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Message no. 1
From: danturek@*******.com (Dan Turek)
Subject: Wanted: Deckers
Date: Sun, 08 Sep 2002 23:06:14 -0400
So my group will lose its decker soon since he is whipped.
Since no PCs want one, they will be trying to hire an NPC decker.
I was hoping people could post their deckers, or mail me offlist.

To start, here is the one I run in someone else's campaign (I refuse to let
the campaign's mix due to timeline problems)

B,Q,S: 2 I,W,C: 6
Edge: Photographic Memory
Flaw: Mystery Cyberware
Skills:
Acting, Disguise, Negotiations, Athletics(Swim, Skateboard, Dance)
Computer 6
Et(Corp), Et(Matrix) 7
Computer(B/R) 5
Knowledge Skills:
Japanese 6, English 3
Dirty Jokes, Computer Theory 6
Mnenomic Devices, Renraku Arcologies 4
Actors/Stars, Classical Music 3
Theatre, Writing (Plays/Poetry) 2
Cyberware:
Skillwires 4, 144Mp Used
Headware Memory 120Mp
Datajack
Chipjack

Cybereye, replacement, synthetic
can change color, has some saved still shots (inluding "The Scream")
and can do moving marquis style writing

lowlite, thermographic, flare compensator, electronic mag 3,
microscopic, retinal duplicator 6

Cyberears, replacement, synthetic
external ear connected by maglock and linked (.2 essence additional)
dampener, amplifier, soundfilter 5, recorder

Voice Modulator
Incr Volume, Secondary Pattern 6, Tonal shift,

Mystery Cyberware

Total Essence (Remaining) 2.30 Cyber cost 656,400 nY
Deck is standard MPCP 9 with most software 6, though there are no attack
utilities

Other important equipment: Fingerprint maker 6

Contacts: Data broker (buddy), Street Doc, Matrix Gang

Background: Adopted at birth by a Megacorp to see if training undeveloped
children to the Matrix would make them better deckers. This was in 2030 with
3rd Gen cyberdecks and the children were plugged in only 12 hours a day and
had weekends off. At age 12 the study was abandoned, the general belief that
they were not conditioned socially as much as they might otherwise if they
had leisure activities to love the company.

Being good deckers and used to arcology life, the group was trained to be
infiltrators - other operatives would insert them after they underwent
surgery to replace low level workers. From inside the other company they
would hack, and get whatever was needed.

Of course, after years of this training (7, in 2049) it was fairly easy to
disguise again after being inserted and break away, having seen several
megacorporations and seeing how all were sadly similar. Several contacts had
been made previously (entirely in the Matrix) and Mr. E (as he is often
called) joined in with a gang that makes IDs.

Of course, outside of the arcologies, he is mostly at the whim and mercy of
others. While extremely paranoid, he also latches onto people as a link in
the world.

Immediate goal: To get 150,000 nY for a celllar scanner 6, as the group
cannot make an ID above rating 6 without one, or its equivalent in medical
data.

Personality: Quiet, paranoid, and fiercely loyal to his contacts and all
deckers, even the opposition. Views the world with a childlike view (in that
deckers mostly play games with large amounts of money/data). Personality is
otherwise unstable, as he tries to experiment with other identities - as he
develops he gains a LOT of skills at level 1. Won't leave people alone until
they express an interest in him, in which case paranoia takes over and he
disappears. Has NO interest in meeting his gang in the flesh and can only
identify them in the Matrix. Also was raised Japanacorp and tries to hide
it, though not very well.

Reason to join/assist a group: If his broker said they were people he could
work with he would believe it. If a gang member asked for him to take over a
project "for a while" while the member laid low. If it paid a lot and he
believed he could do the whole run in disguise and never see the people
again.

So please, post/email me Your deckers, as I have a lot to do lately and
could use the help when they start placing want ads :)



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Message no. 2
From: loneeagle2061@*******.com (Lone Eagle)
Subject: Wanted: Deckers
Date: Mon, 09 Sep 2002 14:01:51 +0000
>From: "Dan Turek" <danturek@*******.com>
>So my group will lose its decker soon since he is whipped.
>Since no PCs want one, they will be trying to hire an NPC decker.
>I was hoping people could post their deckers, or mail me offlist.

