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Message no. 1
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Vampire and cyberware???
Date: Fri, 14 Oct 1994 12:02:38 EDT
Anyone knows? Who would put cyber in a vampire?

I mean, what doctor would be patient enough to cut the vampire
each 3 seconds or so, so he could put the cyber in it? The
problem with the regeneration is not having the cyber in oneself,
it's having the means to put it in!

Stephan
Message no. 2
From: Stainless Steel Rat <ratinox@***.NEU.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 12:04:12 -0400
>>>>> "Stephane" == Stephane Lafrance
<Stephane.Lafrance@***.ULAVAL.CA>
>>>>> writes:

Stephane> Anyone knows? Who would put cyber in a vampire?

A munchkin.

--
Rat <ratinox@***.neu.edu> |If Happy Fun Ball begins to smoke, get away
http://www.ccs.neu.edu/home/ratinox|immediately. Seek shelter and cover head.
PGP Public Key: Ask for one today! |
Message no. 3
From: "Brian E. Angliss" <ANGLISS@******.BITNET>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 13:49:02 -0400
This is the way I did it with my vampire character:

He had some cyber in him before he was vamped, and that stays there without
any difficulty. However, in order to become the "sammy" vamp he is now, he
used his background(MD-cyberware implantation) to develop a drug that
temporarily supresses the regeneration of body tissue. However, I also had
him having to continue taking the drug for a year or so until his body had
gotten used to the cyber. I also limited his regeneration to 1 box per
minute, eliminated his immunity to toxins, and made it so that if he went into
mist form too quickly, all his cyber fell out and he had to go through the
whole thing again. That's why he has mostly bioware, as it doesn't have the
mist form problem(to me, anyway).

Brian
Message no. 4
From: Stephane Lafrance <Stephane.Lafrance@***.ULAVAL.CA>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 15:56:45 EDT
----------------------[Reply - Original Message]----------------------
Sent by:"Brian E. Angliss" <ANGLISS%PSUECL.BITNET@*****.PSU.EDU>
This is the way I did it with my vampire character:
... develop a drug that
temporarily supresses the regeneration of body tissue.
Brian
=====================================================================
That's not too bad for an explanation. I knew that having the cyber
before beeing infected by the virus was the solution. As for the drug,
it must be impossibly secret, because it would be most powerful weapon
against a vampire. That's why I rejected the idea of it. It's too
dangerous for the vampire to create that drug. You know how information
could travel far and fast...

So with that explanation, I'd say that cyber-augmented vampires
are extremely rare, almost unique (not more than 5 or 10 in the world).

Stephan
Message no. 5
From: Ken Webb <hbphy009@****.CSUN.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 13:06:43 +0800
On Fri, 14 Oct 1994, Stephane Lafrance wrote:

> So with that explanation, I'd say that cyber-augmented vampires
> are extremely rare, almost unique (not more than 5 or 10 in the world).
>
> Stephan

I agree, a simpler way to look at it though is that a vampire will seek a
victim (and thus transmit the virus and the PC will become a vampire)
which has a high essence (Power: Essence Drain.) The original vampire
would probably tend to not waste his/her time attacking a street sammie
for probably less than 1 essence.
--
************************************************************************
*Ken Webb | "If you thought that was bad, wait until the*
*<hbphy009@****.csun.edu>| actual mission starts." *
* | --Zand (Leader of the Phantom Phalanx) *
************************************************************************

END OF LINE.
Message no. 6
From: Brian McCallister <mccllstr@*****.BUCKNELL.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 17:36:19 -0400
>for probably less than 1 essence.

Last time I GM'd I encountered this problem in a round about way. I realized
something else though. If you get cybered and you then get embraced
(vampiricized) your max essence is equal to twice what it was before.
Normally, 12. Vamps lose a point a day I believe? Hmm, Sammie w/ .1 essence
is gonna be sucking on a lot of throats to keep afloat day to day. Also,
aren't vamp specially abilities based on how hight heir essence is?

-SKrub
Message no. 7
From: "Life is nothing more than a form of animated death..."
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 22:40:00 GMT
Can you drain less than a full point of essence anyway?
Message no. 8
From: Ken Webb <hbphy009@****.CSUN.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 15:56:27 +0800
> Life is nothing more than a form of animated death... wrote:
> Can you drain less than a full point of essence anyway?

