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Message no. 1
From: Nightfox <DJWA@******.UCC.NAU.EDU>
Subject: Threats
Date: Mon, 22 Nov 1993 15:10:22 -0700
I got a question here.

Shamans get to be Toxic threats or Bugg-guys, but what do Hermatics get to be
besides insane?

Dan

BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
Daniel Waisley + SCA - March of Ered Sul - Flagstaff AZ
DJWA@******.UCC.NAU.EDU + Nau fencing club.
"Nightfox" + Brotherhood of the Cryptic Demesne -household
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
"A lack of knowledge is a dangerous thing. I am the most dangerous
man in the universe." - Daniel Waisley "Nightfox"
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
Message no. 2
From: Neal A Porter <nap@*****.PHYSICS.SWIN.OZ.AU>
Subject: RE : Threats
Date: Tue, 23 Nov 1993 16:08:34 +1100
>I got a question here.
>
>Shamans get to be Toxic threats or Bugg-guys, but what do Hermatics
>get to be besides insane?
>
> Dan

Try vampires, they seem to be more often than not Hermetic, and
almost never Sharmanic. I can see the point of this though, can
anyone image that a Vamp would bother with all the dancing and
singing that Sharmans get up to, I think not. Not to mention that
their totem would either drop them or become seriously warped. Gee
imagine a Vampire Toxic Sharman, Not someone to be toyed with.

Where Sharman typify their Totems, Hermetics are as varied as
they want to be. But there doesn't seem to be any way for them to
gain the threat rating that the Sharmans can get.

Regards
Adeus.
Message no. 3
From: Joshua Cain Hendriks <jch8169@******.TAMU.EDU>
Subject: Re: RE : Threats
Date: Thu, 25 Nov 1993 04:53:12 -0600
Von Herrn Waisley:

> >Shamans get to be Toxic threats or Bugg-guys, but what do Hermatics
> >get to be besides insane?

>From Adeus:

> Try vampires, they seem to be more often than not Hermetic, and
> almost never Sharmanic. I can see the point of this though, can
[...]
> imagine a Vampire Toxic Sharman, Not someone to be toyed with.

That is spelled, "Shaman." Sharman is a brand of toilet paper--or is that
bathroom tissue?

Actually, I believe that Paranormals of Europe places a hermetic mandate upon
all Nosferatu, not the larger Vampire species.

My own response to the question Waisley proposed would be, be they Hermetic
or Shamanic, they may both be bestowed a Threat Rating for being Toxic.


Colonel Count von Hohenzollern und von Doom, DMSc, DSc, PhD.

Doom Technologies & Weapon Systems -- Dark Thought Publications
>>> Working on solutions best left in the dark.
<<<
[ Doctor Doom : jch8169@******.tamu.edu ]
^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^
"Attack, attack, and when in doubt, ATTACK!" -- Frederick the Great of Prussia
Message no. 4
From: Robert Watkins <bob@**.NTU.EDU.AU>
Subject: Re: RE : Threats
Date: Thu, 25 Nov 1993 20:34:54 +0930
>
> Try vampires, they seem to be more often than not Hermetic, and
> almost never Sharmanic. I can see the point of this though, can
> imagine a Vampire Toxic Sharman, Not someone to be toyed with.
>

Well, the book doesn't mention wether vamps tend to hermetic or shamanic.
However, Wendigos are exclusively shamanic.

As for the toxic part, I'd say that the ravages of the infection could be a
chance for the toxic totem to enter.

How about an Insect vampiric shaman?? Get all the benefits of your friendly bug
spirits, PLUS regeneration and essence drain!! :)

--
Robert Watkins bob@******.cs.ntu.edu.au
Geek Code: GCS d-(?) p---@ c++++ !l u+ e+(e-)(e*) m+(m-) s-/* n-(n---) h++(h*)
f g+ w+ t++ r+(r--) y+
Real Programmers never work 9 to 5. If any real programmers are around at 9 am,
it's because they were up all night.
Message no. 5
From: Jak Koke <jkoke@****.edu>
Subject: Threats
Date: Tue, 28 May 1996 14:24:42 -0700
>Anyone know if Threats is GMs-only or will it be the standard e-doc
>found on Shadowland?
>

It's both actually. Most of it is standard e-doc stuff, under the heading
of paranoia, conspiracies, and world-domination or something like that. But
there is GM's info for each threat with ideas for how to integrate them into
ongoing campaigns and other such drek.

