From: | K is the Symbol <Ereskanti@***.COM> |
---|---|
Subject: | the Age of Aquarius |
Date: | Sat, 6 Jun 1998 00:49:12 EDT |
the thoughts are running now, and I'm slowly going through Mike's copy of
T:SH. A LOT of thoughts are going through my mind, and I have a lot of ideas
that I am working on for "Aquarian Games".
First of all, some category directed questions? Does anyone here believe it's
possible to build a "Swim Suit" that is a modification of cybertechnology
limbs and bioware-oriented coverings/musculature. My reason for asking this
is many-fold.
1) Consider if you will, for those who will know what I refer to, the
"Aliens" from the movie "Abyss". Consider if you will the "wings
and tail" as
if it were a "diving suit" contrived of mechanically-oriented controls within
a "living structure." Basically, a "Stingray" without a mind. The
"Mind" in
this case is the person, who sits within a suit-like harness that is part of
the design. I have considered Smart Materials for this, but don't think it
will work for the overall idea I have in mind.
2) I want something that is readily repairable and self-fueled (sort of).
Imagine a "filter feeding" mechanism applied to portions of the Apparati's
backside. As the object moves through the water medium, it could also feed
somewhat.
3) I know the tech idea would be on the high side, but the idea's this lends
off to me is increasingly interesting.
-=-=-
Also, what would you say the power of "Sonar" would probably cost for a PAD to
develop? "Sonar Hearing" IMO would still be the 0.25 sort of thing, but a
truer form of "Sonar Sense" would be more complex IMO. Ranges and the like
for the standard "improved sense" would be as per Passive Sonar rules in the
Cyberpirates rules.
-=-=-
Water Breathing. Okay, the "Cybergills" do exist, but what other options are
there?
I know that Spirit guard of the appropriate type (depending on the body of
water) gives the ability to breathe underwater.
I remember Oxygenate allowing a person to breathe underwater, and the
Cyberpirates books gives rules for LBA (Liquid Breathing Apparatus) and some
benefits of Oxygenate. My question comes into as this. What are the limits
of Oxygenate? I mean depth wise? Is there a limit to how far down this spell
would give the person?
I mean, an LBA apparatus imparts some of depth diving abilities from the fact
that "gaseous air" is mostly removed from the body and the person breathes a
fluid (which fluids compress differently anyway, and those physics always
confuse me). IF a person is using Spirit Guard/Oxygenate, what becomes the
new limit to the diving depths? This line of questioning is, as yet,
unanswered in any of the rule books.
-=-=-
T:SH gives rules for Low Light and "Blue Light" in an aquatic situation (WAY
COOL TOO!). However, as yet I have not found any rules for how much this gear
would cost. Gurth, anyone, ideas on this? My reason for this is because I
have a strange feeling our games are going to take a -SERIOUS- Aquarian bend
soon. And I want some ideas on how to compensate for the pressure changes
(giggle). IYHOs, would it be possible to have "Low Wattage Blue Light" and
"Low Light modification" on a single suit of something?
-=-=-
Does anyone have ideas for JYM suit modification and the ways they can work
better when combined with LBA or -other- mods (like Smart Materials,
Engine/Power Plant Customization, etc.). How about a "JYM Suit Template" from
Mike Bobroff or Jon Szeto???
-=-=-
Overall, what I have read or perused is interesting. I am sorry that Jon's
Ship Construction rules did NOT make it into the book. And according to
FASAInfo (forget his name ATM), the rules they still want to use, but don't
know of a sourcebook to put them in ATM. To me that means we are not likely
to see them for a while. Got a question for Jon on that one.... (Private)
-=-=-
Anybody got some really nifty spell ideas for this medium of the game? As I
mentioned in another posting a while back, "Freeze Water" is -THE- weapon to
use against Naval Vessels. Nothing else we've tried is gonna work by the
mechanics as they stand. Does anyone else have ideas?
Wrecker for instance. It's for use against "Vehicles", but the sheer size and
scale of Naval Vessels are definitely on a different measure of things.
Anyone have other ideas therefore?
=K