From: | Fastjack <uc298@*****.UNICAN.ES> |
---|---|
Subject: | unarmed combat rules |
Date: | Wed, 23 Oct 1996 12:37:05 +0100 |
discussion list i was(uh...i cant remember the name...:-) ) i have many
problems with a failed mail,they fulled my mail with tons of "you are
stupid"etc(well,you can imagine)...
But this is the question (is very hard to me write it in english,but ill
try):
I have the second edition of shadowrun (the first publicated in
spanish),and of course the "old rules"as dodge dissapears.But after look
many web pages,i found tons of rules about martial arts,and i dont know
what is a counterattack,dodge...I find that rules useless,because the
best action is always an opposed roll to attack (why i need to avoid an
attack when i can avoid it and hit my opponent?).
Also according to the rules,in an unarmed combat you only have one
action,and this is wrong!.because so a pedestrian can defeat a
mega-ultra-samurai with lot of cyber.So in my games we do this:
Smurai 1:initiative 26
Samurai 2:initiative:13
Well,the first samurai has 3 actions,and the second has 2 actions.The 2
actions are resolved as an opposed test(because i dont want to dodge,i
want to dodge and hit).And the first samurai has another action,so he can
attack,and the second samurai only can resist with the CONP+any combat
pool he has yet.
Anybody understand my question??*SMILES*
I cant fit all the rules for martial arts in my games,im lost with that
problem since i started to play shadowrun...since 1992(i have all the
books traducted to spanish,and tons of supplements in english)...anybody
could help me??(assuming somebody understand my question:-) )