Hope you all enjoy it.

--Jak
----------------------------------------------------------------
Jak Koke jkoke@****.edu
----------------------------------------------------------------
Message no. 6
From: Justin Thomas <Justin.C.Thomas-1@**.umn.edu>
Subject: Re: Threats
Date: Tue, 28 May 1996 23:14:21 -0500
At 02:24 PM 5/28/96 -0700, you wrote:
>>Anyone know if Threats is GMs-only or will it be the standard e-doc
>>found on Shadowland?
>>
>
>It's both actually. Most of it is standard e-doc stuff, under the heading
>of paranoia, conspiracies, and world-domination or something like that. But
>there is GM's info for each threat with ideas for how to integrate them into
>ongoing campaigns and other such drek.
>
>Hope you all enjoy it.
>

is it out yet? and if not, when? anyone know?
******************************
Justin Thomas
"Farr"
Email:
thom0767@****.tc.umn.edu
http://www.tc.umn.edu/nlhome/g192/thom0767/index.html
Message no. 7
From: Joel Nesbitt <joel.nesbitt@******.oxford.ac.uk>
Subject: Re: Threats
Date: Wed, 29 May 1996 06:35:25 +0100 (BST)
On Tue, 28 May 1996, Justin Thomas wrote:

> At 02:24 PM 5/28/96 -0700, you wrote:
> >>Anyone know if Threats is GMs-only or will it be the standard e-doc
> >>found on Shadowland?
> >>
> >
> >It's both actually. Most of it is standard e-doc stuff, under the heading
> >of paranoia, conspiracies, and world-domination or something like that. But
> >there is GM's info for each threat with ideas for how to integrate them into
> >ongoing campaigns and other such drek.
> >
> >Hope you all enjoy it.
> >
>
> is it out yet? and if not, when? anyone know?

Isn't this getting circular? sorta like:

"Hey, [sourcebook] is out soon."
"Anyone know anything about it."
"Yeh, it's got details for . . . "
"Sounds cool, is it out soon?"

Not a flamey-type-thing Justin, but it just struck me as rather amusing.

Joel
Message no. 8
From: "Gurth" <gurth@******.nl>
Subject: RE: Threats
Date: Wed, 29 May 1996 10:53:24 +0100
Randy Nickel (General) said on 11:47/28 May 96...

> >Anyone know if Threats is GMs-only or will it be the standard e-doc
> >found on Shadowland?
>
> So what is Threats?

A book that deals with the major players in the SR universe, as well as
assorted threats to your health: dragons, vampires, insect spirits, and so
on.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Hele volksstammen laten zich verleiden om als een idioot met een vlaggetje
te gaan zitten zwaaien in een programma als De Vakantieman. Gezellig he!
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 9
From: James Meiers <polbdm@***.unm.EDU>
Subject: Threats
Date: Wed, 29 May 1996 09:24:02 -0600 (MDT)
The reason I nknow about it is because I have a copy already that I won
fom FASA. I read through Threats and wrote up a review, by request of some
other people, of in case anyone would like to read through it while
waiting for it to hit the game stores.
Threats review: http://www.arc.unm.edu/~polbdm/shadow/Threats.html

Later,
James

"I have just the prescription for you, Doctor. A hot beef injection"
- Homer Simpson
Visit me at: http://www.arc.unm.edu/~polbdm
Message no. 10
From: Stephen Delear <shadow@***.com>
Subject: Threats
Date: Tue, 4 Jun 1996 15:21:45 -0500 (CDT)
So what's everyones take on Threats? Personally I hated the cover art
but didn't really mind the rest of the book. Hum nuclear weapons foci
and interesting idea...

