From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Vehicle availabilities (was Re: Questions about LAVs and Rigger2 |
Date: | Sat, 12 Sep 1998 11:41:56 +0200 |
> You could make up a Tbird using the rules in Rigger2 (it's not
> easy, but it's doable), but using SR3 (and I believe SR2) you cannot start
> the game with a piece of equipment with a rating better than 6 or an
> availability greater than 8, and a "customized mini-Tbird" would
> definitely have a higher availability than 8.
It struck me that they didn;t tell us how to figure out Availabilities for
vehicles in SR3, even though the values are in there. It looks to me like
Availability TN and time equals the cost divided by 20,000 and rounding up
to the nearest whole number, but this doesn't fit for absolutely all
vehicles, mainly drones.
There may also be a pattern to the Street Index, but looking over it just
now while I'm still only half awake didn't help me find it ;)
--
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