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Message no. 1
From: Justin Pinnow <jpinnow@*****.EDU>
Subject: The games people play
Date: Tue, 25 Mar 1997 08:56:01 -0500
Here's a (hopefully) fun topic:

What games are popular in the current time in Shadowrun? The types of
games I am interested in would be strategy oriented (require quite a bit
of planning ahead) that are played at tournaments. Some examples of
today's games are: backgammon, chess, go, etc.

All comments welcome :)

Justin
--
_____________________________________________________________________________
Justin Pinnow
jpinnow@*****.edu
Message no. 2
From: Adam J <fro@***.AB.CA>
Subject: Re: The games people play
Date: Tue, 25 Mar 1997 07:24:20 -0700
At 08:56 3/25/97 -0500, Justin Pinnow wrote:
>Here's a (hopefully) fun topic:
>
>What games are popular in the current time in Shadowrun? The types of
>games I am interested in would be strategy oriented (require quite a bit
>of planning ahead) that are played at tournaments. Some examples of
>today's games are: backgammon, chess, go, etc.

Dwarf Tossing <gr>
Seriously, I think most games as we know them will be obsolete. What the
hell is the point of sitting on one side of a wooden board and moving a
piece every coupla minutes, when you can just enjoy some new trid? I
imagine proper games (referring to board/card, and perhaps RPG's), would be
more popular with the magical type, while deckers/sams/normal peons would
prefer 'Neil the Ork Barbarian Interactive XII'

-Adam
Who prefers books to TV, Shadowrun to Quake, and sleeping to all else.
Message no. 3
From: Kevin White <kevw@*****.CO.UK>
Subject: Re: The games people play
Date: Tue, 25 Mar 1997 15:14:12 +0000
[8< The games people will play]

Adam J wrote:

> Seriously, I think most games as we know them will be obsolete. What the
> hell is the point of sitting on one side of a wooden board and moving a
> piece every coupla minutes, when you can just enjoy some new trid?

I'm not quite sure I'd go with this. The likes of go and chees appeal
nowadays even though we have more sophisticated games available. I
appreciate that the video games we have now pale into insignificance
when compared to the Shadowrun era games.

I think the appeal comes from them being in a way simplistic. A sort of
distilled game.

Then again a thought of "The Player of Games" has just popped into my
head. Inthat advanced society didn't play "simple" games. One of the
complex games in that had an entire society built around it and the play
was a reflection of life in a very real sense.

Diamond
Message no. 4
From: Justin Pinnow <jpinnow@*****.EDU>
Subject: Re: The games people play
Date: Tue, 25 Mar 1997 10:33:41 -0500
Kevin White wrote:

> [8< The games people will play]

> Adam J wrote:

> > Seriously, I think most games as we know them will be obsolete. What the
> > hell is the point of sitting on one side of a wooden board and moving a
> > piece every coupla minutes, when you can just enjoy some new trid?

> I'm not quite sure I'd go with this. The likes of go and chees appeal
> nowadays even though we have more sophisticated games available. I
> appreciate that the video games we have now pale into insignificance
> when compared to the Shadowrun era games.

> I think the appeal comes from them being in a way simplistic. A sort of
> distilled game.

> Then again a thought of "The Player of Games" has just popped into my
> head. Inthat advanced society didn't play "simple" games. One of the
> complex games in that had an entire society built around it and the play
> was a reflection of life in a very real sense.

In my opinion, Chess, Go, and many other "simple" games have lasted for
for millenia and will continue to do so, despite the many changes in
society. There seems to be an attraction to them that isn't easily
breakable.

On the other hand, there may be new games of strategy that may be either
"simple" or not, and these are what I was looking for. I have never
seen anything on the subject in any FASA material, but was curious to
see if anyone else had. :)

> Diamond

Thanks for your input,

Justin :)
--
_____________________________________________________________________________
Justin Pinnow
jpinnow@*****.edu
Message no. 5
From: Michael Broadwater <mbroadwa@*******.GLENAYRE.COM>
Subject: Re: The games people play
Date: Tue, 25 Mar 1997 09:59:53 -0600
At 07:24 AM 3/25/97 -0700, Adam J wrote:
>At 08:56 3/25/97 -0500, Justin Pinnow wrote:
>>Here's a (hopefully) fun topic:
>>
>>What games are popular in the current time in Shadowrun? The types of
>>games I am interested in would be strategy oriented (require quite a bit
>>of planning ahead) that are played at tournaments. Some examples of
>>today's games are: backgammon, chess, go, etc.
>
>Dwarf Tossing <gr>
>Seriously, I think most games as we know them will be obsolete. What the
>hell is the point of sitting on one side of a wooden board and moving a
>piece every coupla minutes, when you can just enjoy some new trid? I
>imagine proper games (referring to board/card, and perhaps RPG's), would be
>more popular with the magical type, while deckers/sams/normal peons would
>prefer 'Neil the Ork Barbarian Interactive XII'
>
Chess has only managed to last a few thousand years. While I'm sure we'd
all like to believe that no one does anything other than sit in front of
the trid, that's likely as popular a misconception as it is today. While
Chess doesn't exactly thrive in our culture (and it never has in really any
one) it's not going to die out. And it's a game that more than just "mage"
types would play. If you've ever been to a chess tournament, you'll find
that more than just the stereotype plays, though the stereotype has
validity. It's the same if you go to a large gaming convention. You see
that there are a wide variety of people, many whom you wouldn't expect.


