From: | dbuehrer@****.org (David Buehrer) |
---|---|
Subject: | The Munchkin Defined |
Date: | Fri, 29 Mar 1996 08:20:14 -0700 (MST) |
|
[snip] about physad using cumulative initiative
|
|If this character would have the MBW System at Delta Grade (for just
|30,000,000nY (thirty MILLIONS!) a real grab) He'd have Essence of 2.775
|and Magic at 2. with a minimum of needed Magic Points of 12 (*cough*)
|the character would be Initate level 10, most probably beyond.
|Nope, this is no starting character! :-)
It is if your a munchkin who skims the rules :-)
Which brings up another topic.
Its been brought up on the list that the term "munchkin" is to broad
and can be misinterpreted. I agree. So, what are the different types of
munchkins? Here's my list (and please take note that this is also for
entertainment value and not to be taken to seriously).
Rules Munchkin (not to be confused with the Rules Lawyer) - This
munchkin reads every word of the rules and works diligently to exploit
the very best combination of skills, attributes and equipment for his
character.
Corporate Lawyer Munchkin - This munchkin reads every word of the rules
and works diligently to exploit every loophole he can find for his
character.
Wanna-be Munchkin - This munchkin wants to play the perfect character,
but isn't quite bright enough to do it. His characters often die
suspiciously when he realizes that they aren't what he wants (standing
in open terrain, wearing an armored jacket, pulls out his Ares
Predator, and fires at the GMC Banshee).
Whining Munchkin - This munchkin is never satisfied. His needs are a
black hole that can never be filled. And he will complain when things
don't go the way he wants them to (which is almost always).
Combat Munchkin - This munchkin's sole goal is to make the character
that cannot be defeated in combat.
Everything Munchkin - This munchkin is not happy unless his character
can do everything. And do it well.
The "I must have missed that rule" Munchkin - This munchkin will create
characters using most of the rules. Those little rules that are
restricting will often be ignored. When caught he will say "Oops" and
correct his character.
The Argumentative Munchkin - This munchkin will argue the validity of
any rule that has a negative effect on his character and will try to
convince the GM to change the rule so that it is beneficial to him.
Note: The term munchkin is not always negative. I, for example, am a
Rules Munchkin. But I also make an effort at developing my characters'
personalities and work hard at roleplaying. And oddly enough, since I
GM ShadowRun and do not play the game, my knowledge of the rules is not
equal to that of other games that I play. Go figure :)
It is when a munchkin uses only the numbers and dice to represent his
character that things start to go downhill. Or when the munchkin's
intent is wholy selfish.
That's my list. What types of munchkins have you encountered?
-David
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