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Message no. 1
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 10:01:05 EDT
I got a problem with maglocks, they're too easy to bypass!

The problem are Maglock passkeys. Can they open all maglocks
everywhere? I mean, I just have to carry one key and go into
Aztec or MCT and it will work ????

Too FRAGGING easy!

Can someone help me?

Stephan
Message no. 2
From: Paolo Marcucci <marcucci@***.TS.ASTRO.IT>
Subject: Too easy to open maglocks!!! (fwd)
Date: Mon, 26 Sep 1994 14:57:43 MET
>
> I got a problem with maglocks, they're too easy to bypass!
>
> The problem are Maglock passkeys. Can they open all maglocks
> everywhere? I mean, I just have to carry one key and go into
> Aztec or MCT and it will work ????
>
> Too FRAGGING easy!
>
> Can someone help me?
>
> Stephan
>

EASY? EASY?! I almost died trying to open those fraggin' locks....
What's the rating of your passkey? Remember that they are illegal...
Look at the cost, the street index...

Put maglocks of rating 10 or higher. Or double locks that are to be
unlocked at the same time (they require TWO passkey :)

Bye, Paolo


--
_________________________________________________________________________
Paolo Marcucci marcucci@***.ts.astro.it
http://www.oat.ts.astro.it/marcucci/home.html
Message no. 3
From: Stainless Steel Rat <ratinox@***.NEU.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 10:09:13 -0400
>>>>> "Stephane" == Stephane Lafrance
<Stephane.Lafrance@***.ULAVAL.CA>
>>>>> writes:

Stephane> I got a problem with maglocks, they're too easy to bypass!
Stephane> The problem are Maglock passkeys. Can they open all maglocks
Stephane> everywhere? I mean, I just have to carry one key and go into
Stephane> Aztec or MCT and it will work ????

No. Each passkey is set to open a single or small set of doors, just like
your house keys. There are devices that can attempt to crack maglocks, very
loosely analogous to a lockpicking gun, but they're expensive and very
illegal.

--
Rat <ratinox@***.neu.edu> |Do not taunt Happy Fun Ball.
http://www.ccs.neu.edu/home/ratinox|
PGP Public Key: Ask for one today! |
Message no. 4
From: Chris Lubrecht <lubrecht@***.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 10:26:12 -0400
I kinda like the matrix approach. Roll the rating of the passkey vs the
security level of the lock. Use the same success test to gage how mant
success ya need.

ex. lock rating security rating successes
1-3 blue 1
4-6 green 2
7-9 orange 3
10+ black 4

Keep the street index for getting them(passkeys), and play with the
prices if you still feel they are too easy to obtain. One more thing..If
you wanna make it even tougher, have the lock make an opposed succes test
with the character still needing the same number of succes to open the lock.

(wow, this is the most I've written in a while)

Nigel
Message no. 5
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Re: Too easy to open maglocks!!! (fwd)
Date: Mon, 26 Sep 1994 10:53:04 EDT
----------------------[Reply - Original Message]----------------------

Sent by:Paolo Marcucci <marcucci@***.TS.ASTRO.IT>
>
> I got a problem with maglocks, they're too easy to bypass!
>
> The problem are Maglock passkeys. Can they open all maglocks
> everywhere? I mean, I just have to carry one key and go into
> Aztec or MCT and it will work ????
>
> Too FRAGGING easy!
>
> Can someone help me?
>
> Stephan
>

EASY? EASY?! I almost died trying to open those fraggin' locks....
What's the rating of your passkey? Remember that they are illegal...
Look at the cost, the street index...

Put maglocks of rating 10 or higher. Or double locks that are to be
unlocked at the same time (they require TWO passkey :)

Bye, Paolo
=====================================================================
I don't have my SRII book with me, but I don't remember seeing rating
for passkeys (at least not in SRI). Is there any rating in SRII?

