Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: Manx timburke@*******.com.au
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 19:48:01 +1000
Hi GM's

Just a snap poll on who you tend to use
as bad guys on a regular or semi-regular
basis, be they a specific corp, group, agency,
race or critter.
__________________________________
Manx // timburke@*******.com.au // #950
"It's always funny until someone gets hurt
and then it's just hilarious." - Faith No More
__________________________________
Message no. 2
From: Dennis Steinmeijer dv8@********.nl
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 12:18:43 +0200
Manx wrote in his infinite wisdom:
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp, group, agency,
> race or critter.

I'm fairly new at all this, but up until now I've used a small BTL smuggling
ring, a Toxic Mage, two famous physadept prize fighters, and a Vampire who
was a high level exec at MCT,

Dennis

"Abashed the Devil stood,...and felt how awful Goodness is..."
Message no. 3
From: Ulrich Haupt sandman@****.uni-oldenburg.de
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 12:35:35 +0200
Manx wrote:
>
> Hi GM's
>
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp, group, agency,
> race or critter.

Insect spirits everywhere ...

... and of course your Mr. Johnson

What one of our GM often does is converting computer games
to adventures like Gabriel Knight, Curse of Baphomet and
even some Steven and Jackson page flipping books. So there
are a broad variety of 'bad guys'. Critters are sometimes
foes but almost never the bad guys.

Sandman
Message no. 4
From: Hunter griffinhq@****.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 06:49:09 -0400
On Wed, 21 Jul 1999 19:48:01 +1000 Manx <timburke@*******.com.au> writes:
>Hi GM's
>
Hi, Manx!

>Just a snap poll on who you tend to use
>as bad guys on a regular or semi-regular
>basis, be they a specific corp, group, agency,
>race or critter.
>
It varies. I use like to use a variety. The main list varies from Bugs
to Fuchi gruntmen to Yaks. And I throw in the occasional Azzie trooper
just to keep 'em guessing.

*************************************************************************
********************
Griffin Industries
http://www.angelfire.com/oh2/Griffin/index.html

"If you just want to kill things, play D&D."

___________________________________________________________________
Get the Internet just the way you want it.
Free software, free e-mail, and free Internet access for a month!
Try Juno Web: http://dl.www.juno.com/dynoget/tagj.
Message no. 5
From: Patrick Goodman remo@***.net
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 06:52:58 -0500
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp, group, agency,
> race or critter.

The Azzies (my campaign is in Texas), or vampires (one of the PCs has this
ex-wife, see...), or just about anybody coming back from the dead (a la the
Crow).

--
(>) Texas 2-Step
El Paso: Never surrender. Never forget. Never forgive.
Message no. 6
From: Ryan W. Bolduan emeottrw@***.umn.edu
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 07:10:59 -0500 (CDT)
On Wed, 21 Jul 1999, Patrick Goodman wrote:

> > Just a snap poll on who you tend to use
> > as bad guys on a regular or semi-regular
> > basis, be they a specific corp, group, agency,
> > race or critter.
>

Depends, the lat chapter of my campaign involved a team of 4 UCAS NSA
Agents covering up secrets of a secret anti-magical weapon, Clay Wilson
(former CEO of Lone Star, and current member of Alamos 20K), Fuchi, and
Lone Star itself.

My current chapter uses a hefty dose of Insect Spirits, which is kind of
the rave if the team just watched the Cermak Blast ringside (or pretty
darned close).
Message no. 7
From: DV8 gyro@********.co.za
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 14:07:10 +0200
-----Original Message-----
From: Manx <timburke@*******.com.au>
To: shadowrn@*********.org <shadowrn@*********.org>
Date: 21 July 1999 12:22
Subject: Who are YOUR bad guys?


>Hi GM's
>
>Just a snap poll on who you tend to use
>as bad guys on a regular or semi-regular
>basis, be they a specific corp, group, agency,
>race or critter.

