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Message no. 1
From: Wyrmy <elfman@******.COM>
Subject: The New focuses!
Date: Sat, 8 Aug 1998 15:15:43 -0500
A long time ago(when I first joined the list I had an Idea.And it was
good.But now I have re-fined it.And it is Better.The Idea was to create
a focus that added magic pool dice for spell that used a specific
elemental effect,and adds dice for summoning spirits of that element.I
also made a totem focus.It would add die to the shamans magic pool for
casting spells or summoning spirits that his/her totem would give
bonuses for.Originaly I figured they would be unique enchantments.I have
been refineing and trying the Idea on my players, and finaly I perfected
it.Here are the rules for it:
Enchanting:
First you must be either an enchanter, or be able to enchant
objects.Second you must get radicals of the element(or domain) for which
the focus is created for(radical wood counts for fire and Forest
spirits.A small piece of cement,or so,me other part of the city can be
used for a city domain).Then the Magician enchants the focus for 30 days
per rating point, adding an exotic material for every point above 3(GM's
discretion of course).when the time is up, the magicisn must make
anenchanting test with a target of 4.if he succeeds, the focus is
done.if he fails,he must start all over if he wants the focus.

Advantages:adds its rating in dice to the magicians magic-pool when used
to cast, conjure or control, a spirit or spell that is of the specified
Element/Domain.

Well?what do you guys/girls think?
--
-W
============================
If you are a dreamer come in,
If you are a dreeamer, a wisher,
A liar, a magic jelly bean buyer,
Come In!
-What should be the motto of all internet users.
Message no. 2
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: The New focuses!
Date: Sat, 8 Aug 1998 17:36:40 -0500
On Sat, 8 Aug 1998 15:15:43 -0500 Wyrmy <elfman@******.COM> writes:
<SNIP Origin of Idea>
>I have
>been refineing and trying the Idea on my players, and finaly I perfected
>it.Here are the rules for it:

>Enchanting:
>First you must be either an enchanter, or be able to enchant
>objects.Second you must get radicals of the element(or domain) for which
>the focus is created for(radical wood counts for fire and Forest
>spirits.A small piece of cement,or so,me other part of the city can be
>used for a city domain).Then the Magician enchants the focus for 30 days
>per rating point, adding an exotic material for every point above 3(GM's
>discretion of course).when the time is up, the magicisn must make
>anenchanting test with a target of 4.if he succeeds, the focus is
>done.if he fails,he must start all over if he wants the focus.

Target number should be 4 plus the Focus rating If I remember how Grimmy
handles things ... Hmmm ... would human blood count as radicals for
Spirits of Man?

>Advantages:adds its rating in dice to the magicians magic-pool when used
>to cast, conjure or control, a spirit or spell that is of the specified
>Element/Domain.

This needs to be reworded since magic pool doesn't help Summoning ...

>Well?what do you guys/girls think?
>--
>-W
<SNIP>

I need to check Grimmy (which is at a friend's house) for the info on
spell & spirit foci before I decide :)

D. Ghost
(aka Pixel, Tantrum, RuPixel)
o/` Trideo killed the Video Star ... o/`

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Message no. 3
From: Martin Steffens <chimerae@***.IE>
Subject: Re: The New focuses!
Date: Sun, 9 Aug 1998 08:29:19 +0000
and thus did Wyrmy speak on 8 Aug 98 at 15:15:

[chop elemental focus description]
Nice idea Wyrmy, I like it.

> Enchanting:
> First you must be either an enchanter, or be able to enchant
> objects.Second you must get radicals of the element(or domain) for which
> the focus is created for(radical wood counts for fire and Forest
> spirits.A small piece of cement,or so,me other part of the city can be
> used for a city domain).Then the Magician enchants the focus for 30 days
> per rating point, adding an exotic material for every point above 3(GM's
> discretion of course).when the time is up, the magicisn must make
> anenchanting test with a target of 4.if he succeeds, the focus is
> done.if he fails,he must start all over if he wants the focus.

First the mage will have to design a formula for which I would set
the basic time to 30 days. I think, but that's MHO, that the
enchanting base target number should be 6 + force. Its a specific
spell focus and specific spirit focus in one, target numbers for
those are 4, but this is more complex.

> Advantages:adds its rating in dice to the magicians magic-pool when used
> to cast, conjure or control, a spirit or spell that is of the specified
> Element/Domain.

I think you mean: add to magic pool for spell casting; add to
summoning tests for spirits.

Nice idea,

Karina & Martin Steffens
chimerae@***.ie

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