Thanks

Stephan
Message no. 6
From: Paolo Marcucci <marcucci@***.TS.ASTRO.IT>
Subject: Re: Too easy to open maglocks!!! (fwd)
Date: Mon, 26 Sep 1994 15:52:48 MET
>
> Put maglocks of rating 10 or higher. Or double locks that are to be
> unlocked at the same time (they require TWO passkey :)
>
> Bye, Paolo
> =====================================================================
> I don't have my SRII book with me, but I don't remember seeing rating
> for passkeys (at least not in SRI). Is there any rating in SRII?
>
> Thanks
>
> Stephan
>

Yesyes... and they are quite pricey.

The rating of a maglock passkey is represented by the number of dice you
throw in order to override the rating of the lock.

Say that the lock is rating 8, you have a passkey(6); you roll 6 dice and,
if you get a success, the door opens.

To make things harder, use the simil-matrix node analogy as presented
two or three mails ago just here (don't remember who was the author! :)

Bad news are: they are illegal and, if you find them, they are pricey.

Base cost is 10.000 x Rating, street index is 3.

Bye, Paolo
--
_________________________________________________________________________
Paolo Marcucci marcucci@***.ts.astro.it
http://www.oat.ts.astro.it/marcucci/home.html
Message no. 7
From: Joanna Goodhartz <JGOODHAR@****.STEVENS-TECH.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 10:47:53 -0400
>
>I got a problem with maglocks, they're too easy to bypass!
>
>The problem are Maglock passkeys. Can they open all maglocks
>everywhere? I mean, I just have to carry one key and go into
>Aztec or MCT and it will work ????
>
>Too FRAGGING easy!
>
>Can someone help me?
>
>Stephan

I thought the passkeys had ratings like the locks. If I had a key that was
rating 3, it would open rating 1, 2, and 3 locks. Does this sound right?

Joanna Goodhartz
(I have to write that damn sig <g>)
Message no. 8
From: Gian-Paolo Musumeci <musumeci@***.LIS.UIUC.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 09:50:31 -0500
One of my chars bought a Maglock Passkey rt. 10.
Message no. 9
From: "J.D. Falk" <jdfalk@****.CAIS.COM>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 11:47:19 -0400
On Mon, 26 Sep 1994, Stephane Lafrance wrote:

> I got a problem with maglocks, they're too easy to bypass!
>
> The problem are Maglock passkeys. Can they open all maglocks
> everywhere? I mean, I just have to carry one key and go into
> Aztec or MCT and it will work ????

Three things that stop most people from having Maglock Passkeys:

(1) Legality
(2) Avaliability
(3) Cost (via Street Index)
Message no. 10
From: "J.D. Falk" <jdfalk@****.CAIS.COM>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 11:51:21 -0400
On Mon, 26 Sep 1994, Gian-Paolo Musumeci wrote:

> One of my chars bought a Maglock Passkey rt. 10.
>
Don't tell me: Resources A, Negotiation 6?
Message no. 11
From: Marc A Renouf <jormung@*****.UMICH.EDU>
Subject: Re: Too easy to open maglocks!!! (fwd)
Date: Mon, 26 Sep 1994 13:59:14 -0400
On Mon, 26 Sep 1994, Paolo Marcucci wrote:

> > I got a problem with maglocks, they're too easy to bypass!

> EASY? EASY?! I almost died trying to open those fraggin' locks....
> What's the rating of your passkey? Remember that they are illegal...
> Look at the cost, the street index...
>
> Put maglocks of rating 10 or higher. Or double locks that are to be
> unlocked at the same time (they require TWO passkey :)

It occurs to me that you might not have the Neo-Anarchists' Guide
to Real Life. If this is the case, GET IT. It has all sorts of rules
for maglock passkeys, sequencers, physical bypass strategies, etc. Not
to mention all the keen stuff on various evil security measures and how
to bypass same (just how slow DO you have to move to fool a vibration
sensor, hmmm? The "Guide" tells you).

Marc
Message no. 12
From: Marc A Renouf <jormung@*****.UMICH.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 14:04:21 -0400
On Mon, 26 Sep 1994, Gian-Paolo Musumeci wrote:

> One of my chars bought a Maglock Passkey rt. 10.

Not starting out, I hope?! WOW! (I just looked at the equipment
list.) That's like, availability 20/10 days, cost 1,000,000 nuyen,
street index of 3.00 Damn, I hope it was worth it.