Be warned, these two are both 100+ Karma characters, they're expensive and
seriously professional and both tend to be quite busy. If you plan to use
them I'd suggest they gap fill, they won't join the team except as outside
contractors but they could fill gaps at a bigger and bigger cost until one
of the remaining team members picks up his own deck. Both of them work the
'trix alone, no support and no hitchers.

Stranger

Jack of all Trades

Matrix Reaction: 4D6 + 13

Computer:6

Information Brokering: 7 + 1 (Mnemonic Enhancer)

Hacking Pool: 5

Task pool: 1

Detection Factor: 10 (4 Hacking pool to boost)

Deck:
Renraku Kraftwerk-8, Bod: 4, Sensor: 6, Masking: 10*, Evasion: 4.
Added Gubbins: Cellular Link, MPCP Expander (development toward an MPCP 10,
incomplete, allows Persona Programs to be raised as if MPCP was 10 but does
not provide additional points.)

Programs
Sleaze 6
Spoof 5
Validate 5
Shield 4
No others above 3

Stranger if hired as a decker will only show up in the ‘trix, the important
gubbins are listed, listing everything would take to damn long and reveal
too much. Plus you wouldn’t really want him along in the flesh, Drones, a
helicopter, a long gun and an SPAS-22 tend to make him one of the most
annoying gits in combat situations; likewise his physical intrusion skills
and equipment make him the gap filler in every situation except magical
ones. As an Information broker however he rivals one of his fixers, the fact
that he’s a decker as well mean he tends to know quite a bit, couple that
with his contact list (32 at last count) and he is capable of getting almost
anything you might need. Uses a Voice Mask (rating 10) as a matter of
course.
It should also be noted that he spoofs he T/D stamps and thoroughly cleans
up his logs wherever he can (which with his detection factor is most
places.)


Blackout

Combat Decker (He really doesn’t like the combat side though.)

Matrix Reaction: 4D6 + 13

Computer (Decking) (Programming): 6 (8) (8)

Hacking Pool: 5

Deck:
Fuchi Industries Cyber-8, Bod: 4, Sensor: 4, Masking: 10*, Evasion: 6.
Added Gubbins: MPCP Expander (development toward an MPCP 10, incomplete,
allows Persona Programs to be raised as if MPCP was 10 but does not provide
additional points.), Reality Filter.

Programs
All the useful ones from SR3 at 5-6,
Evaluate 1
Attack Light 6
Attack Moderate 4
Attack Deadly 2

Blackout started out because it looked cool on the trid, he’s pro-ed up a
chunk since then and prefers to attend meets in disguise via a laptop with a
camera built in. Although he started out as a pure decker his cyberware and
skills got him a lot of combat decker runs, having created a bit of a
bloodbath on one run he started to step back from that role, his decking
skills allow him to do so without missing vast amounts of work. He has
acquired an executive position at the Aztechnology Pyramid also so ‘trix
only runs are now his theatre of operations, if he needs a combat decker he
calls Stranger.
When dealing with Johnsons, people he doesn’t know..etc. he sets his voice
modulation to a flat neutral tone and plays the cold sonabitch.
It should also be noted that Blackout is a seriously lucky git in the trix,
I’ve set him TNs of 15-20 requiring 3 successes before and seen him roll 7
dice 5 of which have turned up 6’s, then four of those have come up sixes,
the highest he’s rolled yet (I didn’t set the TN this high we just had to
see how high he could get) was a 75. No, I’m not kidding, TN 75 succeeded
with 7 dice and no Karma spent.
His deck is a cheap Korean knock-off of a Renraku Kraftwerk-8 most of the
dodgy parts have been blown out and replaced however meaning that it's
basically cost him about what a the real thing would have anyway.

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Message no. 3
From: korishinzo@*******.com (Ice Heart)
Subject: Wanted: Deckers
Date: Mon, 09 Sep 2002 19:26:44 +0000
>From: Dan Turek

>So my group will lose its decker soon since he is whipped.
>Since no PCs want one, they will be trying to hire an NPC decker.
>I was hoping people could post their deckers, or mail me offlist.

Here are the vitals on two of my own NPC decker creations.