Looking at the SRII rules, pg. 218: No.
I would say no one with less than 1 point of essence can become a vampire.
They can be killed by one though (If one wanted to waste his/her infinite
time...getting nothing in return except boring sadistic satisfaction.)
--
************************************************************************
*Ken Webb | "If you thought that was bad, wait until the*
*<hbphy009@****.csun.edu>| actual mission starts." *
* | --Zand (Leader of the Phantom Phalanx) *
************************************************************************

END OF LINE.
Message no. 9
From: Michael D Ruane <mruane@***.UUG.ARIZONA.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 18:13:49 -0700
Okay, I got a gripe:

Vampires with wired-- maybe not. But what about a quikening of increased
reflexes +3d6 to the evil undead? Would that include the * rule of
additional dice? Hmm.... Too much thinking for a riday afternoon....

Mike aka Spellslinger
Message no. 10
From: Michael D Ruane <mruane@***.UUG.ARIZONA.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 18:28:03 -0700
On Fri, 14 Oct 1994, Life is nothing more than a form of animated death... wrote:

> Can you drain less than a full point of essence anyway?
>

Ever try taking a bite out of alluminum can? Not a very appealing
prospect. besides, at .1 essence, those vamps will be sucking more
lubricant than blood.

Mike aka Spellslinger
Message no. 11
From: King of Pain <mcgowan@*****.BUCKNELL.EDU>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 21:47:05 -0400
On Fri, 14 Oct 1994, Stephane Lafrance wrote:

> Anyone knows? Who would put cyber in a vampire?
>
> I mean, what doctor would be patient enough to cut the vampire
> each 3 seconds or so, so he could put the cyber in it? The
> problem with the regeneration is not having the cyber in oneself,
> it's having the means to put it in!
Actually, i think things like wired reflexes are mainly installed by
nanites. Regeneration rules wouldn't effect the installation of the
reflexes by nanites i think, therefore i wouldn't be too much of a
problem. But, why would a Vampire want to LOSDE the essnence that it
needs so badly just to stay alive?? I mean, every operation that results
in a lowered essence should be terrifying for them. Now bioware, i
suppose that would be a different story:)

RDM
Message no. 12
From: Jeremy Smith <jsmith@*****.ORG>
Subject: Re: Vampire and cyberware???
Date: Fri, 14 Oct 1994 21:14:32 -0500
Vamps and cyberware.
We're getting into Let's-who-see-can-make-the-most-plausible-god-character.

That's all from me.

Jeremy
Message no. 13
From: MILLIKEN DAMION A <u9467882@***.EDU.AU>
Subject: Re: Vampire and cyberware???
Date: Sat, 15 Oct 1994 17:02:19 +1000
Ken writes:

> > Can you drain less than a full point of essence anyway?
>
> Looking at the SRII rules, pg. 218: No.
> I would say no one with less than 1 point of essence can become a vampire.
> They can be killed by one though (If one wanted to waste his/her infinite
> time...getting nothing in return except boring sadistic satisfaction.)

Well, yeah, it seems that people with < 1.0 essense are safe from ever being
essense drained. But as you say, they are still not immune to being killed in
more mundane (or magical if you will) methods.

Mike writes:

> Vampires with wired-- maybe not. But what about a quikening of increased
> reflexes +3d6 to the evil undead? Would that include the * rule of
> additional dice? Hmm.... Too much thinking for a riday afternoon....

No, becasue the rule is not about additional dice as much as it is about the
definition of "natural". If the vampires free extra inititive dice has been
deemed natural enough for it to be cumulative with wired reflexes, then it
is also cumulative with any other initiive dice increases. Hmm, a physical
adept vampire anyone?

Jeremy writes:

> Vamps and cyberware.
> We're getting into Let's-who-see-can-make-the-most-plausible-god-character.

Yeah, and whats wrong with a bit of rampant munchkinism every now and then?
:-)

Besides, any GM who allows a player to have a cybreed vampire for a character
is even more insane than one who allows a regular vampire as a PC. I think
vampire PCs are a little too munchkinous in most peoples hands anyway, let
alone one with chrome.

--
Damion Milliken University of Wollongong e-mail: u9467882@***.edu.au

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B? e+ u@ h* f(+) !r n--(----) !y+

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