Mike Broadwater

"I don't mind if you don't like my manners. I don't like them much myself.
They're pretty bad. I grieve over them on long winter evenings."
Message no. 6
From: Midn Daniel O Fredrikson <m992148@****.NAVY.MIL>
Subject: Re: The games people play
Date: Tue, 25 Mar 1997 12:55:02 -0500
> >
> Chess has only managed to last a few thousand years. While I'm sure we'd
> all like to believe that no one does anything other than sit in front of
> the trid, that's likely as popular a misconception as it is today. While
> Chess doesn't exactly thrive in our culture (and it never has in really any
> one) it's not going to die out. And it's a game that more than just "mage"
> types would play. If you've ever been to a chess tournament, you'll find
> that more than just the stereotype plays, though the stereotype has
> validity. It's the same if you go to a large gaming convention. You see
> that there are a wide variety of people, many whom you wouldn't expect.
>
While chess isn't that big in the US, I have heard that it is much more
popular in Europe and the former soviet union. I think Americans don't
like it because it requires them to think..
Message no. 7
From: Brett Borger <bxb121@***.EDU>
Subject: Re: The games people play
Date: Tue, 25 Mar 1997 16:45:16 -0500
>While chess isn't that big in the US, I have heard that it is much more
>popular in Europe and the former soviet union. I think Americans don't
>like it because it requires them to think..

After all, this is the same country that came up with the Macintosh. Sigh.

-=SwiftOne=-

THINK!!!
Message no. 8
From: Czar Eggbert <czregbrt@*********.EDU>
Subject: Re: The games people play
Date: Wed, 26 Mar 1997 00:49:50 -0600
On Tue, 25 Mar 1997, Brett Borger wrote:

> >While chess isn't that big in the US, I have heard that it is much more
> >popular in Europe and the former soviet union. I think Americans don't
> >like it because it requires them to think..
>
> After all, this is the same country that came up with the Macintosh. Sigh.
>

Well we also came out with IBM and UNIX(well.... UNIX is from
Calaforina and we never *really* think of them as Americans :)

> -=SwiftOne=-
>
> THINK!!!
Czar-"I'm trying to think, but nothing happens."-Eggbert
-------------------------------------------------------------------------------
Czar-"What-ABOUT-boB?"- Eggbert
Ruler, Dark Side of the Moon.
homepage: http:\\www.creighton.edu\~czregbrt
mailto:czregbrt@*********.edu
-------------------------------------------------------------------------------
"Reality!? Is that some new game?"
-MDF
"It's not the heat, it's the humidity.It's not the voltage, it's the current.
It's not the meat, it's the motion. And it's not the pipe - it's the will."
- Jeff Vogel
Scorched Earth Party
http://cspo.queensu.ca/~fletcher/Scorch/
-------------------------------------------------------------------------------
Message no. 9
From: Shawn Baumgartner <deosyne@*******.COM>
Subject: Re: The games people play
Date: Wed, 26 Mar 1997 01:10:43 -0800
>Date: Tue, 25 Mar 1997 08:56:01 -0500
>From: Justin Pinnow
>Subject: The games people play
>To: SHADOWRN@********.ITRIBE.NET

>Here's a (hopefully) fun topic:
>
>What games are popular in the current time in
Shadowrun? The types of
>games I am interested in would be strategy oriented
(require quite a bit
>of planning ahead) that are played at tournaments.
Some examples of
>today's games are: backgammon, chess, go, etc.
>
>All comments welcome :)
>
>Justin
>--

Chess; even Dunkie played (and then gave his antique
set to two different people; the ramifications of the
two people and the Big D's comments raised my
eyebrows, I must admit)
I think I've seen Go mentioned, although I couldn't
quote off of the top of my head.
Urban Brawl! *duck* :)

Shawn
At least I didn't mention Mage Poker (clairvoyance,
mind reading, etc.; let's go to Vegas!)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Out of the gutter and into your mailer!

---------------------------------------------------------
Get Your *Web-Based* Free Email at http://www.hotmail.com
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Message no. 10
From: Gurth <gurth@******.NL>
Subject: Re: The games people play
Date: Wed, 26 Mar 1997 11:40:23 +0100
Kevin White said on 15:14/25 Mar 97...

> I'm not quite sure I'd go with this. The likes of go and chees appeal
> nowadays even though we have more sophisticated games available.

I don't see why that should change in the coming 60 years, no.

> I appreciate that the video games we have now pale into insignificance
> when compared to the Shadowrun era games.

If you ask me, many video games we have now pale into insignificance
compared to games from the _past_... A lot of games brought out now are
just a whole load of movie clips and sounds added together with a few hot
spots to click on so the story advances -- when comparing them to the
games we used to play on Spectrums and C64s, I notice two things: 1) games
today look a lot better, and 2) games then often had a lot more game in
them. Now, game designers focus on good-looking games with little content,
while way back when games couldn't look good, so they had to have
something else to keep players interested: a good story, well-thought out
levels or puzzles, etc.

There are many exceptions to the above, of course (Worms being one of
them :)

The rant is over...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I'd tune into some friendly voices, talking 'bout stupid things.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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Message no. 11
From: Sascha Pabst <Sascha.Pabst@**********.UNI-OLDENBURG.DE>
Subject: Re: The games people play
Date: Wed, 26 Mar 1997 14:40:51 +0000
On 25 Mar 97 at 7:24, Adam J wrote:
[snip Games of 205x]
> Dwarf Tossing <gr>
Dwarf Bowling - the kegs are Elves, and of course the dwarves aren't
the ones throwing the bowls... :-)

> Seriously, I think most games as we know them will be obsolete. What the
> hell is the point of sitting on one side of a wooden board and moving a
> piece every coupla minutes, when you can just enjoy some new trid? I
> imagine proper games (referring to board/card, and perhaps RPG's), would be
> more popular with the magical type, while deckers/sams/normal peons would
> prefer 'Neil the Ork Barbarian Interactive XII'
We have the same problem today, with TV destroying many people's wish
to game anything. There will probably board games related to Trid-shows
(like 199x's 'Wheel of Fortune' board game), while games like chess
will probably played by just a few. I always imagined the attention
span in 205x was even shorter then... er, what was I saying? :-)

> Who prefers books to TV, Shadowrun to Quake, and sleeping to all else.
Sleeping? You? LOL!

