From: | Asher Rosenberg <ASROSENBERG@******.com> |
---|---|
Subject: | Re: Violence in S/R (was Re: new game) |
Date: | Mon, 07 Oct 1996 21:28:31 -0700 |
> I agree with Gurth on this, the S/R world is a violent and hostile place
> but not one designed outright to kill the PC's. I try to portray the
> paranoia and strongest-shall-survive type of feelings in it. But characters
> with some smarts and instincts that are played well should be able to
> survive at some lengths. I never throw completely overwhelming odds of
> opposition at you (unless you bring it on yourselves). :o)
It seems my previous postings came across as being more critical of the violence in
ShadowRun than I had intended.
My post about the mortality rate in S/R being higher than other games was based on my
experience in those other games. And in most of those other games, it is very difficult
for a character to die unless the GM's pissed off, or the character makes some really
stupid decisions (or really bad rolls.)
I've GM'd 3 differrent system, and have played characters in at least 4 more.
And in most of these games, (it's seemed to me that) the way the rules are written tend
to protect the PC's, more than challenge them.
Shadowrun is, IMO, more challenging than nurturing. Surviving is not impossible, or even
overly difficult. Screw up, however, and you'll get hurt. Keep screwing up and
eventually you'll be dead.
Simple, and realistic. Which is what I like about the game.
<<The above is only my opinion. Which means its probably correct.>>
<<But it may be wrong. Stranger things have happened. >>