Lately I've used the Ancients and numerous Redmond gangs as baddies.
In previous games, I've used Fuchi hardguys, the odd FBI and DEA
agent,
but my favourite opposition for my PCs are always other shadowrunners
:)

- - BRUCE <gyro@********.co.za>

<hard@****>
Message no. 8
From: 00DNA mcmanus@******.albany.edu
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 09:10:28 -0400
At 07:48 PM 7/21/99 +1000, Manx wrote:
>Hi GM's
>
>Just a snap poll on who you tend to use
>as bad guys on a regular or semi-regular
>basis, be they a specific corp, group, agency,
>race or critter.

I use the Yakuza a lot in different campaigns, and so tie that into MCT as
well.
One of my best re-occurring NPC was Hanza Ishimoto. He was a putz...but he
kept getting lucky and basically ended up heading up his own clan. This
guy was great because I'd just have him show up at unpredictable times and
he was just such a loser...which made it all the better every time he escaped.
After that it depends on the campaign, I usually pick a combination of Bad
Guys for one campaign based on the characters' histories.

For critters though...I tend to notice I use Bargahest (spelling?) as guard
dogs more than anything else.

--00DNA
"...user connection terminated."
Message no. 9
From: Number Ten Ox number_10_ox@**********.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 06:23:37 -0700 (PDT)
---Manx <timburke@*******.com.au> wrote:
>
> Hi GM's
>
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp
Aztechnology. Ares. Shiawase.

> group, agency,
Tir Tairngire and the IE conspiracy. The Black Lodge (which is
Horror-sponsored, in my game.) Humanis and all its various offshoots.
Tamanous. Aztechnology blood mages -- the Blood Mage Gestalt.

> race
Elves (see the above in re: IE conspiracy), but by no means ALL or even a
significant fraction of elves.

> or critter.

Hellhounds and barghests are common as paraanimal guards. Dragons are fun
too. :)

--Number 10.
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 10
From: Number Ten Ox number_10_ox@**********.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 06:23:37 -0700 (PDT)
---Manx <timburke@*******.com.au> wrote:
>
> Hi GM's
>
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp
Aztechnology. Ares. Shiawase.

> group, agency,
Tir Tairngire and the IE conspiracy. The Black Lodge (which is
Horror-sponsored, in my game.) Humanis and all its various offshoots.
Tamanous. Aztechnology blood mages -- the Blood Mage Gestalt.

> race
Elves (see the above in re: IE conspiracy), but by no means ALL or even a
significant fraction of elves.

> or critter.

Hellhounds and barghests are common as paraanimal guards. Dragons are fun
too. :)

--Number 10.
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 11
From: Manx timburke@*******.com.au
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 23:36:10 +1000
At 06:23 21/07/99 -0700 Number Ten Ox wrote

>Tamanous.

I've heard this name mentioned but cannot
place the reference. Can anyone put me
straight.

I looked all through Underworld & New Seattle
because that's where I thought that I saw it
but.....

__________________________________
Manx // timburke@*******.com.au // #950
"It's always funny until someone gets hurt
and then it's just hilarious." - Faith No More
__________________________________
Message no. 12
From: Patrick Goodman remo@***.net
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 08:42:20 -0500
>Depends, the lat chapter of my campaign involved a team of 4 UCAS NSA
>Agents covering up secrets of a secret anti-magical weapon, Clay Wilson
>(former CEO of Lone Star, and current member of Alamos 20K), Fuchi, and
>Lone Star itself.

Hey,the bit about Clay Wilson and Alamos 20K...is that SR canon, or is it
your own deal? If it's canon, where's it documented? Something like that
might fit into some of my diabolical plans....

Patrick
Message no. 13
From: Patrick Goodman remo@***.net
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 08:44:33 -0500
>>Tamanous.
>
>I've heard this name mentioned but cannot
>place the reference. Can anyone put me
>straight.

Organleggers; they're mentioned a time or two in UNDERWORLD, towards the
front. It's not a big mention, but they are in there.

