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Message no. 1
From: Michael Horstmanshof michaelh@******.com
Subject: Tir na nOg questions...
Date: Tue, 31 Oct 2000 14:17:23 -0800
Hey everybody. I'm pretty much a long-time lurker around here, but this is
one of my first posts to the list...

I started playing SR a long time ago but ended up leaving the system until
recently. Anyway, I've got a player that wants to make an elven character
that has been exiled from Tir na nOg and now lives in Seattle, running the
shadows. In order to make his character background correct and so I have
some clue about possible plot hooks, can anybody give me a quick run down on
Tir na nOg history and little known facts? Just something quick. Would it
be worth investing the cash in hunting down a copy of the Tir na nOg
sourcebook? Is that book any good for anything else? How about the Tir
Tairngire sourcebook?

Anyway, until I can locate an old copy of a sourcebook, can anybody tell me
more about Brane Deigh (including any "known" ED-crossover info), the Court
of Stewards, the government in general, and any other cool details?

Thanks!

-Mike
a.k.a. MightyM
Message no. 2
From: Oliver McDonald oliver@*********.com
Subject: Tir na nOg questions...
Date: Tue, 31 Oct 2000 14:23:11 -0800 (PST)
On Tue, 31 Oct 2000 14:17:23 -0800, Michael Horstmanshof wrote:

>Would it
>be worth investing the cash in hunting down a copy of the Tir na nOg
>sourcebook? Is that book any good for anything else? How about the Tir
>Tairngire sourcebook?

Yes. Tir Na Nog is a very different part of the worl. Big Brother is very prevalent
there. Anything not required is illegal. No
travel without papers. The State is all, and is very authoritarian.

-----------------------------------------------------------
Oliver McDonald - oliver@*********.com
http://www.spydernet.com/oliver/
-----------------------------------------------------------
Space. The Final Frontier. Let's not close it down.
Brought to you via CyberSpace, the recursive frontier.

"that is not dead which can eternal lie, And with strange aeons even death may
die."
-H.P. Lovecraft, "The Call of Cthulhu."

ICQ: 38158540
Message no. 3
From: Nexx nexx@********.net
Subject: Tir na nOg questions...
Date: Tue, 31 Oct 2000 16:19:13 -0600
----- Original Message -----
From: "Michael Horstmanshof" <michaelh@******.com>

> I started playing SR a long time ago but ended up leaving the system until
> recently. Anyway, I've got a player that wants to make an elven character
> that has been exiled from Tir na nOg and now lives in Seattle, running the
> shadows. In order to make his character background correct and so I have
> some clue about possible plot hooks, can anybody give me a quick run down
on
> Tir na nOg history and little known facts? Just something quick. Would
it
> be worth investing the cash in hunting down a copy of the Tir na nOg
> sourcebook? Is that book any good for anything else? How about the Tir
> Tairngire sourcebook?

Well, first off, you need to figure out why in the Hel he was exiled. My
character who is/was a Tir na nOg exile was kicked out because he objected
to some of the cultural preservation laws, and did so rather vocally at the
Society of Brighid's meeting.

Also, remember that you can only take so much money with you when you leave
the country. Thus, the character is not likely to have a load of cash
sitting around.

Right now, I'm not thinking clearly, so I can't give you the rest of things
that might happen, but others should be able to get you started.

***
Skald-Mark Mjöksiglandi
a.k.a. Nexx
a.k.a. Mark Hall
***
"If I lose the light of the sun, I will write by candlelight, moonlight, no
light. If I lose paper and ink I will write in blood on forgotten walls. I
will write always. I will capture nights all over the world and bring them
to you."
-Henry Rollins
***
http://www-personal.interkan.net/~nexx/index.html
Updated October 5th, 2000
Message no. 4
From: DemonPenta@***.com DemonPenta@***.com
Subject: Tir na nOg questions...
Date: Tue, 31 Oct 2000 19:38:16 EST
In a message dated 10/31/00 5:24:02 PM Eastern Standard Time,
oliver@*********.com writes:

