From: | Court Schuett <schuett@*****.IVCC.EDU> |
---|---|
Subject: | Was something that my players shouldn't see. :) |
Date: | Sat, 3 May 1997 17:06:28 -0500 |
>> This can be used to create an interesting plot (variations on the good
>> twin/bad twin theme.), but PLEASE, for the sake of beating this
>> media-induced craze, DON'T encourage people to think that a clone is the
>> SAME person.
That's not what I meant at all.
See below for what I had in mind.
>
>You could brainwash the clone into thinking he is you.....I'm sure
>some cyberware could be developed to allow you to exert a form of
>control over the sap. In either case, the PLAYERS wouldn't know the
>difference.
>
That's exactly what I had in mind. Say create a clone, then set it up in a
big high profile position where he's just screaming, someone please shoot
me. Cake walk for the runners right? Wrong, the real evil guy set up his
clone, slotted a BTL in him with the personality thing from Underworld
Sourcebook, and let the runners kill him. He could have even hired the
runners himself. Fake his own death kinda thing. Then go back to kill
the runners who might be smart enough to piece small clues together. Of
course, climax in a scene where they are strapped to a table with a high
power laser slowly creepy up the table at them, ready to cut them in half.
I think I'm going to use it in my campaign. :) Sounds like fun,a nd would
really throw a curve at the players who might be getting in a rut.
-=Court
/* Court Schuett, a totally modern boy.
schuett@*****.ivcc.edu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If I was God no one would doubt it
We wouldn't need church to get
The mystery that we once knew
The something we forget
-Too Much Joy
***************************************************************************/