Patrick
Message no. 14
From: Scott Wheelock iscottw@*****.nb.ca
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 10:48:34 -0300
"And now, a Channel 6 editorial reply to Manx."
] >Tamanous.
]
] I've heard this name mentioned but cannot
] place the reference. Can anyone put me
] straight.
]
] I looked all through Underworld & New Seattle
] because that's where I thought that I saw it
] but.....

It was mentioned in both of those...Underworld gives them a little
more space, though. They're organleggers: check Underworld (p. 25, 96).

-Murder of One
Message no. 15
From: Ryan W. Bolduan emeottrw@***.umn.edu
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 09:27:39 -0500 (CDT)
> >Depends, the lat chapter of my campaign involved a team of 4 UCAS NSA
> >Agents covering up secrets of a secret anti-magical weapon, Clay Wilson
> >(former CEO of Lone Star, and current member of Alamos 20K), Fuchi, and
> >Lone Star itself.
>
> Hey,the bit about Clay Wilson and Alamos 20K...is that SR canon, or is it
> your own deal? If it's canon, where's it documented? Something like that
> might fit into some of my diabolical plans....
>
> Patrick

It seemed to fit very well. In my campaign Clay ran a Metahuman Shelter
that doubled as a resource for his "organ donation" facility into
"curing"
metahumanity. It's not cannon, but considering the Lone Star book
describes Clay as both fanatical against his brother, and rather upset
that metahumans are being allowed into Lone Star, it seemed to work out
very nicely. I personally had him working for the Nazi's sect of Alamos
20K. Throw in some plans to re-take Lone Star, and his activities as a
patron for the PC's (before they knew his true colors), and you've got the
makings of a great large scale baddie. I can't say that any is cannon,
but I don't think Clay will be making any appearances in future
sourcebooks, so I'd say go wild.
Message no. 16
From: DV8 gyro@********.co.za
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 16:26:52 +0200
-----Original Message-----
From: Manx <timburke@*******.com.au>
To: shadowrn@*********.org <shadowrn@*********.org>
Date: 21 July 1999 03:47
Subject: Re: Who are YOUR bad guys?


>At 06:23 21/07/99 -0700 Number Ten Ox wrote
>
>>Tamanous.
>
>I've heard this name mentioned but cannot
>place the reference. Can anyone put me
>straight.
>
>I looked all through Underworld & New Seattle
>because that's where I thought that I saw it
>but.....


Underworld Sourcebook
Message no. 17
From: Number Ten Ox number_10_ox@**********.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 07:40:05 -0700 (PDT)
---Manx <timburke@*******.com.au> wrote:
>
> At 06:23 21/07/99 -0700 Number Ten Ox wrote
>
> >Tamanous.
>
> I've heard this name mentioned but cannot
> place the reference. Can anyone put me
> straight.
>
> I looked all through Underworld & New Seattle
> because that's where I thought that I saw it
> but.....

They're an organlegging ring: I *think* their entry is in the very
end of 'Underworld'.