> Yes. Tir Na Nog is a very different part of the worl. Big Brother is very
> prevalent there. Anything not required is illegal. No
> travel without papers. The State is all, and is very authoritarian.
>
And to think it's what is currently Ireland. Did anybody ever wonder how
the HELL that amusingly implausible scenario happened? It goes against
everything one could imagine.
Message no. 5
From: Matthew Bond mgb@*****.swinternet.co.uk
Subject: Tir na nOg questions...
Date: Wed, 1 Nov 2000 01:42:38 -0000
----- Original Message -----
From: <DemonPenta@***.com>
To: <shadowrn@*********.com>
Sent: Wednesday, November 01, 2000 12:38 AM
Subject: Re: Tir na nOg questions...


> In a message dated 10/31/00 5:24:02 PM Eastern Standard Time,
> oliver@*********.com writes:
>
> > Yes. Tir Na Nog is a very different part of the worl. Big Brother
is very
> > prevalent there. Anything not required is illegal. No
> > travel without papers. The State is all, and is very
authoritarian.
> >
> And to think it's what is currently Ireland. Did anybody ever
wonder how
> the HELL that amusingly implausible scenario happened? It goes against
> everything one could imagine.

Elves are fascists... <g>

Matt
Message no. 6
From: Gordon McCormick gmcc@*********.ie
Subject: Tir na nOg questions...
Date: Wed, 1 Nov 2000 10:12:56 +0000
On Tue, Oct 31, 2000 at 07:38:16PM -0500, DemonPenta@***.com wrote:
>
> > Yes. Tir Na Nog is a very different part of the worl. Big Brother is very
> > prevalent there. Anything not required is illegal. No
> > travel without papers. The State is all, and is very authoritarian.
> >
> And to think it's what is currently Ireland. Did anybody ever wonder how
> the HELL that amusingly implausible scenario happened? It goes against
> everything one could imagine.

Ah, it's not *that* implausable...

Although at the moment Ireland is gonig the way of most western
governments and becoming more and more beholden to corporations...

gordon, who happens to work for an Irish corp :)
Message no. 7
From: Richard Tomasso rtomasso@*******.com
Subject: Tir na nOg questions...
Date: Wed, 01 Nov 2000 11:01:17 EST
>From: DemonPenta@***.com
>
>oliver@*********.com writes:
>
> > Yes. Tir Na Nog is a very different part of the worl. Big
> > Brother is very prevalent there. Anything not required is
> > illegal. No travel without papers. The State is all, and is
> > very authoritarian.
>
> And to think it's what is currently Ireland. Did anybody ever
>wonder how the HELL that amusingly implausible scenario happened?
>It goes against everything one could imagine.

I think it was just Carl Sergeant venting his political frustrations
and imposing his world view on the SR universe. It's hardly the
only part of the SR universe that didn't seem to evolve with any
logic or consideration of past history.


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Message no. 8
From: DemonPenta@***.com DemonPenta@***.com
Subject: Tir na nOg questions...
Date: Wed, 1 Nov 2000 18:24:38 EST
In a message dated 11/1/00 11:02:02 AM Eastern Standard Time,
rtomasso@*******.com writes:

> I think it was just Carl Sergeant venting his political frustrations
> and imposing his world view on the SR universe
HUH?

Venting his...whoa. Mind elaborating?:-)
Message no. 9
From: Bira ra002585@**.unicamp.br
Subject: Tir na nOg questions...
Date: Thu, 02 Nov 2000 00:02:54 GMT
On Wed, 1 Nov 2000 10:12:56 +0000
Gordon McCormick <gmcc@*********.ie> wrote:

> On Tue, Oct 31, 2000 at 07:38:16PM -0500, DemonPenta@***.com wrote:
> >
> > > Yes. Tir Na Nog is a very different part of the worl. Big Brother is very

> > > prevalent there. Anything not required is illegal. No
> > > travel without papers. The State is all, and is very authoritarian.
> > >
> > And to think it's what is currently Ireland. Did anybody ever wonder how
> > the HELL that amusingly implausible scenario happened? It goes against
> > everything one could imagine.
>
> Ah, it's not *that* implausable...
>
> Although at the moment Ireland is gonig the way of most western
> governments and becoming more and more beholden to corporations...

