From: | HeyBkoff@***.com HeyBkoff@***.com |
---|---|
Subject: | VR2.0/SR3 Question |
Date: | Sat, 5 Jun 1999 17:55:01 EDT |
get lost when they update rules.
In VR2.0, you have Computer Theory Skill to determine
programming success, time, etc... This skill does not exist in
the new rulebook.
In Magic in the shadows they created a new skill called "Spell
Design" to replace "Magical Theory", which also is not present
in the new rules. However, in various areas the make reference
to using Background Skills as default-catch-alls for design,
knowledge, etc... I am trying to decide what I should replace
Computer Theory and other theory sills with for 3rd edition. It
seems the best answer would be to keep the names, and functions
as Academic Knowledge Skills. However, with FASA eliminating
Magical Theory by replacing it with Spell Design, I can't decide.
I would appreciate reading other informed opinions on this
subject.
Brad