From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Vehicle rules |
Date: | Mon, 7 Aug 1995 11:47:07 +0200 |
>One day I'm going to sit down and write a whole new set of rules for my
>favourite gaming area: Vehicles :-). I hate the abstract "position test"
>thing. Anyway, right now I'm working on Decking, so that'll have to wait!
Forget the decking -- we've got three or more sets of those already! :)
Write vehicle rules instead and email them to me to get 'em published! (more
or less) *grin*
I do think it should be a little less abstract than current rules, but it
should still use all SR stats for vehicles without inventing new ones or
doing away with some of the existing ones (though the latter isn't as bad as
the former).
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
Wicked mental dope
GC3.0: GAT/! dpu s:- !a>? C+(++) U P L E? W(++) N K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G++ e h! !r(--) y? Unofficial Shadowrun
Guru :)