From: | Joshua Mumme Grimlakin@****.com |
---|---|
Subject: | The money issue <Money... Just killed a man> |
Date: | Fri, 4 Jun 1999 04:02:21 -0500 |
From: Aaron Binns <sparrow@***.net.au>
To: <shadowrn@*********.org>
Sent: Thursday, June 03, 1999 11:50 PM
Subject: Re: The money issue
> > In fact, I've only ever seen a
> > character retire for two reasons. 1) It grew too powerful for the group
it
> > was in, or 2) the player was sick of the concept and wanted to play
> > something different.
>
> Personally option two is the only reason Ive ever seen a character
retired.
> Mostly the first option is avoided by the GM's Ive seen, by evening up the
party
> when allocating karma (or if a character is consistently better than
other,
> giving some other kind of benefit, like free contacts for example). new
> characters also come in with a few more karma to spend so they arent so
far
> behind. The whole party gets retired after the fun goes because they all
get too
> good. They then start again. This is option 2 coming into effect.
Ahh the goals of a Runner. Ok at least my runner. 1. Help the
downtrodden of Seattle. 2. Obtain a position of power to better do so or
build a system that allows him to better do so. 3. Be supportive of the
GF. <an X drug/btl junkie> 4. Learn more languages.
I think that about sums up my guy.
>
> GreyWolf
Josh