Decker #1

Matrix ID: Cyberdjinn
Icon: a four-armed chromed humanoid, with neon blue eyes and a neon blue
whirlwind in place of legs, utilities manifest as "djinni powers"

Real Name: Assid ibn Falaad
Appearance: an unassuming, slender orc of Arabic decent, on the short side
as orcs go (so he's the size of an average human). Dark, slightly myopic
eyes hidden behind (last year's) trendy corrective eyewear. Thick black
hair.

Assid is a retiring, gentle father of four. His wife works at a Stuffer
Shack near their small apartment. His oldest is 14, a boy, currently
cooling his heals in district lockup on a Possession, Transport and Intent
charge with an unliscened firearm. His second is a pretty 11 year old girl,
who is showing signs of some preternatural athletic ability. His third is
also a girl, 4, with an interest in disassembling things. The youngest by
is just over a year old. Assid and his wife are getting on in years, both
in their thirties. Assid was a software engineer for a sizable corporation,
until the corp was aquired by a larger conglomerate. His large family
created a conflict with 14 hour workdays, so he was laid off. He tried to
find work elsewhere, but found himself blacklisted. Desperate, he turned to
writing utilities that could combat the IC he once wrote. Soon, he had a
sizable "cash" income, a steady flow of certified cred. He and his wife
agreed that they might draw unwelcome attention if they upgraded their
lifestyle. They continue to live on her income, and buy the occasional nice
thing out of his. Much of his funds are cycled back into a little project
called Ded Zone. A few deckers in the Seattle area have set up a legal host
that is fast becoming the place for Matrix gaming. Want to try the latest
multi-user shooter or strategy sim on your cyberterm? Ded Zone has the
latest and fastest servers for every game on the market, new and old. What
vew know outside the shadow community, is that Ded Zone also runs the
largest Matrix combat simulation on the Pacific Rim. Want to test your
skills against last year's Mark IX Cascading Black party favor from MCT,
reverse engineered by the best? At no risk and only a small fee? Log in to
this week's Game of the Week, and find the hidden trapdoor. If you can't
sleeze in, you don't belong. Cyberdinn is a coder first, decker second. He
prefers to go in soft, invisible, and traceless. He knows most of the
tricks people are putting into their IC, but that does not mean he wants to
fight it. He prefers stealth. He won't do overwatch on a run, but he will
do datasearches into less-than-public hosts. His prices are decent, and his
insists on certified cred, transfered through his fixer, a rather cold,
professional slitch calling herself Lady Asp. Can usually be found on the
third floor of Crusher 459. Yea, she's Japanese. Yea, she's an elf. Yea,
that's an induction datajack just behind her left temple. Chummer, she
likes monowhips. Just pay her and lets go.

Cyberdjinn has a decent mid-level deck (for your campaign level), and is
loaded heavy on the stealth side. He runs almost no combat ustils at all.
He often has some nice custom IC-pick progs he's testing. A chunk of his
active memory is used up by Nanny, a small smart-frame monitoring a pair of
slave ports on his deck. One controls an audio/video pickup in the baby's
room over the crib. The other controls an small hover-mobile, music box,
and bottle-on-a-crane. The Nanny listens for the baby crying and tries to
sooth it with milk, noise, and the mobile until dad can jack out to check on
junior.

Skills-wise, he's a drek hot theorist and programmer, but only a mediocre
decker. He has picked up some solid capabilities at accounting and business
administration lately as well.

Headware should be two good datajacks and a decent encephalon, at least.

Contacts: Lady Asp, the other Ded Zone deckers, the lawyer who handles Ded
Zone's legal wrangles, and recently, the local gang boss, who is feeling
rather grateful that a certain 14 year old decided to play mum with the Star
about where he got the Walther, and who taught him to menace would-be
muggers with it.

Decker #2

Matrix ID: Genova
Icon: a sexless silver humanoid with a gleaming chrome surfboard...unknown
to most, based on the Silver Surfer comic from last century

Real Name: Sarah Worthington
Appearance: a moderately attactive woman, Anglo ancestry, long dirty blond
hair and brown eyes. She short, but has a very athletic build. She has an
endearing shy little smile that makes her usually plain features light up
strikingly.

