From: | David Buehrer <dbuehrer@****.ORG> |
---|---|
Subject: | VCRs, Response Increase and Wired Reflexes |
Date: | Fri, 22 Aug 1997 07:36:15 -0600 |
|
| In a message dated 97-08-22 00:21:16 EDT, you write:
|
| > I don't think so. If a decker with response increase III is decking
| > at the same time as a Sam with Wired III is in combat, the rules
| > state that you run them both simultaneously. Somehow that response
| > increase III is allowing the decker to act as fast as the Sam.
|
| Yuppers, that's how it works. Keep in mind that you only issue commands, and
| the commands you issue are at the speed of thought. Response Increase
| determines how fast the thing that PROCESSES your commands - ie, your deck -
| can actually react to them. Your deck does all of the work, you just tell it
| what to do and hope that it does it fast enough.
So.. why can't you do the same with a processor and a vehicle? You
issue commands to the processor that's driving the vehicle. The
faster the processor, the faster it'll react to your commands, the
more actions you'll have per phase while driving the vehicle.
The real problem isn't with VCRs and Wired Reflexes, it's that
Deckers get initiative dice for free, without having to pay essence
or enhancing their own neural pathways. Both a VCR and Wired
Reflexes install neural enhancers. But somehow a deck with Response
Increase aleviates the need for neural enhancers. That's the
problem. If Deckers were required to install Response Increase
internally (just neural enhancers) then we wouldn't be having this
debate.
-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."