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Message no. 1
From: K is the Symbol <Ereskanti@***.COM>
Subject: Wartime Details (Re: CAS)
Date: Fri, 10 Jul 1998 16:29:08 EDT
Okay, I snipped everything that has been put out at this point. I did so for
a reason. Mike (my roomie), has got things planned out, if just a bit
extremely. But he doesn't know exactly what is going to happen to whom.

The group here did a barrage of games last winter (real time) against
Winternight, the force from the Threats book. We cut off the head, but didn't
get the body. Now, like a Herculian Hydra, the thing is growing multiple
heads, and is striking out all over the place. Our part is just -one- target
that is so aimed for.

If Mike opts for the "CAS President is a Winternight toy", this is going to
get incredibly ugly. Aztlan in the home games has declared Blood Magic to be
outlawed (but as any Shadowrunner knows, making a law and seeing it completely
worked out are entirely different things). Indeed, any public displays
(including sacrifice) of sentient blood incurs severe punishment from the
Aztlaner Government. It is one of those time that "Corporate
Extraterritoriality" is being used to the letter of the law. But as such,
Blood Magic is kind of like "the last line of defense/offense" that exists.
Aztlan possesses it, but with the diminished of "Dark", they aren't as apt to
use it the way it once was.

The CAS does possess the Stonewall MBT, and indeed, such military technology
does make it's ground forces very impressive. Indeed, the term "dogfight" is
far more flexible than it once was. For instance, we know that Aztlan
possesses the "Lobo" tanks (Aztlan Sourcebook) and the Relampago Railgun
Technology. We have also discovered with the coming of the Cyberpirates
books, exactly what "Naval Category Damage" really is. The smallest of these
guns could, in theory, be placed upon the largest of the tank categories
(MBT?). Such a weapon that is highly mobile and encounterable on land, makes
for things to be very dangerous for anyone caught in the crossfire.

Additionally, in our games (to explains Mike's comments about Thor Strikes
from Above), Aztlan has begun making the leap into the heavens, as they have
been granted the "Sextant of Worlds" from the Draco Foundation (as per
following the predates in the Will, they have performed such). They are using
that toy to gain as much navigational knowledge both Metaplanar and
Astrometric as possible. Big use for it now is the ability to find safe
launch corridors for their satellites and stuff.

Ares is always going to be in the picture, and with Aztlan/Aztechnology going
into things at a full speed ahead program rate, yeah, we can imagine everyone
else will get involved. The tricky thing is, the PPG and Aztlan are
intersected now with the company known as "Universal Omnitech" (which is a
subsidiary of Aztechnology) (what, you didn't have that one figured out??).
And as such, Aztlan might be able to interfere in the form of trade tarrifs
and even stranger agreements.

Shadowrunner/Pirate activity is going to no doubt explode over this whole
affair. The Caribbean treats both Aztlan and the CAS with equal veracity, as
both nations seeks to gain a naval superiority in their waters (so they can
keep an eye on each other especially). Add to that massive rigger-oriented
pilots in the skies in our games, and the activities are immense.

Imagine breaking onto an LTA that is twice the size of an aircraft carrier?
We've got those as well, taking inspiration from the "Bloats" commentary from
the Shadowtech book (found on the Hoosier Hacker House btw). Imagine both
sides using stuff of this nature to motivate troops and supplies. Combine
that with "the Atlanta" (I think we like that name) carrier group and "the
Toltec" carrier group (the Aztlaners), and the fighting will get incredibly
obnoxious.

And with a group like Winternight hiding out in the background, all the runner
possibilities do quite literally explode.

CAS has plenty of weapons, and plenty of friends (the UCAS for instance). I
could imagine the NAN forces and CalFree wanting to desperately stay out of
this one, so they'll go neutral as possible. I don't see anyone going down
readily, and I have no idea how it'll all end.

-K
Message no. 2
From: "M. Sean Martinez" <ElBandit@***.COM>
Subject: Re: Wartime Details (Re: CAS)
Date: Fri, 10 Jul 1998 20:23:13 EDT
In a message dated 7/10/98 4:30:05 PM Eastern Daylight Time, Ereskanti@***.COM
writes:

> The CAS does possess the Stonewall MBT, and indeed, such military technology
> does make it's ground forces very impressive.

Didn't FASA say the Stonewall MBT was just information propoganda and not an
actual vehicle?

