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Message no. 1
From: Tzeentch tzeentch666@*********.net
Subject: The Nature of the Matrix [LONG]
Date: Sat, 27 Nov 1999 19:40:55 -0800
> First, I don't know anything about CP2020 since I've never really looked
at
> it. However, you can very easily extrapolate that everything is on the
> Matrix. I don't know if its explicitly stated, but it is referred to
> several times in Shadowbeat, Lone Star, and VR2. Its not that its changing
> in the future, its changing now. What services do you have at home now?
> Cable, phone, Internet, maybe fax? Your fax is already tied to your phone.
> Your Internet is from dial-up (phone company), ISDN (phone company) or
> cable modem (phone company). Your cable company wants to give you phone
> access. ATT wants to sell you the Internet. DSS wants to send the Internet
> and cable to you. All of them want to get in on the cellular. And every
> time that a company buys another one or starts another part of the
> business, it goes into the same pot.

<cough> That's not quite the point I was getting at. It does not matter HOW
interconnected things are. There will naturally be divisions that you will
not be able to easily cross - if not for legal reasons then logistical ones.
The Matrix is not some ethereal "space" where all data kinda moves around
in. It's not an alternate universe or metaplane (unless you play Mage: The
Ascension) that the decker moves around in, plucking data from out of
nowhere. But that is exactly what you seem to be saying.

Let's take current tech to some quite logical extremes (5+ years). All phone
traffic will be moved over to the 'internet', by whatever standard you
define it. I'll define it as all voice traffic will be digitized and routed
as standard. Does this necessarily mean that I'm talking about the internet
we are using right now? No. It could very well mean that the phone companies
set up their own network and decide to use standard protocols for moving the
data around (this is actually not far from what is currently used). Even
though this traffic is standard traffic being passed over the same lines
that you are using for the internet you can't see it.

It could also mean something like Dialpad, which uses the internet backbone
for switching voice traffic onto the standard phone network. From a
technical perspective this is what they use in Shadowrun. I could be on a
satellite modem link in the depths of the Amazon and call my mom in Idaho,
all while surfing for the latest Nine Inch Nails simsense video. We'll
handwave the problems of trying to multiplex datastreams of this calibre,
especially when combined with simsense (1Mp/sec for baseline). It's harder
to justify the actual network that would have to be in place for this,
especially considering the incredibly volatile history of Shadowrun, but
it's just a game.

This does not exactly mean you can just log in and intercept any calls I'm
making, which is what the Tap Commcall system operation would have you
believe. Just because I'm routing my traffic over the internet does NOT mean
you see it. For all intents and purposes unless you were somehow a "man in
the middle" between my system and the phone companies router you would not
even know it exists. And to maintain even a modicum of technical credibility
you would have to agree that routing algorithms in SR would be VERY advanced
to keep network latency down and minimize bandwidth usage.

How it can work though...So you're a man in the middle and while scanning my
ports (or whatever it is you do in SR) you see that the port used for
commcalls (this would be a standard) opens up and you start sniffing traffic
looking for pulses being routed to the commlink centers and you use Commlink
to listen in. That I could see, but not just floating around in the Matrix
from anywhere in the RTG. To top it off I would have to say that all
commlink programs (even those built into phones and the like) would have
some measure of encryption and dataline scanning. Why do I say this? Because
noone in their right mind would trust something as unsecure as what the SR
VR2 book postulates.

You have to pay for the commlink services and it seems reasonable to say
objects will "broadcast" what they are upon connection to the Matrix (ie an
advanced form of Jini lets say). They will also have to have an "address"
for the network so traffic can be routed to them (this wil no doubt be
dynamic much like a badass version of DHCP). And no doubt you will be given
some form of encrypted key when you subscribe to trideo service. When you
jack in you are authenticated, logged (though in the case of deckers this
log will be munged to prevent tracking) and then connected to the Matrix.
When you make a call it takes your key, compares it to the internal database
and if you're on there it charges your account and connects you. It would do
the same thing when you jumped to another LTG. Accessing the latest Combat
Ball broadcast? It uses the same access code, compares it to subscribers for
that service and charges the account if found.