Marc
Message no. 13
From: Michael Lozano <lozanom@******.ENMU.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Mon, 26 Sep 1994 21:39:07 +0200
J.D. Falk writes:

>Three things that stop most people from having Maglock Passkeys:
>
> (1) Legality
> (2) Avaliability
> (3) Cost (via Street Index)

Lets look at these a moment.

(1) Legality: Has this stopped anyone in the past?
Really, now...

(2) Availibility: More of a problem, see my later comments.

(3) Cost: This is the real problem I think

My solution would be to get the decker in your group (if he's
good enough, or a good decker contact) to whip up on himself.
The availiblity and cost obsticals are replaced by computer
programming and forgery skills. If you don't have the dough
to buy it outright, this may be the way to go.

%%%% (-) Michael Ray Stephen Lozano <lozanom@******.enmu.edu>
%%%% (-) Alias "The Pied Piper"
%%%% (-) "When in doubt, make it up."
%%%% &&&& (-) Geek Code 2.1: GMU/O -d+ H++>+++ s:- g- p1 !au>* a21
w+ v-
%%% &&&&& (-) c++++ U- P? L 3 E? N+ K- !W M++ V -po+ Y+ t+ 5 j++
R+>+++
%% &&&&&& (-) G+ !tv b+ D+ B--- e+(*)>+++ u+(**) h+>---- f+
r+>+++ n---- y+
Message no. 14
From: Luke Kendall <luke@********.CANON.OZ.AU>
Subject: Re: Too easy to open maglocks!!!
Date: Tue, 27 Sep 1994 09:13:18 +1000
Gian-Paolo Musumeci:

> One of my chars bought a Maglock Passkey rt. 10.

Marc Renouf:

> Not starting out, I hope?! WOW! (I just looked at the equipment
> list.) That's like, availability 20/10 days, cost 1,000,000 nuyen,
> street index of 3.00 Damn, I hope it was worth it.

I thought it was rating x 10? (It's x 5 in SR I - I know this, since my
character is currently wondering whether to buy a rating 10 from the
Yak, which works out to 50,000 in Yak scrip.)

And yes, I believe it's always been `roll Rating number of dice
against a target number of the door's maglock security rating'.

Naturally, maglock passkeys are useless for opening old-fashioned
(antique?) Yale locks etc. :-)

luke
Message no. 15
From: Paolo Marcucci <marcucci@***.TS.ASTRO.IT>
Subject: Re: Too easy to open maglocks!!! (fwd)
Date: Tue, 27 Sep 1994 08:31:29 MET
>
> I thought it was rating x 10? (It's x 5 in SR I - I know this, since my
> character is currently wondering whether to buy a rating 10 from the
> Yak, which works out to 50,000 in Yak scrip.)
>
> And yes, I believe it's always been `roll Rating number of dice
> against a target number of the door's maglock security rating'.
>
> Naturally, maglock passkeys are useless for opening old-fashioned
> (antique?) Yale locks etc. :-)
>
> luke
>

Reading right now the BOOK, it says rating x 10.000 nuYen x 3.00 (street)
So a rating 10 will cost 300.000nuYen. Don't know how it changes in Yak
scrips...

For the yale locks, look at two or three message before this: there is
always a lockpick of choice :)

Bye, Paolo

--
_________________________________________________________________________
Paolo Marcucci marcucci@***.ts.astro.it
http://www.oat.ts.astro.it/marcucci/home.html
Message no. 16
From: Egil Geir Brautaset <egilbra@***.UNIT.NO>
Subject: Re: Too easy to open maglocks!!!
Date: Tue, 27 Sep 1994 09:54:56 +0100
Isn't it possible to build in a Maglock passkey in a cyberarm?

