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Mailing List Logs for ShadowRN

Message no. 1
From: Bryan Prince <WALAB@******.HH.VANDERBILT.EDU>
Subject: Weaponry and Gadgets
Date: Fri, 29 Apr 1994 13:48:55 -0600
Here is some gear I thought you might be interested in. Especially those of
you GM's who use outside source material...

These were developed under the SRI rules....

Spidersilk Armor
(According to AP News the U.S.Army is working on this--
BioEngineering-better living thru Chemistry or your tax dollars hard at
work)

Spidersilk Armor is a suit flexible fabric weave armor that can be worn
under clothing or as a jumpsuit.
In the first case it would be Body/4 kg in wt., with a
rating of 4/1. In the second, it is Body/3 kg in wt., with a rating of 7/5.
The suit itself comes with a hood and gloves, along with special boot
covers. This insulates the wearer, so that thermographic detectors have
a +2 to the TN to find the wearer. The external version can be envirosealed
for a small additional charge, but the weight increases to Body/2 kg.
Cost: Body suit= 500=Y=/point of Body covered
Jump suit= 750=Y=/point of Body covered
Enviroseal +2000=Y=

I don't have legality indicies on this but it's availability is limited
(TN=5/6)
These numbers have worked well in our campaigns. Any suggestions?

Phoenix Gyroc Heavy Pistol (aka THUNDERCLAP)
[All Damage codes have the RBB bonuses figured in, where appropiate]

A rocket gun formed on the tri-barrel design.(Imagine a sawed-off shotgun
with 3 barrels in a triangular arrangement)
It is a chemically propelled sabot weapon capable of firing multiple
purpose projectiles. This includes, but is not limited to HEAP, AP,
Incinderary(sp?), Fragmentation and Chemical.

Type DMG Code Cost/clip
---- -------- ---------

Standard 6S3 500 =Y=
HEAP 9S3 (-1 Ball.) 750 =Y=
AP 8S3 (-1 Ball.) 600 =Y=
Fragmentation 10S3 1000 =Y=
Chemical varies varies

Range S M L E
5-24 25-50 51-100 101-500 (in meters)
BAR x2 x1 x1/2 x1/2 (1/4?) (Ballistic Armor Rating)

The BAR reflects the velocity of the round and its penetration ability
at the listed range. The weapon has NO PB range, and has not yet acquired
enough velocity at Short range to be fully effective.

Cost:10,000 =Y=

Legality class (0?) is restricted to security firms and military outfits
Availability is Extremely Limited. TN=8


I would like your feedback on these. Are they realistic or munchkinous?
If munchkinous, can they be fixed? I haven't had much game play with the
gun as yet, so any suggestions are welcome.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ Bryan Prince, aka SHADOWMASTER + "I don't believe in the no-win +
+ WALAB@******.hh.vanderbilt.edu + situation" J.T.Kirk +
+ ---------------------------------+ "Our future lies out there, +
+ This space for rent :) + among the stars" B.Prince +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Message no. 2
From: Gian-Paolo Musumeci <musumeci@***.LIS.UIUC.EDU>
Subject: Re: Weaponry and Gadgets
Date: Fri, 29 Apr 1994 20:22:37 -0500
Sounds sort of interesting.

I personally was fond of my electromagnetic pulse armor, which admittedly had a
1-in-3 chance of doing a deadly wound with 15% chance of nervous system damage.
Message no. 3
From: Nightfox <DJWA@******.UCC.NAU.EDU>
Subject: Re: Weaponry and Gadgets
Date: Sat, 30 Apr 1994 15:30:46 -0700
>Spidersilk Armor is a suit flexible fabric weave armor that can be worn
>under clothing or as a jumpsuit.
> In the first case it would be Body/4 kg in wt., with a
>rating of 4/1. In the second, it is Body/3 kg in wt., with a rating of 7/5.

7/5 ?

No. It wouldn't have the solid surface required to lesson an impact blow that
much. If it did - you wouldn't be able to move in it. At the most a skin armor
like this would stop bullets from punchering the body but would still leave
LARGE bruising and bones would still break. Look at the form fit body armor in
the book - thats what this stuff basically is.



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Daniel Waisley + SCA - March of Ered Sul - Flagstaff AZ
DJWA@******.UCC.NAU.EDU + Nau fencing club.
"Nightfox" + Brotherhood of the Cryptic Demesne -household
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