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Message no. 1
From: Number_10_Ox@**********.com (Number Ten)
Subject: Wards & Quickening
Date: Sat, 7 Dec 2002 14:07:36 -0800 (PST)
I'm a little confused about the effect Wards and Quickened spells have on
each other.

Let's say Mike the mage has a Quickened Force 3 spell on him, and tries to
walk through a Force 5 Ward.

The spell is an astral object. The ward is an astral barrier, so to get the
spell through the ward requires astral combat (SR3 pg 174). Problem is,
astral objects only fight in astral combat if they're attacked (SR3 pg
176).

OK. Let's say attempting to force the spell through the ward counts as an
attack. (Yes, I know, Grimoire 2 or Awakenings had a section on "Forcing a
spell through a barrier", but I'm trying to work with SR3/MitS here.) So
the Ward and the Spell engage each other in astral combat. So far so good.

Permanent wards have a Karma pool for astral combat, so do foci. Do
Quickened spells? If so, how do you calculate it?

Let's say the ward wins, and the spell is suppressed. Does the ward then
automatically attempt to destroy it? Or is suppressing the spell enough to
let it pass through the ward?

>From a game-balance perspective, suppressing the spell does almost nothing:
in one Combat Turn, it's back to normal. However, automatically destroying
the spell or focus seems excessively harsh: let's see, I just spent a
million nuyen and 8 Karma to buy and bond a Force 2 katana weapon focus,
and
just walking through a Force 6 ward that costs -nothing- to set up in
either money or karma can blow it away?

Thanks in advance,

-Elliot

====number_10_ox@**********.com

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Message no. 2
From: dam01@***.edu.au (Damion Milliken)
Subject: Wards & Quickening
Date: Sun, 8 Dec 2002 12:00:38 +1100
Number Ten writes:

> OK. Let's say attempting to force the spell through the ward counts as an
> attack. (Yes, I know, Grimoire 2 or Awakenings had a section on "Forcing a
> spell through a barrier", but I'm trying to work with SR3/MitS here.) So
> the Ward and the Spell engage each other in astral combat. So far so good.

Check p 83 of MitS for the SR3 version of forcing astrally active stuff
through wards.

> Permanent wards have a Karma pool for astral combat, so do foci. Do
> Quickened spells? If so, how do you calculate it?

Unless it says so in MitS, I'd say that they do not.

--
Damion Milliken University of Wollongong
Unofficial Shadowrun Guru E-mail: dam01@***.edu.au
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