-- Egil <egilbra@***.unit.no>
Message no. 17
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Re: Too easy to open maglocks!!! (fwd)
Date: Tue, 27 Sep 1994 09:36:48 EDT
It occurs to me that you might not have the Neo-Anarchists' Guide
to Real Life. If this is the case, GET IT. It has all sorts of rules
for maglock passkeys, sequencers, physical bypass strategies, etc. Not
to mention all the keen stuff on various evil security measures and how
to bypass same (just how slow DO you have to move to fool a vibration
sensor, hmmm? The "Guide" tells you).
=====================================================================
Are you in some kind of publicity agency? ;-)

I have the NAGRL and I'm reading it in my lose time (which I don't have
much these days). I've just entered the security section where I
suppose they talk about maglocks. Right now I'm in the detection
devices. I'm not skipping any text, I don't want to miss anything (but
that's what I did at the beginning, and I didn't find anything about
maglocks; I suppose I missed something).

Stephan
Message no. 18
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Re: Too easy to open maglocks!!!
Date: Tue, 27 Sep 1994 09:52:20 EDT
----------------------[Reply - Original Message]----------------------

Sent by:Marc A Renouf <jormung@*****.UMICH.EDU>
On Mon, 26 Sep 1994, Gian-Paolo Musumeci wrote:

> One of my chars bought a Maglock Passkey rt. 10.

Not starting out, I hope?! WOW! (I just looked at the equipment
list.) That's like, availability 20/10 days, cost 1,000,000 nuyen,
street index of 3.00 Damn, I hope it was worth it.

Marc

=====================================================================
I's 100,000 nuyen

Stephan
Message no. 19
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Re: Too easy to open maglocks!!!
Date: Tue, 27 Sep 1994 11:16:08 EDT
----------------------[Reply - Original Message]----------------------

Sent by:Egil Geir Brautaset <egilbra@***.UNIT.NO>
Isn't it possible to build in a Maglock passkey in a cyberarm?

-- Egil <egilbra@***.unit.no>

=====================================================================
I don't know if you can put a cyberarm on a maglock. But I suppose
you could put a single shot pistol in it with explosive charge.
Just put a maglock combined with retinal scan and that explosive
bullet in it. Make it rating 12. I think it would be deadly!
[evil grin]

Stephan
Message no. 20
From: Erik S Jameson <esj@***.UUG.ARIZONA.EDU>
Subject: Re: Too easy to open maglocks!!! (fwd)
Date: Tue, 27 Sep 1994 12:21:08 -0700
On Mon, 26 Sep 1994, Stephane Lafrance wrote:

> ----------------------[Reply - Original Message]----------------------
>
> Sent by:Paolo Marcucci <marcucci@***.TS.ASTRO.IT>
> >
> > I got a problem with maglocks, they're too easy to bypass!
> >
> > The problem are Maglock passkeys. Can they open all maglocks
> > everywhere? I mean, I just have to carry one key and go into
> > Aztec or MCT and it will work ????
> >
> > Too FRAGGING easy!
> >
> > Can someone help me?
> >
> > Stephan
> >
>
> EASY? EASY?! I almost died trying to open those fraggin' locks....
> What's the rating of your passkey? Remember that they are illegal...
> Look at the cost, the street index...
>
> Put maglocks of rating 10 or higher. Or double locks that are to be
> unlocked at the same time (they require TWO passkey :)
>
> Bye, Paolo
> =====================================================================
> I don't have my SRII book with me, but I don't remember seeing rating
> for passkeys (at least not in SRI). Is there any rating in SRII?
>
> Thanks
>
> Stephan
>
I think everyone her is missing the point. The maglock passkey will only
open maglocks(duh) and not stuff like keypads, retinal or thumb scanners
or good old fashioned locks. For more info, read the Neo-Anarchists
Guide to Real Life.
-the Whistler
Message no. 21
From: Erik S Jameson <esj@***.UUG.ARIZONA.EDU>
Subject: Re: Too easy to open maglocks!!!
Date: Tue, 27 Sep 1994 12:34:08 -0700
On Tue, 27 Sep 1994, Egil Geir Brautaset wrote:

> Isn't it possible to build in a Maglock passkey in a cyberarm?
>
> -- Egil <egilbra@***.unit.no>
>
Sure, why not? If you can install weaponry of various stripes, and all
sorts of other goodies, I think you can prolly install a passkey into a
cyberarm. The problem is, how are you going to get by the thumbprint
scanners, the retinal scanners, the code pads, or a good old fashioned lock?

-the Whistler

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