From: | Hahns Shin Hahns_Shin@*******.com |
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Subject: | Thera |
Date: | Mon, 12 Jun 2000 14:29:14 -0500 |
>that no one knows what has happened. If no one knows how's this for an
>adventure hook; as part of the ritual that protected Thera from the Scourge
>a pocket of mana was created, leaving Thera as magical as when it was
>sealed. As mana levels fell and the last of the Therans were killed off a
>horror found its way into the then deserted Thera. It stayed there,
trapped
>in the pocket, until Thera was rediscovered, it observed the divers taking
>the treasure and either corrupted them or left them, wishing to discover
>more about the state of the world. In an underwater installation near
Thera
>wierdness begins, the corp sends in a team of runners to find out what's
>going on. Think Event Horison meets the Abyss :)>
Umm, I don't know if Thera gets destroyed... the main conflict in Earthdawn
is the civil war between the dwarven nation of Throal and its alliances, and
the human nation of Thera (note: other races lived in both empires, but the
majority of the population was dwarf and human, respectively). Thera was
notorious for looking down on other nations, magical warfare, and slavery
(so basically, they were the bad guys), and when the mana levels fell off,
Thera tried to enslave all of the other nations surrounding it. Thera isn't
just an island, either (though the island MAY be Thera's floating capital
city)... it's an empire that spanned the entirety of Europe. Think "Roman
Empire was not just Rome" and you get the picture. You MIGHT want to use
the hidden city of Parlainth. I can give you more info if you'd like
(Parlainth used a ritual to make everyone forget about its existence to save
itself from horrors).
Hahns