From: | Paul Gettle RunnerPaul@*****.com |
---|---|
Subject: | The Forgoten Synthlink [was: Disguise?] |
Date: | Mon, 22 Mar 1999 10:25:55 -0500 |
At 02:02 AM 3/22/99 -0500, Starrngr@***.com wrote:
>And most music is more a function of rote memorization and
regurtiation, over
>physical dexterity. Do not forget the creation of Synthlinks which
allow the
>person to perform without any manual dexterity at all.
That's one piece of cyberware that has been seriously underexploited,
the Synthlink. From its descriptions
in early core rulebooks and in Shadowbeat, it is similar to the Direct
Neural Interface, but it can also be set up to be triggered by
specific body motions. Plus, as I understand it, it seems programmable
with some sort of macro language, allowing simple commands from the
user to result in a rich and complex series of control sequences sent
to the controlled synthesizers.
It seems to me that a character with a good set of programming skills
(possibly specializing in cross-platform integration and protocol
translations) could set up a Synthlink to be able to control items
other than synthesizers. One idea that springs to mind is to use it to
issue complex commands drones by programming the synthlink to be able
to issue complex commands to a RC Deck that's in Captains' Chair mode.
Anyone else got some ideas on this?
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-- Paul Gettle, #970 of 1000 (RunnerPaul@*****.com)
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