From: | shadowrn@*********.com (Danyel Woods) |
---|---|
Subject: | Vehicles (was Re: Great Dragon) |
Date: | Fri Aug 9 07:15:01 2002 |
have to wonder who's been channeling the 'Yippe-ki-yay Weekend' now playing
here: the three DH movies in order tonight, Saturday and Sunday. Perhaps
TV3 is running a weekend 'Introduction to Shadowrunning' course? <g>
In any case, the discussion of how vehicles are soft targets struck a chord
in my mind, and a couple of fixes occurred to me. Now, I'm thinking out
loud here, so people who still actually play these days will have to
error-check me, but here goes....
1. For the purposes of damage-resistance, all vehicular Body Ratings are
effectively *doubled*. (An easy quick fix, but possibly unbalancing.) The
problems with vehicle armour I'll leave to someone who isn't fatigue-drunk
right now. <g>
2. Customisation option: Improved Body
Achieved by reinforcing structural members, armouring and/or repositioning
flammables storage, control feeds etc.
Possible improvement: Minimum +1; maximum level 1.5x vehicle's base rating
(round down) or +3, whichever is *less*.
(Cost and such I'll leave up to the tech-heads and rules gurus. :-)
Opinions?
Leaving my weird ideas about damage staging for another day,
-> Danyel
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