From: | Forgotten Horror <phinar@**.CENCOM.NET> |
---|---|
Subject: | Vipers and head shots |
Date: | Mon, 19 Jun 1995 03:04:21 EDT |
> recurring head-shots with said weapon.
Why? Why does this always pop up, especially after the delights of
Smartlink II are introduced? If you read the rules, it clearly states
that a called shot can target a specific area only on a target vehicle
sized or larger. What are these characters shooting at, the Sta-Puft
Marshmallow Man?
(I had this problem once. It ended in a rather disappointed shuffling
of papers and examination of the rules.)
If you *can* make a called head shot, can you imagine what an SMG
would do to a person? That's a serious one shot, one kill campaign.
And I can't imagine you've got too many characters live past their
teen years. When my players were pulling that drek, they almost lost
it on a couple occassions, specifically for that reason. (OK, you take
a 3-round burst to the head. He's got 6 successes, lemme know if you
live for the next burst.)
It makes the game unplayable in a hurry.
<G>
(phinar@******.net)