From: | "J. Keith Henry" <Ereskanti@***.COM> |
---|---|
Subject: | Understanding is Rule #1 (Re: All That Karma) |
Date: | Fri, 6 Feb 1998 18:03:01 EST |
writes:
> Sure. When I play I usually write a char that has this attitude, but I see
> it as a flaw. E.g. in the Aztlan PBeM Keith GMs, his char (Binder),
> teleports Barbie, Charon and himself out of a bar. What Keith doesn't know
> <epg> is that i did a willpower roll. I got one success, very close one,
> actually. If the roll had failed, Charon would have emptied the whole clip
> of his Glock into the mage. Not that it would have been a problem to Binder
> (I'm sure he's got as much magical security as Harley).
> The point is that this problem with normal society is not something that
> will make you very old. One day, the char loses control and someone's there
> who ends his career permanently.
> Live fast, die young. That counts double for runners.
> (Especially for newbies....)
>
A suggestion, don't judge so quickly a collection of ideas. Tobias, some of
the players in the "main group" (the ones that are inside the pyramid's room)
know that I am capable of pulling what may seem like one thing and is actually
something else veyr often and very effectively. I learned, with another
character (Shivowtnoeh, my first SR one), that belief can define one's reality
IF that person doesn't know what they are seeing in the first place.
As for Binder having as much magical defenses as Harley, that I doubt. Harley
can survive being directly mauled by a gaggle (multiple of "Horde"
;)...Binder can't...
-K