Sascha
--
+---___---------+----------------------------------------+--------------------+
| / / _______ | Jhary-a-Conel aka Sascha Pabst |The one who does not|
| / /_/ ____/ |Sascha.Pabst@**********.Uni-Oldenburg.de| learn from history |
| \___ __/ | | is bound to live |
|==== \_/ ======| *Wearing hats is just a way of life* | through it again. |
|LOGOUT FASCISM!| - Me | G. Santayana |
+------------- http://www.informatik.uni-oldenburg.de/~jhary -----------------+
Message no. 12
From: Mike and Jill Johnson <shadow@*****.COM>
Subject: Re: The games people play
Date: Wed, 26 Mar 1997 17:56:10 -0700
(snip, snip)

>On the other hand, there may be new games of strategy that may be either
>"simple" or not, and these are what I was looking for. I have never
>seen anything on the subject in any FASA material, but was curious to
>see if anyone else had. :)
>
>Justin :)
>--


Prime runners:

Juan Jesus Diaz (ganger)

Age: 17

Special skills:

Chess playing: 15


One of the quotes:

"And so Juan could get blown away at any moment-which would
be a sad loss, because the kid has an unique talent."


Off hand I'd say, yeah those games are still around. After
all, Monopoly(tm) is still around, it's just now computerized.


Jill
Message no. 13
From: Droopy <droopy@*******.NB.NET>
Subject: Re: The games people play
Date: Thu, 27 Mar 1997 07:34:08 +0000
> From: Gurth <gurth@******.NL>
> Organization: Plastic Warriors
> Subject: Re: The games people play

> If you ask me, many video games we have now pale into insignificance
> compared to games from the _past_... A lot of games brought out now are

Have to agree with this, but then I play around with arcade
emulators, so what do I know? Gotta love the original Donkey Kong on
the PC.....


--Droopy

droopy@**.net
Message no. 14
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Thu, 27 Mar 1997 07:25:05 -0700
Droopy wrote:
|
| > If you ask me, many video games we have now pale into insignificance
| > compared to games from the _past_... A lot of games brought out now are
|
| Have to agree with this, but then I play around with arcade
| emulators, so what do I know? Gotta love the original Donkey Kong on
| the PC.....

A couple months ago I ran across Lunar Lander. Man, that brought back
memories :)

In 2055 the games will probably be simesense for that full 3D effect.
Since the price to do this would be up there, I would guess that games
would be run from a central system and people would be charged for
time. Either accessible from home, like cable TV, or an arcade with
booths and cyberjacks. For the home "cable" games they would probably
come as part of a simsense package. Of course, if you've got the money
you could purchase something the size of a cyberdeck and play whenever,
wherever you want.

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 15
From: Bull <chaos@*****.COM>
Subject: Re: The games people play
Date: Thu, 27 Mar 1997 19:44:09 -0500
At 07:25 AM 3/27/97 -0700, David Buehrer wrote these timeless words:
>Droopy wrote:
>|
>| > If you ask me, many video games we have now pale into insignificance
>| > compared to games from the _past_... A lot of games brought out now are
>|
>| Have to agree with this, but then I play around with arcade
>| emulators, so what do I know? Gotta love the original Donkey Kong on
>| the PC.....
>
>A couple months ago I ran across Lunar Lander. Man, that brought back
>memories :)
>
You want throwback Vid Games? about two months ago I downloaded a copy of
the original Zork game... Fun fun...

God... I'd forgotten how frustrating that game was...:]

Bull
--
Now the Offical Shadowrn mailing List Welcome Ork!
Fearless Leader of the Star Wars Mailing List

=======================================================
= Bull, aka Chaos, aka Rak, aka Steven Ratkovich =
= chaos@*****.com =
= "Order is Illusion! Chaos is Bliss! Got any fours?" =
=======================================================

"You know, I think I had a dream that I'd go out like
this, only I was wearing a dress."
-Mighty max
Message no. 16
From: Ray & Tamara <macey@*******.COM.AU>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 09:53:08 +1000
> There are many exceptions to the above, of course (Worms being one of
> them :)

Couldn't agree more. I Love this game.

Ray
Message no. 17
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: The games people play
Date: Thu, 27 Mar 1997 22:34:43 EST
On Thu, 27 Mar 1997 19:44:09 -0500 Bull <chaos@*****.COM> writes:

>You want throwback Vid Games? about two months ago I downloaded a copy
of
>the original Zork game... Fun fun...
>
>God... I'd forgotten how frustrating that game was...:]
>

I think we still have a massive (and complete - it spanned several sheets
of paper) MAP of that infernal maze from when my dad and I were playing
it waaaayy back on our brand new 8 mhz, 640K ram, 20 MB hard drive,
monochrome computer.

~Tim (turning on his lantern lest the darkness take him)
Message no. 18
From: "MARTIN E. GOTTHARD" <s457033@*******.GU.EDU.AU>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 17:00:29 +1000
> Chess; even Dunkie played (and then gave his antique
> set to two different people; the ramifications of the
> two people and the Big D's comments raised my
> eyebrows, I must admit)
> I think I've seen Go mentioned, although I couldn't
> quote off of the top of my head.
> Urban Brawl! *duck* :)
>

Strategy games would be most popular among those encouraged to think,
which rules out most of the street culture.