I'm rambling but it all boils down to VERIFICATION. In the base SR books as
presented there is no verification of anything. Shadowbeat (the Holy Book of
Shadowrun IMHO) covers this a bit but not much. At least in CP you pay for
your net service, life in SR is pretty good if no deckers pay for their
service (and I can't see the Corps allowing that).

The little loophole with this is that there HAS to legally be a way for law
enforcement agents to tap your communications. And it WILL be built into the
network. With the breakdown of order in the SR universe you could say Tap
Commlink exploits some bug in the original mechanism that the corps feel is
too expensive to plug anyways (after all they can afford Rating 10
Encryption and Detectors). Not to mention they can exploit it as well. As a
SOTA advancement you can have them start plugging the holes from the old
system (start raising the encryption rating to show the patches being put in
place). That sound ok?


> Its all getting to be digital data. In another 20-30 years it'll be all
> together. With all of that bandwidth, it'll be a lot easier to send it all
> down the same pipe. That's why it'll change in the future. Now you might
> not always see it when you jack into the Matrix. But it will be there as
> data streams going in and out. It'll be there, so you can add more to it.

<shrug> Who built this network anyways? The fiberoptic fairies? Maybe the
immortal elves did it or something or they used magic. It seems pretty
amazing with the general lack of centralized control or reason to upgrade
the network (not to mention the expense!!!) that the Matrix is so drekhot to
begin with! transmitting everything from simsense to live trideo feeds?? To
millions of users all over the world at incredible speeds with no
congestion? Now THAT is magic chummers.

And again, the matrix is not some astral plane that data travels through and
your decker is not moving "anywhere" to see the data transmissions. If the
site you are looking to hack into makes a satellite connection to a
satellite you will NOT see a light streak off into the heavens unless they
explicitly set it up to broadcast that on the normal Matrix. If you float
over to someone's net construct (their "web page") you probably will not see
much - you won't see other deckers unless they want to be seen and you won't
see anything coming out of the construct unless its set up that way or you
hack into it. You can't see the other people connected to a website can you.
Even if it;s some super-duper VRML representation (which is what you could
say the Matrix is) you won't see them unless they *want* to be seen - ie
explicitly make an avatar visible or what. Why wouldn't you see every Tom
and Marsha zipping around the Matrix? Because you would not be able to tell
what the hell was going on. Imagine being in a major metropolitan area with
MILLIONS of active users. The entire area would be wall to wall icons and
you would not be able to get anything done. Public areas yes, most people
would be "visible" if just to show off. I would HIGHLY suggest checking out
Tad Williams Otherworld books (specifically the first one) for how I could
see this working.

> There wouldn't be any dial-ups because the phone would access the same
data
> streams as the computer. The fax machine goes over the lines also. There's
> no reason to hook up the coffeemaker, although they will be offered in the
> so-called "smart homes" that MS envisions, and people have been talking
> about for years.

What? You're thinking the Matrix is like an data astral plane again. The
phone would access the same network as what the computer used but it's not
the same as saying the same datastream or port. I'm not sure how I can
better describe this but if I make a dialup connection to a Matrix system
unless you physically cut the lines from the actual servers you could not
stop me, I would be connecting to a port you would not even "see" on the
Matrix. It would be just another person using Make Commcall that you would
have to someone figure out he was connecting to the system in question
(probably by monitoring the commcall access ports if you had them - but that
goes back to the above discussion).

> See VR2 pages 116 for Make Comcall and pg 118 for Tap Comcall. System
> operations you use to make calls directly from your deck and to tap into
> existing calls. You have to find the particular call you want, but you can
> do it.

I covered this above, be nice if they said how much a passcode for a Comcall
license was or what you could actually do with it!! As given the Make
Commcall function is pretty lame and time consuming. Not to mention I doubt
the RTG controllers would be happy about having people making free calls
through "their" RTGs. But that's not touched on so I'll ignore it ;)

> If you have the hardware and software (like the phone company does) you
can
> see all of the data moving over the lines. Its all just ones and zeroes.