> __________________________________
> Manx // timburke@*******.com.au // #950

--Number 10.
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 18
From: Mick Rissling mrissling@*******.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 08:57:59 PDT
I like magic and I therefore tend to have quite a bit of magic in the
opposition. This includes paranimals (I like the para-dogs and the urban
predators (Gabriel hound, etc.), and bandersnatch : > ) as well as Invae,
magicians in opposing runnin' groups and so on.
My current big bad "guy" is Walthain - a huge, grotesque
troll-turned-ghoul who can't move around under her own power (ever seen
Blade? Kinda like that but scarier). She gets flown/levitated around by an
Air Elemental that her Lt summoned. She (it?) is a Grade 5 initiate mambo
(voodoo) which is way too powerful for my characters right now, but they are
not facing her directly (yet). Oh yeah, she is the self-proclaimed Queen of
the Dead, being that she has learned Animate Dead - a spell that I made just
for her to make corpse cadavers. My players have pissed her off when they
went on a normal ghoul hunt (so they thought ; ) ) and destroyed half
of her ghoul "army". They also killed her pet/guardian wild minotaur (only
after it gored one of them, however). They have just been contacted (one
game-month after the ghoul-bashing) by Hector LaViae - a Grande Zombie that
Walthain summoned to find the characters. He became free and continued to
seek out the guys, but now to aid them behind the scenes against the Dark
Mother that summoned him into this abominable existence. They are currently
in Hell's Kitchen to stop a gang of her ghouls and undead-guys from
collecting telesma and materials for Walthain's enchanting. Sorry if this
is a little long, but I like this NPC. If this gets back to any of my
players I'll have to kill them because they don't know most of this yet : )
Actually this brings me to a question - the Owl shaman just defeated
the ghoul Lt ( a mage) in astral combat. The ghoulie is at 2 boxes of PDO
and therefore bleeding out somewhere. The question is, he had summoned the
Air Elemental (to carry Walthain) and commanded it to obey her (which they
can do). When he is defeated, does the Elemental go bye-bye (thus alerting
Walthain that somethin is wrong and resulting in her showing up astrally -
something the players do not want to happen)?


______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 19
From: Geoffrey Haacke knight_errant30@*******.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 10:28:53 CST
>From: Manx <timburke@*******.com.au>
> >Tamanous.
>
>I looked all through Underworld & New Seattle
>because that's where I thought that I saw it
>but.....

It's in the Underworld Sourcebook near the beginning, under Organlegging.

>
>__________________________________
>Manx // timburke@*******.com.au // #950
>"It's always funny until someone gets hurt
>and then it's just hilarious." - Faith No More
>__________________________________
>
>


Geoff Haacke
"If you not part of the solution then you are part of the precipitate."
"Never underestimate the power of stupid people in large groups."


______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 20
From: lomion lomion@*********.escnd1.sdca.home.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 21:26:22 -0700
At 07:48 PM 7/21/99 +1000, you wrote:
>Hi GM's
>
>Just a snap poll on who you tend to use
>as bad guys on a regular or semi-regular
>basis, be they a specific corp, group, agency,
>race or critter.


I've used probably all of those at one time or another.

Some more specific examples of groups:

Magical
1. Toxic Shaman (He became a recurring baddie)
2. Psycho mage trying to bring cthulu back (he was a one shot)
3. Initiate group (semi-recurring, they wanted revenge for some stuff).

Corp:

Various corp sec teams, johnsons and wageslaves of varying degrees.

Criminal:

In one game the runners pissed of some Yak lt. who eventually became an
oyabun, they had to goto mafia for protection at one point, long involved plot.

Chromeheads gang : (forgive the name) They were a gang that i originaly
just whipped up quick to challenge the group in the Barrens, they became a
recurring group of baddies.

enemy shadowrunners : I created a group of runners that would sometimes be
working for the opposing side, this made it interesting since they were
enemies sometimes, contacts others or sometimes just there to have a drink
with.


That's a qiuck list of some of the more memorable, recurring ones.


--Lomion


>__________________________________
>Manx // timburke@*******.com.au // #950
>"It's always funny until someone gets hurt
>and then it's just hilarious." - Faith No More
>__________________________________
>
>
>
Message no. 21
From: Geoffrey Haacke knight_errant30@*******.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 10:35:46 CST
>From: "Ryan W. Bolduan" <emeottrw@***.umn.edu>
>It seemed to fit very well. In my campaign Clay ran a Metahuman >Shelter
>that doubled as a resource for his "organ donation" facility >into
"curing"
>metahumanity. It's not cannon, but considering the >Lone Star book
>describes Clay as both fanatical against his brother, >and rather upset
>that metahumans are being allowed into Lone Star, it >seemed to work out
>very nicely. I personally had him working for the >Nazi's sect of Alamos
>20K. Throw in some plans to re-take Lone Star, >and his activities as a
>patron for the PC's (before they knew his >true colors), and you've got the
>makings of a great large scale >baddie. I can't say that any is cannon,
>but I don't think Clay will >be making any appearances in future
>sourcebooks, so I'd say go wild.


