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Message no. 1
From: William Monroe Ashe <wma6617@****.TAMU.EDU>
Subject: The revised "Chameleon" power
Date: Tue, 10 Dec 1996 10:39:27 -0600
*


After some long debates with my GM, here is the modified "Chameleon" power
(comments FASAMike???)
New Physical Adept Power;
Body Morph: Cost=3 points (note the new name)

This power lets the adept actually change his physical body. Although
his aura remains unchanged (an elf remains an elf). These physical
changes are NOT permanent. So the adept's body must "relax" back to its
original state after some time.

There are four levels of changes; minor, moderate, serious, drastic

Minor changes; changing skin color, eye color ...

Moderate " minor cosmetic changes (nose or ears), changing hair color
but a haircut is required (boy talk about dark roots),
adding/removing wrinkles ...

Serious " major cosmetic changes(tusks or horns),
LIMITED height changes, LIMITED weight changes ...

Drastic " Actually trying to look EXACTLY like someone else
within reason of course. A dwarf is NEVER going to
be able to impersonate a troll. The adept must also
have a means of knowing exactly what the intended target
looks like.

Drawbacks:
Nothing is free in this world

1) The basics
a) time required to make the changes
time req'd for MINOR change= 10 seconds + [(6*1d6)/magic rating ] * seconds
" " MODERATE change= 10 minutes + [(6*1d6)/magic rating ] * minutes
" " SERIOUS change= 30 minutes + [(6*1d6)/magic rating ] * minutes
" " DRASTIC change= 1 Hour + [(6*1d6)/magic rating ] * hours

note: the adept must use his whole concentration while making the
change. (Treat as healing stun damage) Any distraction and the adept
must resist physical damage of 4 (L,M,S,D) respectively, and start the
changing process all over again.

b) time that the change can be maintained
time for MINOR change= 7 days + [(6*1d6)/magic rating ] * days
time for MODERATE change= 5 days + [(1d6)/magic rating ] * day
time for SERIOUS change= 3 days + [(1d6)/magic rating ] * day
time for DRASTIC change= 1 day + [(6*1d6)/magic rating ] * hours

c) Resisting pain of the transformation
The Adept must make a willpower test versus target numbers of
(3,5,8,10)S Stun for minor, moderate, serious, drastic changes respectively
(treat as resisting Drain in the standard way). The adept will keep any
residual stun as long as he is using this power.

d) The numbers 3,5,8,10 are also the amount ADDED to any "observe in
detail". Note: this power does NOTHING to change a persons voice or mannerisms.
for example Leon the Chameleon is trying to fool a cop. He has changed
his appearance to resemble an elf. The base target number for an
observe in detail is 4 changing to resemble an elf is a moderate change
so the new target number would be 4+5=9

2) Other Required Adept Powers
The adept must select at least level 1 Flexibility (of course),

3) Unallowed Cyberware;
"Real physical adepts don't use cyberware"
- My GM
Certain cyberware would be damaged or cause damage to the adept during
the changing process, so certain types of cyberware cannot be used.
-Wired Reflexes; any drastic changes would cause the micrscopic wires to
break causing catastrophic failure of this cyberware.
(Boosted Reflexes is o.k. but costs twice the essence)
-Move by Wire; same as above
-Bone Lacing; the lacing would prevent the bones from stretching and
shifting as they need to. This would be considered a distraction
to the adept making him resist physical damage every time
-Skill Wires; same as above
But just a chipjack is perfectly o.k.
-Any other cyberware that I can't think of off hand.

4) ALL Bioware is unallowed
Since the bioware is not part of the adepts real body he cannot control
those parts. In some cases the changing process could cause failure to
the bioware (fluid rerouters, decentralized heart...) which would be a
major bummer.

5) The LIMITED part in the drastic changes;
Since the adept doesn't have access to all the magic he cannot make
something out of nothing. All he can do is move parts of his own body
around.

-Height Changes; The adept can only change his height by (magic rating/Body)%
for example 6% of a 100cm tall person is 6 cm

-Weight Changes; The adept can only make his weight appear to change. If
a 200 kg man makes a drastic change to appear like a little old lady he
still weighs 200 kg.


6) "Relaxation" Time (and no I don't mean on the beach)
The more drastic a change is the less time an adept can maintain it. The
body must relax to its original state.
Controlled Relaxation; The Adept must follow the same procedure
he followed to create the change. It takes the same amount of time
If he is distracted then he resists damage like above.

Uncontrolled Relaxation; This occurs when the adept is rendered
unconcious (by any means) or his time is up. In this case must resist
physical damage at one power level higher than he started
(i.e. L -> M, M -> S, S -> D). Also if the adepts time runs out
he is effectively unconscious for however long it takes his body to
relax.

I think that this is a more balanced version of this power. After Christmas
I will play this character and I'll let everyone know how things are shaking
out.

Once again I would appreciate any comments or suggestions.
mail either to me at wma6617@****.tamu.edu
or to Thomas (the old Faux Pas) at Thomas@******.infobahn.com



regards

Bill
Message no. 2
From: "Mike Mulvihill (FASA)" <FASAMike@***.COM>
Subject: Re: The revised "Chameleon" power
Date: Fri, 4 Apr 1997 12:36:43 -0500
In a message dated 12/10/96 04:43:06 PM, you wrote:

>After some long debates with my GM, here is the modified "Chameleon" power
>(comments FASAMike???)
>New Physical Adept Power;
>Body Morph: Cost=3 points (note the new name)


Sorry for the delay in responding....

Actually this looks pretty good......

Have Fun!
Play Games!

Mike Mulvihill
Shadowrun Line Developer
FASA
www.fasa.com
Message no. 3
From: "Faux Pas (Thomas)" <thomas@*******.COM>
Subject: Re: The revised "Chameleon" power
Date: Fri, 4 Apr 1997 12:18:48 -0600
On 12:36 PM 4/4/97 -0500, Mike Mulvihill (FASA) screamed at the world:
>Sorry for the delay in responding....
>
>Actually this looks pretty good......

And after my initial objections ("We fear change." -Garth), it's running
pretty well. And it's made an interesting character.


-Thomas Deeny
telltale.hart.org

"You have selected regicide. If you know the name of the king or queen
being murdered, press one."
-Springfield Police Department Resc-u-Fone Voice Mail, "Bart of
Darkness",
The Simpsons.

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