-Bandit
Message no. 3
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Wartime Details (Re: CAS)
Date: Fri, 10 Jul 1998 21:39:55 EDT
In a message dated 7/10/98 7:24:10 PM US Eastern Standard Time,
ElBandit@***.COM writes:

> > The CAS does possess the Stonewall MBT, and indeed, such military
> technology
> > does make it's ground forces very impressive.
>
> Didn't FASA say the Stonewall MBT was just information propoganda and not
an
> actual vehicle?
>
Really? Where did this come from guy? I have never heard that one, and it's
never been put someplace where most of the gamers can reach it.

Would be interesting if it was false....

-K
Message no. 4
From: Erik Jameson <erikj@****.COM>
Subject: Re: Wartime Details (Re: CAS)
Date: Mon, 13 Jul 1998 14:02:42 -0400
At 09:39 PM 7/10/98 EDT, you wrote:

>> Didn't FASA say the Stonewall MBT was just information propoganda and not
>an
>> actual vehicle?
>>
>Really? Where did this come from guy? I have never heard that one, and it's
>never been put someplace where most of the gamers can reach it.

I seem to recall that in the Rigger Black Book there was a bit of a
question, in the decker comments, as to the truth of the intel presented.
Most folks took the description of the Stonewall as gospel and disregarded
the contrary decker comments. But since no hard stats have ever been
given, well, it's up to each GM to decide what is truth.

Erik J.

URL almost here...
Message no. 5
From: Geoff Morochnick <bodiam@**********.COM>
Subject: Re: Wartime Details (Re: CAS)
Date: Mon, 13 Jul 1998 16:20:47 -0400
<snip>

> CAS has plenty of weapons, and plenty of friends (the UCAS for instance). I
> could imagine the NAN forces and CalFree wanting to desperately stay out of
> this one, so they'll go neutral as possible. I don't see anyone going down
> readily, and I have no idea how it'll all end.

I think that the NAN would definitely try to stay out of it, neither side has a
grudge against the PCC, who is the only NAN member near the possible action sites.
However, CalFree might try to take advantage of the Atzlaners' distraction and try
to take back San Diego, and push on to Tijauana. CalFree is no friend of Atzlan's,
and if they got organized enough, could make a decent assault southwards. Not only
would it allow CalFree to gain some land and two cities, but it would help unify a
fractured nation, and show that they have a backbone beyond what the Japanese
Imperials give them

> -K



--
Geoff
The life of man: solitary, poor, nasty, brutish, and short.
Thomas Hobbes
bodiam@**********.com
http://www.geocities.com/area51/corridor/8427
Message no. 6
From: Mike Bobroff <Airwasp@***.COM>
Subject: Re: Wartime Details (Re: CAS)
Date: Mon, 13 Jul 1998 22:53:11 EDT
In a message dated 7/13/98 3:24:10 PM US Eastern Standard Time,
bodiam@**********.COM writes:

Geoff wrote this ...

> > CAS has plenty of weapons, and plenty of friends (the UCAS for instance).
> I
> > could imagine the NAN forces and CalFree wanting to desperately stay out
> of
> > this one, so they'll go neutral as possible. I don't see anyone going
> down
> > readily, and I have no idea how it'll all end.
>
> I think that the NAN would definitely try to stay out of it, neither side
> has a
> grudge against the PCC, who is the only NAN member near the possible action
> sites.
> However, CalFree might try to take advantage of the Atzlaners' distraction
> and try
> to take back San Diego, and push on to Tijauana. CalFree is no friend of
> Atzlan's,
> and if they got organized enough, could make a decent assault southwards.
> Not only
> would it allow CalFree to gain some land and two cities, but it would help
> unify a
> fractured nation, and show that they have a backbone beyond what the
> Japanese
> Imperials give them

The NAN will stay out as much as possible ... PCC is going to be sweating
bullets as they share a border with them ...

Sure, Calfree (read Japan) could try and move in on San Diego and some of the
other lands in Aztlan hands, except for a couple of things ... the tidal wave
has given the Phillipines a fighting chance for liberation from Japan, and the
corps have their corp and nations resources into resecuring it again ...

And Japan, IMHO, does not have the military power to stand up to Aztlan ...

And, should an opponent the size and power of Japan come rolling into the fray
... I am of the firm belief that Aztlan would truly let loose with the
scariest magic they can possibly come up ... in addition, Japan would loose
their solar panel array which provides a decent amount of Japan's power for
their nation.

Japan would have far too much to loose in a fight with Aztlan ...

And as for CalFree getting into the mess ... they don't have the economic
power to do just that sort of thing ...

And, as something has happened in the home game, Aztlan / Aztechnology have
both begun to get rep boosts from some of the attitude change they have had in
the game here in the last few months (RT).

-Mike

> > -K
>
>
>
> --
> Geoff
>

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