From: | stevet78@*****.com (Steve Thompson) |
---|---|
Subject: | Vehicle Armor v nonAV ammo? |
Date: | Sun, 4 Apr 2004 19:28:04 -0700 (PDT) |
During a recent game, a knowledgable player and I squared off against one another on this
topic. Please help.
"How does Vehicular Armor work against non-AV ammunition?"
We are both drawing from p149 in SR3. But our confusion lies in whether you deduct
vehicle armor off the Power of the attack before comparing to see if it's higher or lower.
For example, a large van with Body 4 and Armor 3 comes around the corner. I have my Ares
Alpha out and fire off a burst. I'm doing 11S with an 8M base. Do you....
a) Reduce 8M by half and lower the Damage Level, making it 4L, then compare that against
3 points of vehicle armor. The base damage is higher, therefore the attack can do damage.
Now you adjust for the burst, making it 7M, rolling the van's Body + Control Pool for a
damage resistance test.
b) Reduce 8M by half and lower the Damage Level, making it 4L, then compare that against
3 points of vehicle armor. The base damage is higher, therefore the attack can do damage.
Now you adjust for the burst, making it 7M, subtract the armor (3 points) to make it a
4M, rolling the van's Body + Control Pool for a damage resistance test.
c) Reduce 8M by half and lower the Damage Level, making it 4L, then subtract the
vehicle's armor off it, making it 1L. Now compare that against the vehicle's armor of 3,
the attack isn't higher, so it does nothing but spark and the van needs no damage
resistance test.
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