From: | danturek@*******.com (Dan Turek) |
---|---|
Subject: | Wanted: Deckers |
Date: | Sun, 08 Sep 2002 23:06:14 -0400 |
Since no PCs want one, they will be trying to hire an NPC decker.
I was hoping people could post their deckers, or mail me offlist.
To start, here is the one I run in someone else's campaign (I refuse to let
the campaign's mix due to timeline problems)
B,Q,S: 2 I,W,C: 6
Edge: Photographic Memory
Flaw: Mystery Cyberware
Skills:
Acting, Disguise, Negotiations, Athletics(Swim, Skateboard, Dance)
Computer 6
Et(Corp), Et(Matrix) 7
Computer(B/R) 5
Knowledge Skills:
Japanese 6, English 3
Dirty Jokes, Computer Theory 6
Mnenomic Devices, Renraku Arcologies 4
Actors/Stars, Classical Music 3
Theatre, Writing (Plays/Poetry) 2
Cyberware:
Skillwires 4, 144Mp Used
Headware Memory 120Mp
Datajack
Chipjack
Cybereye, replacement, synthetic
can change color, has some saved still shots (inluding "The Scream")
and can do moving marquis style writing
lowlite, thermographic, flare compensator, electronic mag 3,
microscopic, retinal duplicator 6
Cyberears, replacement, synthetic
external ear connected by maglock and linked (.2 essence additional)
dampener, amplifier, soundfilter 5, recorder
Voice Modulator
Incr Volume, Secondary Pattern 6, Tonal shift,
Mystery Cyberware
Total Essence (Remaining) 2.30 Cyber cost 656,400 nY
Deck is standard MPCP 9 with most software 6, though there are no attack
utilities
Other important equipment: Fingerprint maker 6
Contacts: Data broker (buddy), Street Doc, Matrix Gang
Background: Adopted at birth by a Megacorp to see if training undeveloped
children to the Matrix would make them better deckers. This was in 2030 with
3rd Gen cyberdecks and the children were plugged in only 12 hours a day and
had weekends off. At age 12 the study was abandoned, the general belief that
they were not conditioned socially as much as they might otherwise if they
had leisure activities to love the company.
Being good deckers and used to arcology life, the group was trained to be
infiltrators - other operatives would insert them after they underwent
surgery to replace low level workers. From inside the other company they
would hack, and get whatever was needed.
Of course, after years of this training (7, in 2049) it was fairly easy to
disguise again after being inserted and break away, having seen several
megacorporations and seeing how all were sadly similar. Several contacts had
been made previously (entirely in the Matrix) and Mr. E (as he is often
called) joined in with a gang that makes IDs.
Of course, outside of the arcologies, he is mostly at the whim and mercy of
others. While extremely paranoid, he also latches onto people as a link in
the world.
Immediate goal: To get 150,000 nY for a celllar scanner 6, as the group
cannot make an ID above rating 6 without one, or its equivalent in medical
data.
Personality: Quiet, paranoid, and fiercely loyal to his contacts and all
deckers, even the opposition. Views the world with a childlike view (in that
deckers mostly play games with large amounts of money/data). Personality is
otherwise unstable, as he tries to experiment with other identities - as he
develops he gains a LOT of skills at level 1. Won't leave people alone until
they express an interest in him, in which case paranoia takes over and he
disappears. Has NO interest in meeting his gang in the flesh and can only
identify them in the Matrix. Also was raised Japanacorp and tries to hide
it, though not very well.
Reason to join/assist a group: If his broker said they were people he could
work with he would believe it. If a gang member asked for him to take over a
project "for a while" while the member laid low. If it paid a lot and he
believed he could do the whole run in disguise and never see the people
again.
So please, post/email me Your deckers, as I have a lot to do lately and
could use the help when they start placing want ads :)
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