Indulge me here. I don't have the LS Sourcebook. What it up with Clay and
his brother?


______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 22
From: Ryan W. Bolduan emeottrw@***.umn.edu
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 12:28:55 -0500 (CDT)
On Wed, 21 Jul 1999, Geoffrey Haacke wrote:

<snip campaign info>
>
> Indulge me here. I don't have the LS Sourcebook. What it up with Clay and
> his brother?
>
Short and the sweet of it is that Clay Wilson was the CEO of Lone Star and
of course LS was his brainchild. He ran the company successfully for
many, many years, but never really allowed Metas into the corp. I hope I
get this next part correct, and feel free to correct me if I'm wrong. A
woman (forget her name) started buying up shares of LS stock, and Clay got
a little scared about her taking over the company, but he had a good chunk
of the stocks, and with both he and his brother, he had more than enough
to keep control of the company. That's until his brother switched sides,
and threw his votes in with this woman, and subsequently became the CEO,
changed policies, etc. Clay was rather angry, and although he hasn't been
seen for years, he holds a strong hatered of his brother. Hope that
helps.
Message no. 23
From: Steven A. Tinner bluewizard@*****.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 16:58:05 -0400
Hmmm ... my bad guys are usually the following.

1 - The PC's kids. They're evil and twisted. ;-)
2 - The PC's wives.
3 - Other team members.
4 - Kyle Morgan - World's Greatest Assassin.
5 - Bugs
6 - Horrors
7 - Natural Disasters

Steven A. Tinner
bluewizard@*****.com
http://listen.to/tinner
"God is my co-pilot, but the Devil is my bombardier."
Message no. 24
From: Bahamut Mighty Dragon Lord bahamut@**.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 19:00:06 -0400
On Wednesday, July 21, 1999 4:58 PM, Steven A. Tinner [SMTP:bluewizard@*****.com] wrote:
> Hmmm ... my bad guys are usually the following.
>
> 1 - The PC's kids. They're evil and twisted. ;-)
> 2 - The PC's wives.
> 3 - Other team members.
> 4 - Kyle Morgan - World's Greatest Assassin.
> 5 - Bugs
> 6 - Horrors
> 7 - Natural Disasters
>

P.S. you forgote Lucky the freaking lepricon.... Oh wait he falls under welll could be
bugs, horrors and natural disasters
> Steven A. Tinner
> bluewizard@*****.com
> http://listen.to/tinner
> "God is my co-pilot, but the Devil is my bombardier."
>
Message no. 25
From: Rand Ratinac docwagon101@*****.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 20:51:17 -0400 (EDT)
> > Indulge me here. I don't have the LS Sourcebook. What it up with
Clay and his brother?
> >
> Short and the sweet of it is that Clay Wilson was the CEO of Lone
Star and of course LS was his brainchild. He ran the company
successfully for many, many years, but never really allowed Metas into
the corp.

Metas AND women. That was one of his big stumbling blocks.
Anti-metahuman prejudice is alive and rampant in a lot of the CAS.
Gender prejudice has pretty much gone the way of the dinosaurs (except
in certain traditionally-minded organised crime outfits) - speaking for
NA, at least.

His other big stumbling block was what is referred to in the sourcebook
as his "frontier mentality". Imagine a sheriff in the Wild West. Not a
nice one. One who'd take the law into his hands whenever he felt like
it. That's Clay Wilson and that's how he liked running Lone Star.
Originally the Star was little more than a legalised goon squad. He
cleaned up his act somewhat over time, but not enough. That, plus his
prejudices, made his ouster inevitable if the corp was going to
survive.