Well yes and no. It's all ones and zeros but not necessarily in an order or
in a place where you can get to them. A decker is an OBSERVER. Everything he
does is client-side except when he requests services from other computers.
Which is why I have a problem with some of the Sensor rules, which presume
the "data astral space". Whoever he connects to for his Matrix service is
the one routing data to the decker, they will be throwing out data not
routed to a user on their network or that they don't recognize (the whole
Matrix idea supposes some data is "global" - ie Matrix geography updates and
public broadcasts onto the Matrix (I imagine being a spammer in SR is a
pretty serious thing since EVERYONE on the LTG could be affected by what you
send out).

Look at this way (incredibly simplified)...Company A has a remote
observation platform that they receive telemetry from. It's not important
enough o warrant a direct link so it's uses COTs cellular technology to
transfer the info over the Matrix. All of it's data is routed to the
companies local office where it goes into their private network. This data
is not "broadcasted" onto the Matrix and is one way for the most part (and
the commands it does accept are probably proprietary and not expansive
enough to allow "hacking" it. Would Joe Decker "see" this traffic
going into
the Company A building? You might say yes but I would say "no". In fact
unless you had inside knowledge there would be no way for you to easily see
what was going on with this platform. The data packets are routed to Company
A so your service provider would throw them out once it hit THEIR servers.
You would not even see the packets so you could not sniff them. The
connection would not necessarily be a standard commlink connection (it uses
it's own port to talk to the computer there) and would EASILY be secured via
even simple encryption.

The only way you would be able to find out about the platforms data would be
to either hack the Company A building and get the data as it comes in (by
checking out the slave nodes) or hack into the routers "upstream" of where
you are so you could possibly sniff its traffic (assuming you knew its net
id code).

> One of the first things the decker would want to do is ba able to access
> all of that data. Its all going over the same lines, going through the
same
> routers. You're not going to see cable lines running around, just the data
> flowing in and out.

Err, no. It's not all going through the same routers etc etc. You don't see
all the traffic on todays internet and you sure won't see it in the future.
The bandwidth required and wasted resources would be simply astronomical.

>And since they are on the same lines, you don't need to
> differentiate them. Make a smart frame that sends out phone calls every
> second to every public number in the Pyramid (to carry the example). Also
> have it send out emails to all public addresses. Those junctions lines are
> going to get saturated pretty quick.

Well since your frame has to have some sort of ID to even make the call to
begin with I'm assuming they would quickly "killfile" all calls from a
certain access number and request the trid companies invalidate that access
code (and then trace that access code).

And who says you can make infinite calls from one number?

> The Matrix is just a way to interpret the way that all of this data is
> flowing around over the same lines. Maybe its because he was really good
at
> predicting the ways it would develop?

Hah. Gibson did not even know anything about computers at the time. I love
the stories but that does not mean that his "consensual hallucination" has
much grounding in reality any more then warp drives or blaster pistols.

Can I see a really advanced VR? Sort of, it's not entirely logical. After
all, can you just imagine what a productivity sink the Matrix would be? I'd
get nothing done at work if I could jack in and get a body massage from
Jennifer Love Hewitt clones!! Not to mention many task would take needless
amounts of time if you had to virtually perform actions to do them. Then we
get into the whole Black ICE boondoggle and why a decker REALLY gets a
"reaction" bonus for having his simsense turned up yadda yadda.

> You don't necessarily have to max out the mainframe to shut everything
> down. Just certain chokepoints. How much traffic can the routers handle?
> How many times does the phone have to ring with no-one there before the
> sariman don't get anything done? All you have to do is make it too
> difficult for them to accomplish their regular work and you've cost them
> millions.

If they can't ban and trace all the nasty hackers doing this, and supposing
its that simple then noone would get anything done on the Matrix. Every
Shadowrun script-kiddie would be killing every single Matrix site out there.
They would download BackOrifice Frame 6.0 and proceed to kill as many
companies networks as they could. We can safely assume it's not all that
easy (for unexplained reasons) just for sanities sake.

> As to why they don't do it to each other all the time, that's easy. They
> have to work together to get stuff done. No matter how big you are, there
> is still stuff to be sold to someone else. A group of deckers could do it
> because they don't have to work with the corps if they don't want to.

