From: | Dennis Steinmeijer dv8@********.nl |
---|---|
Subject: | The Friggin' Healing Spell |
Date: | Mon, 30 Aug 1999 00:56:46 +0200 |
I have an aspected sorcerer mage in the team that I GM for. He has the
Healing spell at Force 4. He keeps healing everyone since he has a Sorcery
skill of 6 and a Willpower of 6 so there virtually no chance of Drain unless
I shoot him full of holes or start giving him rediculous background counts.
This is his MO;
"Somebody is hurt!"
"Dear god, get the mage!"
<Supermage>
"I'm here citizen, step aside..."
</Supermage>
GM: He has an Essence of 4 so that's target number 6 for ya buddy!
<Supermage>
"I'll use 4 out of 9 Magic Pool Dice to augment my M(edium) Heal at Force 4,
and use the other dice to augment my Drain Resistance Test"
</Supermage>
*rattel*rattel*rattel*rattel*rattel*rattel*
<Supermage>
2 successes with my 10 dice against TN6
<Supermage>
(average number of successes with this setup is 1,667)
GM: So that's 3 boxes healed
<Supermage>
"No for that darned Drain! 11 Dice against target number 2 (4 devided by 2)"
</Supermage>
*rattel*rattel*rattel*rattel*rattel*rattel*
GM: Surprise Surprise,...no Drain, huh?
<Supermage>
"Nope,...and since we have plenty of time I'll make sure I never get drain
by healing the rest L(ight) wounds at force 3 at a time. I'll just do it
very often."
</Supermage>
Is there something awful I have done in the past to deserve this? Or am I
doing something completely wrong?
Dennis
"Abashed the Devil stood,...and felt how awful Goodness is..."