Most of the street culture's popular games would heavily feature violence
and sex.... and would probably be computerised to some degree, because
computerisation makes things more possible.



Bleach.

Buy Otherlands by Tad Williams.... it is one of the best books I have
ever read (Free advertising; Sue me *grin*)
Message no. 19
From: "MARTIN E. GOTTHARD" <s457033@*******.GU.EDU.AU>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 17:03:09 +1000
> In 2055 the games will probably be simesense for that full 3D effect.
> Since the price to do this would be up there, I would guess that games
> would be run from a central system and people would be charged for
> time. Either accessible from home, like cable TV, or an arcade with
> booths and cyberjacks. For the home "cable" games they would probably
> come as part of a simsense package. Of course, if you've got the money
> you could purchase something the size of a cyberdeck and play whenever,
> wherever you want.
>

True enough? Why play a game to get what you desire when you can plug
into simsense and do whatever it is you most desire.... see Strange Days
(The movie)

Bleach

(Yeah, I know another gratuitous plug)
Message no. 20
From: Gurth <gurth@******.NL>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 11:25:14 +0100
David Buehrer said on 7:25/27 Mar 97...

> A couple months ago I ran across Lunar Lander. Man, that brought back
> memories :)

I'm going to have to re-install that Spectrum simulator one of these
days... :)

> In 2055 the games will probably be simesense for that full 3D effect.
> Since the price to do this would be up there

I don't know... sculpted Matrix stuff isn't all that expensive, since a
lot of places have it by 2058, so video games could use the tech too. If
you look at the kind of money it costs today to make those damned
full-motion video sequences, my guess is that by the late 2050s full 3D
stuff would be commonly used in games.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
and there are those, there are those who think
that drastic actions will make them unique
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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Message no. 21
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 11:01:35 -0700
Bull wrote:
|
| At 07:25 AM 3/27/97 -0700, David Buehrer wrote these timeless words:
| >Droopy wrote:
| >|
| >| Have to agree with this, but then I play around with arcade
| >| emulators, so what do I know? Gotta love the original Donkey Kong on
| >| the PC.....
| >
| >A couple months ago I ran across Lunar Lander. Man, that brought back
| >memories :)
| >
| You want throwback Vid Games? about two months ago I downloaded a copy of
| the original Zork game... Fun fun...

Go even further back and download a copy of a game called Adventure (it's
been rewritten for Windows and DOS).

| God... I'd forgotten how frustrating that game was...:]

Yes, but fun :)

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 22
From: Gweedo The Killer Pimp <yawas@****.COM>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 13:16:19 EST
On Fri, 28 Mar 1997 11:01:35 -0700 David Buehrer <dbuehrer@****.ORG>
writes:
>Bull wrote:
>Go even further back and download a copy of a game called Adventure
>(it's
>been rewritten for Windows and DOS).
>

>Yes, but fun :)
>
-------
One of the funnest games that I remember playing is Super Mario Bros.
Very fun, at least I thought it was :)


Now using Gweedo the Killer Pimp ver. 3.1 sporting such features as:
A poleyester leisure suit, platform shoes, a pink cadillac, fuzzy dice,
and a gold tooth!
Message no. 23
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 11:28:06 -0700
MARTIN E. GOTTHARD wrote:
|
| Why play a game to get what you desire when you can plug
| into simsense and do whatever it is you most desire.... see Strange Days
| (The movie)

Because, victory and the prize is better than just the prize.

BTW, Strange Days was a great movie.

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 24
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 11:29:48 -0700
Gweedo The Killer Pimp wrote:
|
| One of the funnest games that I remember playing is Super Mario Bros.
| Very fun, at least I thought it was :)

Aw geez, I suddenly feel old.

-David-who-spent-last-weekend-playing-Super-Mario-64-for-19-hours :)
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 25
From: Justin Pinnow <jpinnow@*****.EDU>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 13:54:27 -0500
David Buehrer wrote:

> MARTIN E. GOTTHARD wrote:

> | Why play a game to get what you desire when you can plug
> | into simsense and do whatever it is you most desire.... see Strange Days
> | (The movie)

> Because, victory and the prize is better than just the prize.

I agree to a point, but the idea behind BTL is that you feel as if you
ARE the victor AND you won the prize....it's a great feeling to be the
hero in a movie, or the all powerful villain.

> BTW, Strange Days was a great movie.

Hell yes! Some people rag on that movie pretty hard, but I think it
captured the Cyberpunk genre better than any other I have ever
seen....not to mention Angela Bassett kicked 31 flavors of ass!! :)

> -David

<Snip of signature>

Justin :)
--
_____________________________________________________________________________
Justin Pinnow
jpinnow@*****.edu
Message no. 26
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 16:53:02 EST
On Fri, 28 Mar 1997 11:01:35 -0700 David Buehrer <dbuehrer@****.ORG>
writes:
>Go even further back and download a copy of a game called Adventure
(it's
>been rewritten for Windows and DOS).

I recently saw a web-version of it up on someone's page.
It had a mixed gui/text interface... you could type "north" or you could
click the NORTH arrow.
Same thing with picking up and using items... just click on the item
name, or type "Get <whatever>". Kinda neat, but I'd rather play the old
tried and true text one.

You know I think I still have a copy of it some where...<goes off
rumaging through his old container of 5.25" disks>

~Tim
Message no. 27
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 14:58:39 -0700
Tim P Cooper wrote:
|
| On Fri, 28 Mar 1997 11:01:35 -0700 David Buehrer <dbuehrer@****.ORG>
| writes:
| >Go even further back and download a copy of a game called Adventure
| (it's
| >been rewritten for Windows and DOS).
|
| I recently saw a web-version of it up on someone's page.
| It had a mixed gui/text interface... you could type "north" or you could
| click the NORTH arrow.
| Same thing with picking up and using items... just click on the item
| name, or type "Get <whatever>". Kinda neat, but I'd rather play the old
| tried and true text one.