Stephen
p.s. Did you notice how some of the threats seem to cancell other out example

Bugs - Strain III
Black lodge - Alamos 20K
Darke - Atlaneans
Message no. 11
From: HALOWEEN JACK <sbc3kcb@*******.ac.uk>
Subject: Re: Threats
Date: Wed, 5 Jun 1996 11:06:39 GMT
>
> So what's everyones take on Threats? Personally I hated the cover art
> but didn't really mind the rest of the book. Hum nuclear weapons foci
> and interesting idea...
>
I thought it was a rather good book yes I agree with you an the cover
maybe it would have been better on an Earthdawn book.

> Stephen
> p.s. Did you notice how some of the threats seem to cancell other out example
>
> Bugs - Strain III
> Black lodge - Alamos 20K
> Darke - Atlaneans
>
Seems to me that Mike Mulvihill has got some sort of ace hiding up
his sleave over what is going to happen over the next few years of SR
universe.



Love is the fine line between pleasure and pain

Except when you're into S&M when it's just pain! pain! pain!

Haloween Jack
Message no. 12
From: readle.cr@**.com
Subject: Threats
Date: 3 Sep 96 15:44:00 -0400
I wanted to see what you all thought about this particular sourcebook.
I've paged through it briefly in the stores but I haven't had the time to
sit down and do an exhaustive read(most bookstores frown on this
anyhow...imagine that :). I suspect that I'll have to do a little revising
of the material since my players have read a bit of it(one comes to mind as
being particularly munchkin-like when it comes to reading GM-only
information everyone else is pretty much cool and look upon his actions as
being more than slightly dodgy but, in classic munchkin form, he could care
less) which will, of course lessen it's value slightly, but I'd still like
to know what you all thought about it.

chris
Message no. 13
From: "Paul J. Adam" <shadowrn@********.demon.co.uk>
Subject: Re: Threats
Date: Tue, 3 Sep 1996 22:26:31 +0100
In message <M6125271.042.6a3h8.1.960903195735Z.CC-MAIL*/OU=UCCMB00/O=1.U
CN.GO.12/PRMD=PROCTERGAMBLE/ADMD=MCI/C=US/@***>, readle.cr@**.com writes
>I wanted to see what you all thought about this particular sourcebook.

I really liked it, myself.

...
>I suspect that I'll have to do a little revising
>of the material since my players have read a bit of it(one comes to mind as
>being particularly munchkin-like when it comes to reading GM-only
>information everyone else is pretty much cool and look upon his actions as
>being more than slightly dodgy but, in classic munchkin form, he could care
>less) which will, of course lessen it's value slightly, but I'd still like
>to know what you all thought about it.

Some good ideas and useful background. I especially like the way they
have made the various plots excellent for "backstage" items, where the
runners take an age to realise who are the shadowy masters pulling their
strings, yet the choice of which to use is up to the GM. Meaning, the
Atlantean stuff goes in the round file :) No more Immortal Elves if you
don't want them!!!!!

--
"There are four kinds of homicide: felonious, excusable, justifiable and
praiseworthy."
Ambrose Bierce, "The Devil's Dictionary"
Paul J. Adam paul@********.demon.co.uk
Message no. 14
From: James <james@***.unm.EDU>
Subject: Re: Threats
Date: Tue, 3 Sep 1996 16:09:38 -0600 (MDT)
Well, when I wrote my review, I put in my own comments and ideas. But,
basically, I thought it was a good book toi provide some interesting
strating or turning points.

Homepage: http://www.arc.unm.edu/~james
Message no. 15
From: "Galen \"Marphod\" Silversmith" <argentum@****.isca.uiowa.edu>
Subject: Re: Threats
Date: Tue, 3 Sep 1996 17:54:57 -0500
On 3 Sep 1996 readle.cr@**.com wrote:
> I wanted to see what you all thought about this particular sourcebook.

