From: | John D Tarter <shintaro1@****.COM> |
---|---|
Subject: | Vision Quest /spec. Astral Quest |
Date: | Wed, 15 Jan 1997 20:25:37 EST |
>totem from birth. The hard part is discovering that part of your
>nature, or perhaps it is better to say hard for the totem to be
>revealed to you. In many native cultures there are vision quests. Say
>for example in a run we have a budding young shaman who is waiting for
>his/her totem to be revealed to them; Would you do that through an
>astral quest during game play or in some other way. I'm very
>interested in incorporating this in a future run. Suggestions,
>comments, or past experience welcome
My GM<G> already commented on this post. I would like to get input from
other members of the list. I think that vision quests could prove to be
helpful plot devices in an adventure. I will be running the two published
NAN adventures later this year, and I would like to incorporate the
tradition of the vision quests into them. Most of you would say to do an
Astral quest but I want to make the vision quest different. With respect
for present tribal rituals and ceremonies,(I'm a tribal member) I would
like to capture more Native American spirituality in this specialized
version of an astral quest. Thank you for taking the time to read this
post. I would love suggestions ideas and other input on how to make this
work.
~Shintaro
Cold hearted orb that rules the night,
blinds the colors from our sight,
red is gray and yellow is white,
but you decide which is right shintaro1@****.com
and which is an illusion. http://members.aol.com/jhndvd865/