Which means all the script-kiddies of 2060 (and Otaku) would be a serious
pain in the hoop assuming it could be done. And are you seriously saying
Aztechnology would not use every underhanded dirty trick it could to bring
down its competition, even if it meant short term losses?

> I'm not sure that the whole concept of decking with the iconography would
> be that beneficial, but I can see it enough to suspend my disbelief. Black
> IC is actually a logical extension of that system. If you have a direct
> connection between your brain and the computer, if the system could take
> over your deck it could easily command it to send commands to your brain
to
> give you seizures and kill you. Smoke isn't going to come out of your
ears,
> but it'll still fry your gray matter.

That by itself stretches logic to the ultimate breaking point. Instead of
transmitting actual simsense data wouldn't it be a LOT easier and safer (not
to mention more efficient) to simply send small packets that trigger preset
"sensations" on your deck? If you wanted additional sensations or enhanced
"resolution" or whatever you would get a "plug-in" to handle it. If I
wanted
to visit the Jennifer Love Hewitt Love Shak I would download the special
plugins and sensations for it, or open a direct simsense link. I would not
have an open link all the time - I can't see anyone being that dumb or you'd
have the equivalent of "drive-bys" on the Matrix.

At least (thank the gods) we don't have crap like "Zombie" and
"Firestarter"
in Shadowrun <insert puking sounds>.

Interesting discussion though, hope I'm getting something of my opinion on
the matter across :))

Kenneth

> Sommers
> Insert witty quote here.
Message no. 2
From: Marc Renouf renouf@********.com
Subject: The Nature of the Matrix [LONG]
Date: Tue, 30 Nov 1999 14:21:27 -0500 (EST)
First off, I'd like to thank Tzeentch (Great Chaos Daemon of
Change that he is) for his well-thought-out post on the nature of the
Matrix and the realities of telecommunications. Now I'm going to tear his
argument apart, but only in the nicest possible way.

One thing that everyone seems to be forgetting is that "The
Matrix" (and by that I mean the part that everyone sees and interacts
with) is in and of itself a "virtual machine." But how, you ask, is such
a thing possible? What kind of host could possibly run it all?
Every computer, router, hub, switch, and passbox maintained by the
telecommunications industries collectively, that's what. Everything you
"see" or "touch" or "hear" or interact with in the Matrix is
a
representation of far more complex processes going on outside the virtual
machine. You may not be able to spy actual data packets and see what they
say, but it is entirely possible that the underlying network allows the
virtual machine to show you a "stream" of data moving in or out of a given
host.
But you ask, "why ever would they do this?" Simple: the
width/brightness/density of the stream may represent the overall data
load passing to or from that host. This is a diagnostic/public service
thing. It allows folks to easily see at a glance when a system is
overloaded. It's like listening on the radio for the traffic report on
your way home from work. If you know that something's jammed beforehand,
you'll pick and alternate route. There are times that I as a user would
have killed for the ability to know beforehand that the network traffic to
a given site was so high that I'd have to wait eons for my
requests/purchases to process. Further, there are times that I as a
system administrator would have killed to have an easy visual
representation of the load of my entire network ('cause let's face it,
"top" and "load" can only go so far).
Can a decker get access to this data? Absolutely. How? Well,
that's a little harder. I'll include the example that Tzeentch gave and
work from there...

> Look at this way (incredibly simplified)...Company A has a remote
> observation platform that they receive telemetry from. It's not important
> enough o warrant a direct link so it's uses COTs cellular technology to
> transfer the info over the Matrix.

Excellent. A good example to start with.

> All of it's data is routed to the companies local office where it goes
> into their private network. This data is not "broadcasted" onto the
> Matrix...