That's the one I have. You can also run it from DOS (adv.exe or
something like that) in the good old text mode. Watch out for them
nasty little dwarves and their nasty little knives :)

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 28
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 15:34:14 -0700
Justin Pinnow wrote:
|
| David Buehrer wrote:
|
| > MARTIN E. GOTTHARD wrote:
|
| > | Why play a game to get what you desire when you can plug
| > | into simsense and do whatever it is you most desire.... see Strange Days
| > | (The movie)
|
| > Because, victory and the prize is better than just the prize.
|
| I agree to a point, but the idea behind BTL is that you feel as if you
| ARE the victor AND you won the prize....it's a great feeling to be the
| hero in a movie, or the all powerful villain.

In Simsense though you never make any decisions. Its just a recording
of the star's experiences. BTL just jacks up the intensity of the
simsense experience, or extends a feeling by looping it, or re-write's
the user's personality. Currently in none of the SR rules does it
mention that simsense can be used to play games.

To play games with simesense feedback you need a persona, which can
only be provided by a cyberdeck. And the game would be programed to
stimulate the player's senses in response to his actions in the game.
His feelings would be his own. It wouldn't be as accurate as a
simsense recording, because it's not recorded from a real person.

Anyway, my point is that you can experience someone else's POV with a
simsense recording, or you can play a game and do it yourself. I love
watching movies like Star Wars, but I got much more enjoyment out of
playing Dark Forces and winning (without cheating!).

On a side note, there are probably BTL-like games. Games that do
change the players emotions (fear would probably be common). Games
that overwrite the player's personality so he can become Indian Jones.

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 29
From: Denzil Kruse <dkruse@***.AZ05.BULL.COM>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 15:33:00 MST
Tim P Cooper wrote:
|
| On Fri, 28 Mar 1997 11:01:35 -0700 David Buehrer <dbuehrer@****.ORG>
| writes:
| >Go even further back and download a copy of a game called Adventure
| (it's
| >been rewritten for Windows and DOS).

Adventure and Zork...wow. I haven't played those in a long time. Going
back a little farther, does anyone remember Hunt the Wumpus? You walk
through a random maze hunting a Wumpus, avioding bat and pits and counting
your arrows. I typed it in in BASIC out of a generic basic book from
Creative Computing. I remember saving it on 16" disks (Yes, floppy disks
over a foot long, like in the movie Wargames. In fact, my dad had a
computer just like the one Matthew Broderick had at home).

I also had a ton of apple ][ games, like Wizardry, Ultima I and II, the
Temple of Apshai, Decathalon, Star Trek, The Institute, Haunted House,
Sabotage, Blackbelt, Karateka, Spy vs. Spy, Spy Hunter, ....<drifts off in
nostalgic haze>

As for Shadowrun world games, I think the games for the mass public, will be
fairly simple. The corps are probably the ones who write them, and they
certainly don't want to stimulate or educate the herd. But there would
always be more "thinking" games if you wanted to find them. Perhaps
simulation type games where you can run a business. Or head to head
shadowrun simulation games which aren't real realistic.

Denzil Kruse
d.kruse@****.com
Message no. 30
From: L Canthros <lobo1@****.COM>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 17:39:37 EST
On Fri, 28 Mar 1997 14:58:39 -0700 David Buehrer <dbuehrer@****.ORG>
writes:
>Tim P Cooper wrote:
>|
>| On Fri, 28 Mar 1997 11:01:35 -0700 David Buehrer <dbuehrer@****.ORG>
>| writes:
>| >Go even further back and download a copy of a game called Adventure
>| (it's
>| >been rewritten for Windows and DOS).
>|
>| I recently saw a web-version of it up on someone's page.
>| It had a mixed gui/text interface... you could type "north" or you
>could
>| click the NORTH arrow.
>| Same thing with picking up and using items... just click on the item
>| name, or type "Get <whatever>". Kinda neat, but I'd rather play the
>old
>| tried and true text one.
>
>That's the one I have. You can also run it from DOS (adv.exe or
>something like that) in the good old text mode. Watch out for them
>nasty little dwarves and their nasty little knives :)
>
Where might one download this? Or do you have to buy it?

--
-Canthros (just curious)
If any man wishes peace, canthros1@***.com
let him prepare for war. lobo1@****.com
--Roman proverb
http://members.aol.com/canthros1/
Message no. 31
From: L Canthros <lobo1@****.COM>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 17:51:57 EST
On Fri, 28 Mar 1997 15:34:14 -0700 David Buehrer <dbuehrer@****.ORG>
writes:
<snip>
>In Simsense though you never make any decisions. Its just a recording
>of the star's experiences. BTL just jacks up the intensity of the
>simsense experience, or extends a feeling by looping it, or re-write's
>the user's personality. Currently in none of the SR rules does it
>mention that simsense can be used to play games.
>
>To play games with simesense feedback you need a persona, which can
>only be provided by a cyberdeck. And the game would be programed to
>stimulate the player's senses in response to his actions in the game.
>His feelings would be his own. It wouldn't be as accurate as a
>simsense recording, because it's not recorded from a real person.
>
>Anyway, my point is that you can experience someone else's POV with a
>simsense recording, or you can play a game and do it yourself. I love
>watching movies like Star Wars, but I got much more enjoyment out of
>playing Dark Forces and winning (without cheating!).
>
>On a side note, there are probably BTL-like games. Games that do
>change the players emotions (fear would probably be common). Games
>that overwrite the player's personality so he can become Indian Jones.