One problem with your standard SR political scenario, and by
that I mean both the ones in the books and the ones that pop up here, is
that they tend to be very "Cold War"-like. There's a bunch of "Holy
Lands", bastions of freedom and individualism, and "Hells on Earth",
where the State is All and Big Brother is God.

In reality, things should not be as clear-cut as that. It's easy
to go past the URSS (and US) propaganda and see there were neither
saints nor devils in either side. Both had virtues, and both had their
little (and not so little) sins.

If you want a somewhat more realistic world (not just a world
with realistic guns and physics : ) ), everybody should be like that.
Even the Azzies have a good side, and even the UCAS has a bad one (part
of which are the runners).




Bira -- SysOp da Shadowland.BR
http://members.xoom.com/slbr
http://www.terravista.pt/Nazare/2729
Redator de Shadowrun da RPG em Revista
http://www.rpgemrevista.cjb.net
ICQ#4055455
Message no. 10
From: Gordon McCormick gmcc@*********.ie
Subject: Tir na nOg questions...
Date: Thu, 2 Nov 2000 12:55:47 +0000
On Thu, Nov 02, 2000 at 12:02:54AM +0000, Bira wrote:
> >
> > Although at the moment Ireland is gonig the way of most western
> > governments and becoming more and more beholden to corporations...
>
> One problem with your standard SR political scenario, and by
> that I mean both the ones in the books and the ones that pop up here, is
> that they tend to be very "Cold War"-like. There's a bunch of "Holy
> Lands", bastions of freedom and individualism, and "Hells on Earth",
> where the State is All and Big Brother is God.
>
> In reality, things should not be as clear-cut as that. It's easy
> to go past the URSS (and US) propaganda and see there were neither
> saints nor devils in either side. Both had virtues, and both had their
> little (and not so little) sins.
>
> If you want a somewhat more realistic world (not just a world
> with realistic guns and physics : ) ), everybody should be like that.
> Even the Azzies have a good side, and even the UCAS has a bad one (part
> of which are the runners).

Yupyup! That seems to happen in a lot of game worlds from
what I've seen. Some 'favoured' nations have all their bad bits
excised, and made into a wonderful utopian paradise. Course they're
then boring to play in, but what can you do...

>From what I've seen, everywhere has it's ups and downs [even
Canada has it's bad parts :) Charging 50c to get back into the
US, I ask you :)]

gordon
Message no. 11
From: Bira ra002585@**.unicamp.br
Subject: Tir na nOg questions...
Date: Fri, 03 Nov 2000 14:24:27 GMT
> >
> > If you want a somewhat more realistic world (not just a world
> > with realistic guns and physics : ) ), everybody should be like that.
> > Even the Azzies have a good side, and even the UCAS has a bad one (part
> > of which are the runners).
>
> Yupyup! That seems to happen in a lot of game worlds from
> what I've seen. Some 'favoured' nations have all their bad bits
> excised, and made into a wonderful utopian paradise. Course they're
> then boring to play in, but what can you do...


And vice-versa. People who say "nothing good ever comes out of
Aztlan", for example, are probably in the UCAS board of publicity :).
That at least in my games, but I really don't think making up a "Dark
Empire" and blaming everything on it applies to the world of SR.



Bira -- SysOp da Shadowland.BR
http://members.xoom.com/slbr
http://www.terravista.pt/Nazare/2729
Redator de Shadowrun da RPG em Revista
http://www.rpgemrevista.cjb.net
ICQ#4055455

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