Sarah is a second year journalism student living in the CAS sector of
Denver. Her parents kicked off over in merry old England at a rather
untimely period of Sarah's life, and left her with a nice trust fund. Her
uncle is a grumpy old retired lawyer of decent pedigree, who doles out her
inheritance grudgingly. So she learned to use the computer at her boarding
school really well. Got one of the pimple-faced boys from the tech school
to make some alterations to the telecom in her room. Waltzed in the back
door of her trust fund and rerouted most of the funds to other accounts. In
the process she discovered some rather shifty business among her families
doing's. She hatched her Genova ident and began putting pressure on her
uncle anonymously. First he tried to offer a payoff, and sought to use
Sarah's trust fund. No luck, as the fund was mysteriously empty of all but
a few thousand nuyen. Things got edgy for a while, with Genova threatening
to go to the newstrids. Finally, they reached a compromise, and Worthington
Waste Management became quite ecologically conscious overnight. Genova was
satisfied, but Sarah was not. The clandestine power of being an unknown and
unseen force for change was intoxicating. The idealistic youth needed to be
out from under her uncle if she was to really test her new power, however.
She applied to, and was accepted at a nice university in Denver. She
enrolled in journalistic studies, but is rather drifting along at the bare
minimum performance to stay in school. A fourth-year sophomore, she spends
a lot of her time working at a 24-hour soycaf shop and cyber-cafe. She
spends most of her paycheck on the excellent bandwidth connection the shop
provides, and uses it to scope out clients. They come in for coffee, as per
Genova's instructions, and she can size them up. If everything is according
to plan, they can leave the cred in the washroom. She usually delivers dirt
on corrupt execs, policlubbers, and the like. She is not interested in
getting some crime boss after her. She won't touch any of the big corps
either. Her trust fund has bought all the nice toys, and she will happily
run overwatch for teams whose runs she agrees with. Such teams need to be
careful, however. If they take a run that she does not agree with, she is
not above selling that info to someone who can do something about it. She
is an idealist on a number of issues, notably ecological and equal rights
conflicts.

Genova is a bit of a loner, doing her own datafencing and working directly
with clients. She is young, and still in the shadows to make a difference
rather than a profit. She has never needed money, but her fees are
calculated to make certain her clients take her seriously. She is very
smart, and a little amoral, in that she has few loylties to anything but her
ideals. She will betray a former employer who later acts in a fashion
contrary to her ideals. She is subtle enough that this is not common
knowledge...yet.

Give her a really nice deck...a really nice deck. Mom and Pop were loaded.
Give her good cyber too. Subtle implants, well hidden, delta grade. She is
a rich idealist with a journalistic mind. She sees skeletons in every
closet, and is adept an finding buyers for those skeletons. She is very
athletic, but she is NOT a combatant. She has never been in a fight, and
would not know how to cope. Her fencing classes, rollerblading, and field
hocky are not adequate to prepare her for being shot at. If you have seen
the movie "Assassins" with Stalone and Banderas, think of Julianne Moore's
character.

Contacts: a number of reporters who have made it big off her info, a handful
of runners around the world for whom she has worked, higher ups in various
Policlubs she supports such as MOM, ORC, Terra First, and the like, and her
wanna-be boyfriend, a former military sniper turned small time shadowrunner
who took up decking to impress her (it hasn't worked yet)...he is a high
level contact who would go through hell and high body counts for her...she
is, of course, not even really comfortable with him knowing she is Genova
(but spirits help the idiot who messes with Sarah)

These two have seen more than one appearance in my games over the years, and
are well developed personalities. I have left out stats and specific gear
for a reason. Both should be better than any of the PCs in their chosen
profession, but they are NOT shadowrunners, or even shadowrunner calibre.
Adjust them to the power level of your game. If 3 is a high skill level,
than Cyberdjinn should not be sporting an 8 in anything...a 6 will do.
Their decks, likewise, need to be customized to the power level of the game
you use them in. Genova has had everything from a Fushi Cyber-7, all the
way to nocva-hot ice-picks that would make the boys over at Fairlight cry,
curl up in a fetal position, and then take up programming TI-85s for a
living. It all depends on the game she is used in.

Korishinzo
--PhD in NPC creation ;)

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Message no. 4
From: ValeuJ@*************.navy.mil (Valeu John EMFA)
Subject: Wanted: Deckers
Date: Mon, 9 Sep 2002 12:23:01 -0800
>From: Dan Turek

>So my group will lose its decker soon since he is whipped.
>Since no PCs want one, they will be trying to hire an NPC decker.
>I was hoping people could post their deckers, or mail me offlist.

