From: | shadowrn@*********.com (Scott Hiller) |
---|---|
Subject: | The Racism Factor |
Date: | Sat Feb 9 01:15:01 2002 |
through the years, the producers of the game have
incorporated a very interesting Racism Rule to see
whether or not Characters and NPCs have a racial bias
against a ceretain metatype. In the 2nd Edition, this
was also expressed in the Racism Table.
Now, I have several questions:
1) What are some good examples of "Racial Bias Against
[Metatype] +[1,2,3,4,5,6]?
2) I can see why characters would be racist against
Humans (the dominant race on Earth), Elves (their
hidden power and long lives – plus they are perceived
as snooty), Orks & Trolls (big, ugly, disgusting, and
brutal). But why would anyone be racist against a
DWARF? I don't get it.
3) How could the same racism table be applied to
different cultures? For example: In the Mideast, there
would still be a lot of hatred between Palestinians
and the Jews, and Shi'ites would still hate Sunnis. In
America, there may still be people who are racist
towards blacks, Native Americans, Immigrants and
mixed-race people. In Azania, there could be hatred
towards blacks and mixed-race people. All over the
world, there could still be hatred against rich people
and poor people. Blacks would still hate whites.
Puerto Ricans would still hate Aztlaners (Mexicans).
Also, the Catholics would still be at odds with other
Christian denominations. Plus, there would still be a
dozen divisions still being made along cultural and
religious lines around the world still despite the
appearance of Metahumans, SURGE, etc. Maybe those
events would ENHANCE the already-strained relations
rather than rendering them moot. . . But, of course
there are always exceptions.
Just some thoughts.
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