Here's where we disagree. Look at the unification of voice,
video, and data communication now. My cable company wants to give me
internet access and a cellular phone. Tell me that we're not looking at a
unification of technologies here. My ideal world has me having to only
pay for *one* line into my house that takes care of all the crap that
comes in or goes out. Easier to install, maintain, and troubleshoot.
It's headed that way now, and there's no reason to think it won't continue
in the future.
Again, think of the Matrix as a virtual machine run as a user
interface for the complicated vagueries of the telecommunications
industry. The data from Company A's platform uses COTS cellular
technology to communicate with the local broadcast tower, a tower which is
also carrying voice, video, and data to every other cell phone, pager,
pocket secretary, and cell modem in its area of coverage. Were a decker
to be observing the LTG that that tower belongs to, and were that LTG set
up to show overall traffic loads, the decker would "see" an icon for that
tower, and "see" a "stream" of data going to/from it. This doesn't do
him
a damn bit of good at this point, but he knows it's there and that it's
active.
From the tower, the data packet will get rebroadcast and sent on
its way, perhaps to another tower, perhaps to a receiving station that
will send it along a land-line and further on its way, perhaps to a
ground station that will beam it to a satellite where the signal will get
bounced half-way across the world before entering Company A's home office.
If that's not "broadcast on the Matrix" I don't know what is. Forget
about different ports, because once everything's digital there's little
point to it, and any decker worth his salt is going to be listening to
every active port a router has anyway.

> Would Joe Decker "see" this traffic going into the Company A building?

That depends entirely on what the LTG is set up to show the casual
observer. I'd say that the LTG would show a representation of overall
load, but not specific data packets in particular.

> In fact unless you had inside knowledge there would be no way for you
> to easily see what was going on with this platform.

Exactly, and you'll get no disagreement from me on this. You need
to know of the existence of the observation platform before you have a
hope in hell of intercepting its data. But then again, if you didn't know
it existed, we wouldn't be having this discussion.

> The data packets are routed to Company A so your service provider would
> throw them out once it hit THEIR servers.

Now. In 2060?
Even if the system worked the same way (which is a long shot,
IMHO), no one is arguing that you'll see the packets themselves, merely a
virtual representation of them.

> You would not even see the packets so you could not sniff them.

Wrong again. You know there's traffic going to and from Company A
from this remote platform. Set yourself up on a router between points A
and B and listen in. If you know what you're looking for, you just may
find it. Yes, it involves hacking into a router maintained by the
telecommunications company, but guess what - you've just made a "Tap
Commcall" operation, using the security of the LTG or RTG's security
rating, just like described in VR2.0. You're not hacking the platform or
Company A's system, but you're listening in none the less. Granted, you
need to know something about where the data is coming from and where it's
going to in order to do this successfully, but that also is part of the
process, and is reflected in rolling your Computer skill (i.e. spending
time checking out various routers, running tracerouts on various packets,
comparing sources and destinations, and narrowing down your search).

> The connection would not necessarily be a standard commlink connection
> (it uses it's own port to talk to the computer there)

Say what? Whether it's a "standard" commlink connection or not,
it's still travelling over commercial telecommunications hardware. If
it's moving across a COTS cellular connection, it's a "phone call" of some
sort. It doesn't matter what port it's bound for on Company A's end, as
it still gets routed through the LTG's hardware.

> and would EASILY be secured via even simple encryption.

Now you're talking. So sure, the decker figures out which routers
are handling the traffic, and sets himself up to listen. He snags some
packets that he's 99% sure come from this observation post. He looks at
them. They're garbage. So he runs a high-rating decryption algorithm on
them. Suddenly, he sees the video feed from the observation platform.

> The only way you would be able to find out about the platforms data would be
> to either hack the Company A building and get the data as it comes in (by
> checking out the slave nodes)...

...Which we've decided is too hard...

> ... or hack into the routers "upstream" of where you are so you could
> possibly sniff its traffic (assuming you knew its net id code).

Bingo! That's exactly what "Tap Commcall" does. And finding its
"net id code" is part of the challenge. No one ever said it was easy.
Now, I can already hear the other tech-heads saying, "Yeah, but
what about sophisticated load-averaging routines that spread traffic among
a bunch of different routers such that no two packets necessarily get
there the same way?" My response it this: those kinds of switching
routines are based on algorithms, and algorithms can be cracked. So yes,
a decker may be simultaneously monitoring three or four or twelve
different routers for different packets to try to assemble the video feed
from this platform, but it's all taken care of in a single operation.
Why? Because I don't want to roll dice all damn day. And the level of
complexity of a networks switching algorithm is directly proportional to
its overall Security Rating/Profile, which is exactly what is used to
make the decker's life difficult for this kind of operation. Wow. It's
almost as if someone already thought this through...

