2) Installation tests with more than one skill (like in ICCM Filter
Construction). One assumes that the entire time period is not
duplicated for each skill that is tested, but rather that the "test" is
comprised of testing each skill. The test succeeds if all skill
comparisons succeed. I think this is logical. Now, what happens with
the number of successes from each skill? Let's say two skills are
involved in the test. One skill has 3 successes, while the other has
1. Does this mean the "test" really has 1 success (the minimum gained
by all skills), 2 successes (the average gained by all skills), or 3
successes (the maximum gained by all skills). I know this may not be
relevant for installation of a component, but in case there are other
places in Shadowrun where multiple skills are involved in a test I
would like to know since I am writing generic objects (SRTest in this
case) and want to know how to handle these situations.
Thanks for your input. More questions will likely follow as I get
deeper and deeper into this.
--
·ðððªð
·ð£ðºð¦ðð©ð¯ Scott
Harrison PGP Key ID: 0x0f0b5b86