Ok, since every else is jumping in on the band wagon:

Matrix ID: TimeKeeper
Icon: The most striking feature is his Wings. Looking like an angel
wearing battle armor (no helmet) and carring a staff, TimeKeeper thinks of
himself
as the Angel of Time. The staff is his combat programing, producing a green
blade
when trying crash hardware and a red blade when trying to kill (black
hammer).

An Otaku from Orkland, came to Seattle during the Arc shutdown to help
Overwatch.
A combat Otaku (as opposed to a Combat Decker), he has learned many ways to
handle
himself both in and out of the Matrix.

Reaction: 6 +4D6 (both in and out matrix)

Skills:
Pistols: 3
Pistol Ammo B/R: 2
Jujitsu: 4
Ettiquette (Matrix): 4 (6)
Computer (Programming): 10 (14)
Computer B/R: 9
Electonics B/R: 8
Bike: 5
Staff/Pole-Arm: 3

Turn-Table Mixing: 4
(Yes, this is an active skill)

Hacking Pool: 4
Task Pool: 2


Cyber-:
Datajack (w/ Asist Converter)
Encephalon (Lv 2 - Alpha)
Boosted Reflexes (Lv 2)
Synaptic Accelerator (Lv 2)


6 Submersions:
Info Sortilage
Neurofilter
Deamon Summoning
Improved Hardening
Improved Evasion
Improved Reaction

GM Notes:
TImeKeeper may seem a little over powering at first but he's just reached 21
and has started to Fade.
Luckly he's already taken this into effect and has worked on his skills. I
didn't list his "programs"
becasue it's easier to play up and use the "mysterious powers of the Otaku"
as an angle on the players.
And yes, he is a DJ in his off-time.


EMFN John Valeu
-AKA- TimeKeeper
Message no. 5
From: christian@********.org (Christian Casavant)
Subject: Wanted: Deckers
Date: Mon, 09 Sep 2002 22:30:11 +0100
My favourite NPC decker is:

Alias: Alan Turing
Matrix Handle: Pascii
Persona: Prefers a large lumbering EDVAC, with shuriken-like punch
cards as offensive utility. However, when stealth and subtlety are
required he sometimes uses a Commodore 64 or Apple IIe personas with
51/4 floppies as shurikens.

Profile: Pascii is an average, middleclass, only child of two wageslave
coders for a now defunct software house, once popular for it's office
suites and operating systems. As such, he has been around computers
since before he could walk and his parents still claim his first words
were scuzzy two fast wide. He broke onto the hacking scene at the age
of 13 as an ant-bot-kiddie, a popular junvenile brute force method of
overloading Access IC by sending trillions of request bots to almost
litterally bringing it to its knees. His first run was against his
school's computer, causing the school cafeteria to serve spicy "I Can't
Believe It's Not Beef" (TM) Wellington pizza for the next 2 weeks.

At 16, he has now dropped out of school, and his diet consists of
spirulina chips, and chocolate flavoured Turbo Boost, the only health
beverage to proudly boast it has absolutely no natural ingredients
whatsoever...including the water. He is hardly ever awake during
daylight, but is remarkably proficient in the programming of bots, which
conduct all manner of enquiries during the working hours. He is also
expert at the programming of first person simsense martial arts games.
When he turns his mind to it, he particularly enjoys making short work
of Access constructs.

His parents give him a new datajack every year, and he had 300MP of
headmem illegally implanted without his parents knowledge. He's got
enough money saved up for something juicy, like boosted reflexes or an
encephelon enhancer, but his parents would kill him.

Watch this space, he has a prominent future ahead of him.

Atts:
B: 3
Q: 4
S: 3
C: 3
I: 6
W: 5

Skills:
Pistol (Pellet) 2/4
Computer (Programming) 6(8)
Computer B/R 6
Electronics B/R 5
Etiqutte (Matrix) 4(6)

Cryptography: 6
Math: 4
Physics: 3
First Person simsnse strategies 6
Matrix Gangs: 3
Wireless Nodes: 4
Matrix Architecture 5
Logo: 6 (Yeah, he can make that turtle breakdance.)

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