So how much do you figure that a cyberterminal set up to play games would
cost? That would be what the use, I would think, like the juggler in
which ever piece of short fiction it was...

--
-Canthros
If any man wishes peace, canthros1@***.com
let him prepare for war. lobo1@****.com
--Roman proverb
http://members.aol.com/canthros1/
Message no. 32
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 19:20:27 -0700
L Canthros wrote:
|
[snip: Adventure]
|
| Where might one download this? Or do you have to buy it?

ftp://ftp.cdrom.com/.2/games/dos/adventur/winadv20.zip

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 33
From: "MARTIN E. GOTTHARD" <s457033@*******.GU.EDU.AU>
Subject: Re: The games people play
Date: Sat, 29 Mar 1997 15:31:49 +1000
> > | Why play a game to get what you desire when you can plug
> > | into simsense and do whatever it is you most desire.... see Strange Days
> > | (The movie)
>
> > Because, victory and the prize is better than just the prize.
>
> I agree to a point, but the idea behind BTL is that you feel as if you
> ARE the victor AND you won the prize....it's a great feeling to be the
> hero in a movie, or the all powerful villain.

Or the wilting flower heroine, saved by the big hero..... that's what the
PolyPOV (Multi point of view) guff talked about in Shadowbeat is all
about.... Experience things from every angle (or position)

> > BTW, Strange Days was a great movie.
>
> Hell yes! Some people rag on that movie pretty hard, but I think it
> captured the Cyberpunk genre better than any other I have ever
> seen....not to mention Angela Bassett kicked 31 flavors of ass!! :)
>

Only thirty one flavours? *grin*

It was the movie Johhny Mnemonic should have been.

The reason many people rag on the movie is because of the rape scene....
it's not a pleasant one to watch, and it is a central part of the movie,
so you can't ignore it.

Bleach
Message no. 34
From: "Elfman(Sgt Pepper) & Danita" <elf-dani@******.COM>
Subject: Re: The games people play
Date: Fri, 28 Mar 1997 22:51:21 -0700
: From: Adam J <fro@***.AB.CA>
:
: At 08:56 3/25/97 -0500, Justin Pinnow wrote:
: >Here's a (hopefully) fun topic:
: >
: >What games are popular in the current time in Shadowrun? The
types of
: >games I am interested in would be strategy oriented (require quite
a bit
: >of planning ahead) that are played at tournaments. Some examples
of
: >today's games are: backgammon, chess, go, etc.
:
: Dwarf Tossing <gr>
: Seriously, I think most games as we know them will be obsolete.
What the
: hell is the point of sitting on one side of a wooden board and
moving a
: piece every coupla minutes, when you can just enjoy some new trid?
I
: imagine proper games (referring to board/card, and perhaps RPG's),
would be
: more popular with the magical type, while deckers/sams/normal peons
would
: prefer 'Neil the Ork Barbarian Interactive XII'
:
Considering that games like chess, backgammon have been around for
centuries, I think they would still be quite popular 60 years from
now. As for matrix/trid games taking over, I don't see it happening.
Computers have not diminished the popularity of them in the 20 or so
years we have had PC's, and there is something that in touching and
moving the pieces that "real" players wouldn't give up. They only
thing I could see, is maybe playing them over the matrix, where it
would seem you are doing this, but I think "purist" would still
prefer the old fashioned way.

Sgt Pepper

Visit Elfman's World at http://www.spots.ab.ca/~elf-dani
or Danitaville at http://www.spots.ab.ca/~elf-dani/index.html
Message no. 35
From: Gurth <gurth@******.NL>
Subject: Re: The games people play
Date: Sat, 29 Mar 1997 11:04:47 +0100
Denzil Kruse said on 15:33/28 Mar 97...

> I remember saving it on 16" disks (Yes, floppy disks over a foot long,
> like in the movie Wargames.

I always thought disks back then were 5.25" or 8", not 16. Then again, I
could be wrong...

> As for Shadowrun world games, I think the games for the mass public, will be
> fairly simple. The corps are probably the ones who write them, and they
> certainly don't want to stimulate or educate the herd. But there would
> always be more "thinking" games if you wanted to find them. Perhaps
> simulation type games where you can run a business. Or head to head
> shadowrun simulation games which aren't real realistic.

Just about all that exists now, too, in one form or another. The big bonus
that SR has but we don't is the sensory stuff, so you could design really
great games by plugging someone into a good simulation rather than making
them watch it on a monitor. Think Doom! but where you feel as if you're
_really_ walking around blowing up monsters, instead of seeing
too-far-enlarged bitmaps on your screen.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
and there are those, there are those who think
that drastic actions will make them unique
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 36
From: Tomasz Kubacki <josefs@****.POLBOX.PL>
Subject: Re: The games people play
Date: Sat, 29 Mar 1997 13:20:25 PST
MARTIN E. GOTTHARD wrote:
>MARTIN E. GOTTHARD wrote:
>> Why play a game to get what you desire when you can plug
>> into simsense and do whatever it is you most desire.... see Strange >>Days

If someone have no cyberware can he play simesense chip?

>BTW, Strange Days was a great movie.
>David

"Great" is not good word I think this movie was just good.