> It's harder to justify the actual network that would have to be in place
> for this, especially considering the incredibly volatile history of
> Shadowrun, but it's just a game.

Keep in mind that things have been pretty stable since the mid
2030's or so, and 30 years of technological advance goes a *long* way
(especially considering that the "Internet" as we know it didn't exist in
its current form 30 years ago).

> And to maintain even a modicum of technical credibility
> you would have to agree that routing algorithms in SR would be VERY advanced
> to keep network latency down and minimize bandwidth usage.

See my above point.

> You have to pay for the commlink services and it seems reasonable to say
> objects will "broadcast" what they are upon connection to the Matrix (ie an
> advanced form of Jini lets say). They will also have to have an "address"
> for the network so traffic can be routed to them (this wil no doubt be
> dynamic much like a badass version of DHCP).

I agree completely, and hacking this kind of subscription service
is what setting up an illegal jackpoint is all about.

> I'm rambling but it all boils down to VERIFICATION. In the base SR books as
> presented there is no verification of anything. Shadowbeat (the Holy Book of
> Shadowrun IMHO) covers this a bit but not much. At least in CP you pay for
> your net service, life in SR is pretty good if no deckers pay for their
> service (and I can't see the Corps allowing that).

2600, anyone? There are lots of ways to get services for free,
exploiting loopholes, harware problems, or bugs. Part of the fun is
figuring out how to make it all work. Granted, some of those loopholes
will get shut down, hardware will get fixed, and software will get
patched. But there will be new ones to take their places. It's the
nature of the beast. I know at least one person who has an AOL account
that is not in their name and (as near as I can tell) gets billed
"elsewhere". How many people do you know who get premium cable or
satellite channels for free?

> <shrug> Who built this network anyways? The fiberoptic fairies? Maybe the
> immortal elves did it or something or they used magic. It seems pretty
> amazing with the general lack of centralized control or reason to upgrade
> the network (not to mention the expense!!!) that the Matrix is so drekhot to
> begin with! transmitting everything from simsense to live trideo feeds?? To
> millions of users all over the world at incredible speeds with no
> congestion? Now THAT is magic chummers.

No one ever said that there was no congestion, nor that there
weren't local differences or problems. But that's the joy of "UMS
Default." It's a standard that everyone supports, sort of like PPP or
TCP/IP on a much larger scale. It's infinitely better for the consumer to
have a product that allows for variance but conforms to some underlying
standard. That's why cellular service here in the US sucks ass compared
to other countries. We still don't have a standard, so everybody and
their brother is doing something different, and your coverage or services
may be limited outside your area. In Japan, for example, they've had
web-surfing, text paging, e-mail, and even two-way video available to
cellular customers for years now. In Detroit, text messaging is all the
rage. No video. No e-mail. But the Japanese government stepped up to
the plate and actually set up an industry standard. That hasn't happened
here in the US yet, and our capabilities suffer because of it.
The differences between the various RTG's and LTG's is more likely
one of convenience, service, access speed, and user "perks" than one of
underlying incompatibility. Maybe the Seattle RTG shows "streams"
of light representing data moving around as a user-friendly way of
monitoring load. Maybe the Tir RTG doesn't, becuase they think it's a
potential breach security.

> And again, the matrix is not some astral plane that data travels through and
> your decker is not moving "anywhere" to see the data transmissions.

What you do or don't see in the Matrix is purely up to how the
LTG, RTG, or host's virtual environment is encoded. And *everything* is a
metaphor, which is something that people seem to be forgetting. No, it's
not an "astral plane for data," but actions and perceptions there are
abstractions of what's going in in a massively complicated
telecommunications network. If the LTG is set up to show beams of light
to represent point-to-point traffic, you're going to see it. If it's not,
you won't. Either way, you can't just run over and snag a data packet and
look at it.
Or maybe you can. Maybe running over and snagging a datapacket
from the stream is a directly analogous metaphor to listening in on a
router and decrypting the local traffic.