A point to remember - because of his "frontier mentality", Clay
instituted a policy which stands in the corp to this day. EVERYONE,
even the janitorial staff, must be qualified with guns. That means any
Lone Star personnel you run into is going to have a pistol and be
trained how to use them (at least Pistol skill 2 or 3). They'll also be
trained well enough in tactics that they won't (on average) run around
screaming their heads off when a bunch of chromed runners burst in.
Something to think about. Sure, it doesn't sound that scary (skill 2?
Pffft!), but look at it this way. You burst into a typing pool in a
Renraku building and sweep the ceiling with gunfire. The clerical staff
run screaming. You do the same thing in Lone Star Headquarters. They
all pull guns and shoot you. How many runners are going to be able to
stand up to 20 or 30 Colt Manhunter (or worse, Ruger Thunderbolt)
shots, even at skill 2? Then double it for the second action in the
phase.

Ouch.

But I digress.

> I hope I get this next part correct, and feel free to correct me if
I'm wrong. A woman (forget her name) started buying up shares of LS
stock, and Clay got a little scared about her taking over the company,

Not exactly. Yes, it was a woman (again, I can't remember the name).
She was rather a big wheeler and dealer, IIRC. She was on the board of
Lone Star and had a fairly big chunk and most of the other voters
behind her. Clay had himself, his brother and some loyalists. Clay
controlled over 50% of the voting stock in that manner. Clay was NOT
scared.

> but he had a good chunk of the stocks, and with both he and his
brother, he had more than enough to keep control of the company.
That's until his brother switched sides, and threw his votes in with
this woman, and subsequently became the CEO, changed policies, etc.

Pretty much. I'd say the lady convinced James (Clay's brother) that
Lone Star was going down the tube if it didn't change (it was) and
James was motivated by concern for the shareholders and employees and a
bit of personal greed. He changed sides, Clay lost his controlling
interest. Clay was removed as the chairman of the board and The Lady(TM
:) ) was installed. She then kicked Clay out of the CEO's job and gave
it to James.

James then ran the corp for a few years before moving up to chairman of
the board when The Lady kicked on. She pressured her supporters to
support James and they did so. James then installed one Theodore
Winslow as CEO.

> Clay was rather angry, and although he hasn't been seen for years, he
holds a strong hatered of his brother. Hope that helps.

Not exactly. Clay has recently (or at least, at the time of the
sourcebook - 2054) been seen giving Knight Errant a hand! As someone in
the book said, he'd stoop to helping the bitter rival of his brainchild
if it'd hurt his brother and Winslow.

Now that's bad blood for ya.

*Doc' considers doing that to his brother, but the stupid nerk's doing
a PhD. "Damn it, he'll NEVER have a company I can steal from under his nose!"*
==Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow)

.sig Sauer
_________________________________________________________
Do You Yahoo!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 26
From: Strago strago@***.com
Subject: Who are YOUR bad guys?
Date: Wed, 21 Jul 1999 22:01:27 -0400
Manx wrote:

> Hi GM's
>
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp, group, agency,
> race or critter.
> __________________________________
> Manx // timburke@*******.com.au // #950
> "It's always funny until someone gets hurt
> and then it's just hilarious." - Faith No More
> __________________________________

My group has 3 GM's, each with different "baddies". One uses Fuchi,
another Lone Star, and I use Renraku or Saeder-Krupp, depending on whether
I want to torment them or set up a later torment.

--
--Strago

The gene pool in the 21st century needs a deep cleaning. I am the
chlorine.

SRGC v0.2 !SR1 SR2++ !SR3 h b++ B- UB- IE+ RN++ sa++ ma++ ad+ m+ (o++ d+)
gm+ M-
Message no. 27
From: Ereskanti@***.com Ereskanti@***.com
Subject: Who are YOUR bad guys?
Date: Fri, 23 Jul 1999 17:40:47 EDT
In a message dated 7/21/1999 5:13:18 AM US Eastern Standard Time,
timburke@*******.com.au writes:

>
> Just a snap poll on who you tend to use
> as bad guys on a regular or semi-regular
> basis, be they a specific corp, group, agency,
> race or critter.

Current, its' a "Critter"....


-K

Further Reading

If you enjoyed reading about Who are YOUR bad guys?, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.