=======================================================
>>>>>>>>>>>>>>>>>>Tomasz
Kubacki<<<<<<<<<<<<<<<<<<<<<<<<
>>>>>>>>>>>>>>>josefs@****.polbox.pl<<<<<<<<<<<<<<<<<<<<<<<
Message no. 37
From: Czar Eggbert <czregbrt@*********.EDU>
Subject: Re: The games people play
Date: Sat, 29 Mar 1997 13:50:18 -0600
On Fri, 28 Mar 1997, Tim P Cooper wrote:

> On Fri, 28 Mar 1997 11:01:35 -0700 David Buehrer <dbuehrer@****.ORG>
> writes:
> >Go even further back and download a copy of a game called Adventure
> (it's
> >been rewritten for Windows and DOS).
>
> I recently saw a web-version of it up on someone's page.
> It had a mixed gui/text interface... you could type "north" or you could
> click the NORTH arrow.
> Same thing with picking up and using items... just click on the item
> name, or type "Get <whatever>". Kinda neat, but I'd rather play the
old
> tried and true text one.
>
> You know I think I still have a copy of it some where...<goes off
> rumaging through his old container of 5.25" disks>
>
> ~Tim
>
Anyone here remember a game called Starflight? Man that game kicked @$$! I
spent 90% of my preteen years on my old tandy 1000 playing that game!

Czar_who still has frogger on his Timex Synclare_Eggbert



-------------------------------------------------------------------------------
Czar-"What-ABOUT-boB?"- Eggbert
Ruler, Dark Side of the Moon.
homepage: http:\\www.creighton.edu\~czregbrt
mailto:czregbrt@*********.edu
-------------------------------------------------------------------------------
"Reality!? Is that some new game?"
-MDF
"It's not the heat, it's the humidity.It's not the voltage, it's the current.
It's not the meat, it's the motion. And it's not the pipe - it's the will."
- Jeff Vogel
Scorched Earth Party
http://cspo.queensu.ca/~fletcher/Scorch/
-------------------------------------------------------------------------------
Message no. 38
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: The games people play
Date: Sat, 29 Mar 1997 17:46:21 -0700
Tomasz Kubacki wrote:
|
| MARTIN E. GOTTHARD wrote:
| >MARTIN E. GOTTHARD wrote:
| >> Why play a game to get what you desire when you can plug
| >> into simsense and do whatever it is you most desire.... see Strange
>>Days
|
| If someone have no cyberware can he play simesense chip?

Shadowbeat, pg 98: "Most sense decks can interface with the user through
standard datajacks or induction 'trodes. The signal through a 'trodeset is
diffused and less intense: a real simhead will get a jack implanted if he
can possibly afford it."

-David
--
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 39
From: L Canthros <lobo1@****.COM>
Subject: Re: The games people play)
Date: Sat, 29 Mar 1997 20:42:22 EST
On Sat, 29 Mar 1997 01:45:46 -0500 "Steven A. Tinner"
<bluewizard@*****.COM> writes:
>Once upon a time I mentioned that I'd like to see the SR video game
>work
>like X-Com ...
>
>Well ... I just got Diablo, and have changed my mind!
>I'd Loooooovvvveeeee to see an SR game that let you choose to play a
>Mage,
>Sammy, or Decker, and link up on a battle.net style server to tackle
>runs!
>You could wander Seattle tackling all kinds of missions.
>
>Go see the fixer to upgrade armor and weapons ... etc!
>
>Anyone else play Diablo and have anything to offer?
>
>BTW, if you do play Diablo, I'm Alistaire the Warrior.
>If you wanna hook up on Battle.net for a game sometime, just email me
>with
>your character name! :-)
>
Just read an article on Diablo in the paper. As soon as I get back from
California in a week (class trip), I'm going to download the demo off the
Blizzard's web site (assuming my dad's got Win95 and the new hard drive
put in since the old D: drive bombed:(

--
-Canthros-the-D:-drive-deprived
If any man wishes peace, canthros1@***.com
let him prepare for war. lobo1@****.com
--Roman proverb
http://members.aol.com/canthros1/
Message no. 40
From: Drekhead <drekhead@***.NET>
Subject: Re: The games people play
Date: Sat, 29 Mar 1997 23:33:17 +0500
On 29 Mar 97 at 13:50, Czar Eggbert wrote:

> Anyone here remember a game called Starflight? Man that game kicked
> @$$! I spent 90% of my preteen years on my old tandy 1000 playing
> that game!

Starflight and Starflight II were great games. I just read that
Electronic Arts wants to do a third one. If the game play is as good
as the originals it would be a must buy, especially with the visuals
they could do today.


#@&%*===========================================================*%&@#
# DREKHEAD - drekhead@***.net, drekhead@***.com - Tim Kerby #
#@&%*===========================================================*%&@#
#@&%*===========================================================*%&@#
# --- http://users.aol.com/drekhead/home.html --- #
#@&%*===========================================================*%&@#
If you want a picture of the future, imagine a boot
stomping on a human face...forever. -George Orwell
Message no. 41
From: Droopy <droopy@*******.NB.NET>
Subject: Re: The games people play
Date: Sun, 30 Mar 1997 03:49:19 +0000
> From: Bull <chaos@*****.COM>
> Subject: Re: The games people play

> You want throwback Vid Games? about two months ago I downloaded a copy of
> the original Zork game... Fun fun...

I still have all of the infocom games zipped on a floppy around here
somewhere. (restraunt, zork1-4, wishbringer1-?, planetfall, etc)


--Droopy
droopy@**.net
Message no. 42
From: Droopy <droopy@*******.NB.NET>
Subject: Re: The games people play
Date: Sun, 30 Mar 1997 03:49:19 +0000
> From: Tim P Cooper <z-i-m@****.COM>
> Subject: Re: The games people play

> >the original Zork game... Fun fun...
> I think we still have a massive (and complete - it spanned several sheets
> of paper) MAP of that infernal maze from when my dad and I were playing
> it waaaayy back on our brand new 8 mhz, 640K ram, 20 MB hard drive,
> monochrome computer.