"Metaphor" is the operative word. What your decker's icons look
like and what his or her actions are perceived by others as is virtually
meaningless in the overall scheme of things, as it *should* be. What's
important are your program ratings and the ratings of the hosts you're
trying to spoof, hack, trace, snoop, eavesdrop, or crash.
However, the importance of the metaphor is that it makes things
intuitive and user-friendly. It's much easier to have people pull a
virtual book off a virtual shelf than to teach them how to retrieve
backups from a bank of DLT's, trust me. Just as a mouse is more intuitive
than a keyboard or arcane line commands, a simsense environment will be
more intuitive than a flatscreen keyboard-and-mouse environment. Speaking
is more intuitive than typing, and it's easier to have someone "speak"
than write an e-mail message. "User" is a five letter word. It starts
with a silent "L", so anything that makes it easier to use a computer
environment is less hassle for the sysadmins. As our technology
increases, we'll have more and more capabilities that will make the way we
work now more and more obsolete.

> Can I see a really advanced VR? Sort of, it's not entirely logical. After
> all, can you just imagine what a productivity sink the Matrix would be? I'd
> get nothing done at work if I could jack in and get a body massage from
> Jennifer Love Hewitt clones!!

I have only this to say: I *could* surf the web for bizarre German porn
and masturbate at my desk all day - but I don't. I have a job to do, and
I do it well. It requires my attention, and my company wouldn't put up
with that kind of major slacking. A virtual environment will be no
different, and I'd imagine that "Big Brother" corps would take steps to
keep that kind of behavior to a minimum. Companies are already taking
steps to fight off what they call "cyberslacking" today.

> Not to mention many task would take needless amounts of time if you had
> to virtually perform actions to do them.

Here's where you're getting caught up in taking the Matrix
literally again. Actions you perform are *metaphors* for what you're
really doing. Further, virtual actions are performed at the speed of
thought. As soon as I think about opening my mailbox, *boom*, my virtual
hand reaches over and does whatever the interface I'm using requires it to
do. Very complicated actions can be simplified to very small virtual
actions (a la molecular modelling today), and simple virtual actions need
not be any more complicated than their real-world counterparts.

> Then we get into the whole Black ICE boondoggle and why a decker REALLY
> gets a "reaction" bonus for having his simsense turned up yadda yadda.

I agree totally. The vaguery here is the precise nature of
Direct Neural Interface in the Shadowrun world. We know that thinking it
makes it so, and that the brain's impulses are translated consistently,
coherently, and consciously into virtual actions, but just how this is
done requires us to suspend our disbelief and just go with it. But once
that initial suspension of disbelief is made, the rest follows pretty
naturally.

Anyway, it's important to remember that what deckers (or
legitimate users for that matter) "experience" in the Matrix is all
illusory and representative of something that is mind-bogglingly complex.
The computers that run the tellecommunications industry, the computers
that run various corporations, etc, all have some interface, and they can
make that interface anything they like. It's the whole point behind
"sculpted" systems. Nothing is exactly what it seems in the Matrix, and
exceedingly complicated actions are metaphorically translated into simple
virtual tasks for ease of use.
And ease of game-play. I agree with a lot of your points, but I
think you're taking today's internet too literally and trying to apply it
to a Matrix that is only a virtual analogy to an internet that is orders
of magnitude more complex (and yet oddly more standard thanks to UMS) than
our own. I work with computers all day long, every day, and most of the
VR2.0 rules make some degree of sense if you think about them in terms of
what is going on *behind* the Matrix.
As Lucifer once told Renny, *never* get caught up in the metaphor.

Marc Renouf (ShadowRN GridSec - "Bad Cop" Division)

Other ShadowRN-related addresses and links:
Mark Imbriaco <mark@*********.html.com> List Owner
Adam Jury <adamj@*********.html.com> Assistant List Administrator
DVixen <dvixen@****.com> Keeper of the FAQs
Gurth <gurth@******.nl> GridSec Enforcer Division
David Buehrer <graht@******.net> GridSec "Nice Guy" Division
ShadowRN FAQ <http://shadowrun.html.com/hlair/faqindex.php3>;

Further Reading

If you enjoyed reading about The Nature of the Matrix [LONG], you may also be interested in:

Disclaimer

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