Depends on which parts of the book. The background, and the sections
posted on Shadowland I believe are fairly decent. Cool ideas, cool
settings and design. The cover frightens me a little, (esp. since I
thought the dragon was The Big D at first) but otherwise the 'in
context' stuff seems really good.

The problems I have are entirely in the GM's section. the guys at FASA
put a lot of energy into the setting up of these threats. The rules on
them, I have to put it blatanly, just suck rocks. Some of the rules
are just really 'out there' and IMO don't fit the background that has
be written for them. Some of them, I feel, ruin a perfectly good plot
line. And some are just this side of decent. I don't like any of them
at all.

> I've paged through it briefly in the stores but I haven't had the time to
> sit down and do an exhaustive read(most bookstores frown on this
> anyhow...imagine that :).

*shrug * I may just be lucky, but I've never had anyone object to taking
a seat (in a chair, if any, or on the floor) and reading a book... What
actually frighens me is I know someone who won't buy a book until they've
read it at least twice...

> I suspect that I'll have to do a little revising
> of the material since my players have read a bit of it(one comes to mind as
> being particularly munchkin-like when it comes to reading GM-only
> information everyone else is pretty much cool and look upon his actions as
> being more than slightly dodgy but, in classic munchkin form, he could care
> less) which will, of course lessen it's value slightly, but I'd still like
> to know what you all thought about it.

As I said above, modifying the rules section is something I think every
self-respecting GM needs to do. To be annoying, modify them towards the
opposite of what the text implies, and annoy the munchkin. Or use my
policy: every in charcter comment, or out of character hint to another
player, when the characters involved have no way of having that knowledge
is -1 Karma for the run. And I have given out negative karma rewards,
before.

-------------------------------------------------------------------------------
Galen Silversmith argentum@******.com galen.silversmith@*********.unc.edu
"Please relax and enjoy your shoes"--DNA galens@*********.org
argentum@****.isca.uiowa.edu galen-silversmith@*****.edu
silversm@****.cs.uiowa.edu <---*new* galens@*****.uiowa.edu
silversm@**********.math.uiowa.edu <---*newer*
http://www.isca.uiowa.edu/users/galen-silversmith/ <--- *newest*
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Message no. 16
From: Loki <loki@*******.com>
Subject: Re: Threats
Date: Tue, 03 Sep 1996 22:58:45 -0700
Galen "Marphod" Silversmith wrote:
> > I suspect that I'll have to do a little revising
> > of the material since my players have read a bit of it(one comes to mind as
> > being particularly munchkin-like when it comes to reading GM-only
> > information everyone else is pretty much cool and look upon his actions as
> > being more than slightly dodgy but, in classic munchkin form, he could care
> > less) which will, of course lessen it's value slightly, but I'd still like
> > to know what you all thought about it.
>
> As I said above, modifying the rules section is something I think every
> self-respecting GM needs to do. To be annoying, modify them towards the
> opposite of what the text implies, and annoy the munchkin. Or use my
> policy: every in charcter comment, or out of character hint to another
> player, when the characters involved have no way of having that knowledge
> is -1 Karma for the run. And I have given out negative karma rewards,
> before.

A little rules modifaction can always weed out the munchkin. I've done
it a time or two to catch a player I suspected in my original S/R group.
For example they had fought their way to a executive VP's office to find
the over-confident suit sitting at his desk smiling like the cheshire
cat, his bodyguard mage standing at his left shoulder before the floor
to ceiling windows. A half-cocked street samauri sent a six round
auto-fire blast into the suit, the bullets simply passing through the
illusions and ricocheting of the ballistic glass behind. "What!!! His
mage doesn't know any illusion spells like that!!!" The munchkin samauri
cried. "And how would you know?" I calmly asked as they heard the
corporate chopper lifting from the roof and watched through the window
as it disappeared over the Seattle skyline...

@>-,--'--- Loki

CLARKE'S THIRD LAW:
Any sufficiently advanced technology is indistinguishable from magic.


Poisoned Elves http://www.netzone.com/~loki/

Further Reading

If you enjoyed reading about Threats, you may also be interested in:

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