Waaaaaay back when my dad worked for Westinghouse, he showed me Zork
on a mainframe. There weren't any home computers to speak of at that
point.


--Droopy
droopy@**.net
Message no. 43
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: The games people play)
Date: Mon, 31 Mar 1997 00:14:54 EST
On Sat, 29 Mar 1997 20:42:22 EST L Canthros <lobo1@****.COM> writes:
>Just read an article on Diablo in the paper. As soon as I get back from
>California in a week (class trip), I'm going to download the demo off
>the Blizzard's web site (assuming my dad's got Win95 and the new hard
>drive put in since the old D: drive bombed:(

I thought about doing that, but then I saw the note that said that their
nice little DEMO is 50 megs and according to Blizzard takes about 5 hours
to download at 28.8.....

~Tim (who doesn't trust his PPP conection to remain STABLE for 5 straight
hours...)
Message no. 44
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: The games people play
Date: Mon, 31 Mar 1997 00:14:54 EST
On Sat, 29 Mar 1997 13:50:18 -0600 Czar Eggbert <czregbrt@*********.EDU>
writes:

>Anyone here remember a game called Starflight? Man that game kicked @$$!
I
>spent 90% of my preteen years on my old tandy 1000 playing that game!
>

StarFlight!!!
YEAH!!! I loved that game!! (Course it took forever to pass the thing
even with 5 pages of hints - I still consider finally blowing up that
crystal planet my greatest achievment in junior high school. ) It was
the ultimate in open-ended, do-what-ever-you-want games!

~Tim (who really wishes they came out with another revamped version of a
game like THAT!!)
Message no. 45
From: Droopy <droopy@*******.NB.NET>
Subject: Re: The games people play)
Date: Mon, 31 Mar 1997 08:06:29 +0000
> From: Tim P Cooper <z-i-m@****.COM>
> Subject: Re: The games people play)
> I thought about doing that, but then I saw the note that said that their
> nice little DEMO is 50 megs and according to Blizzard takes about 5 hours
> to download at 28.8.....

Just about every computer gaming magazine has thrown the Diablo demo
onto their CD.


--Droopy
droopy@**.net
Message no. 46
From: Drekhead <drekhead@***.NET>
Subject: Re: The games people play)
Date: Tue, 1 Apr 1997 13:08:00 +0000
On 31 Mar 97 at 8:06, Droopy wrote:

> > From: Tim P Cooper <z-i-m@****.COM>
> > Subject: Re: The games people play)
> > I thought about doing that, but then I saw the note that said that
> > their nice little DEMO is 50 megs and according to Blizzard takes
> > about 5 hours to download at 28.8.....
>
> Just about every computer gaming magazine has thrown the Diablo demo
> onto their CD.
>

It was on the November 1996 PC-Gamer.


====DREKHEAD==============================================================
Tim Kerby | Never relax. Your run may be over, but someone,
drekhead@***.net |somewhere, is just starting his and the target
drekhead@***.com | could be you.
drekhead@*******.com | ---http://users.aol.com/drekhead/home.html---
=========================================================================
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GB d-(+) s: a C++(+++)>++++$ U--- P L+ E? W++>$ N o? K-? w+()>--- O++>$ M--
V? PS+ PE++ Y PGP- t++>$ 5 X+ R+ tv+ b++ DI++(+) D++ G e>++ h--- r+++ y+++
------END GEEK CODE BLOCK------
Message no. 47
From: Tim P Cooper <z-i-m@****.COM>
Subject: Re: The games people play)
Date: Tue, 1 Apr 1997 20:00:29 EST
On Mon, 31 Mar 1997 08:06:29 +0000 Droopy <droopy@*******.NB.NET> writes:
>> From: Tim P Cooper <z-i-m@****.COM>
>> Subject: Re: The games people play)
>> I thought about doing that, but then I saw the note that said that
their
>> nice little DEMO is 50 megs and according to Blizzard takes about 5
hours
>> to download at 28.8.....
>
>Just about every computer gaming magazine has thrown the Diablo demo
>onto their CD.
>

And you'd think that would solve my problem.... but the only computer I
have access to (for the time being...as it will change fairly shortly) is
a DX2 66 with NO CD ROM! As it is, and I quote "Dad's Office Computer".
[BTW, do you know how many disks, and how much time it takes to load MS
Office and MS Visual C++? That wasted time alone is worth having even
a 2X... ]

~Tim (falling behind the technology curve)
Message no. 48
From: L Canthros <lobo1@****.COM>
Subject: Re: The games people play)
Date: Sun, 6 Apr 1997 00:29:24 EST
On Mon, 31 Mar 1997 00:14:54 EST Tim P Cooper <z-i-m@****.COM> writes:
>On Sat, 29 Mar 1997 20:42:22 EST L Canthros <lobo1@****.COM> writes:
>>Just read an article on Diablo in the paper. As soon as I get back
>from
>>California in a week (class trip), I'm going to download the demo off
>>the Blizzard's web site (assuming my dad's got Win95 and the new hard
>>drive put in since the old D: drive bombed:(
>
>I thought about doing that, but then I saw the note that said that
>their
>nice little DEMO is 50 megs and according to Blizzard takes about 5
>hours to download at 28.8.....
>~Tim (who doesn't trust his PPP conection to remain STABLE for 5
>straight
>hours...)

Yep. Guess who found out almost immediately after sending that message. I
think i'll see about buying it sometime in the next week or so:)

--
-Canthros (who only has a 14.4 <"It's HOW big?!> )
If any man wishes peace, canthros1@***.com
let him prepare for war. lobo1@****.com
--Roman proverb
http://members.aol.com/canthros1/

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