From: | snicker@*********.net (Snicker) |
---|---|
Subject: | Why I DO still play Shadowrun |
Date: | Wed, 08 Sep 2004 22:09:58 -0500 |
the flow of my games. Shadowrun is a system geared around the concept of
getting wounded - but not dying - and the wounds having an impact on your
game. Each wound is a new cause for concern, making the players willing to
take some risks (rather than most systems where death lurks around every
incautious roll), and yet careful to avoid too much (unlike D&D flavoured
games where, as long as you still have 1 hit point, yer fine).
I also find that I'm able to fudge rolls more - even when I roll right in
front of my players (which I do often to give them more trepidation, and
less of a feeling like I'm in control. Lady Luck sits at the head of our
table. I just share the spotlight).
Finally, players just love the idea of burning everything for that one big
roll - taking all their combat pool (for example), hoping that they'll take
out the enemy before getting hit... Nothing like rolling 22 dice
;) Unless it's rolling 22 dice and getting 2 successes... *lol*
The world is fabulous. I convert all my cyberpunk stuff to Shadowrun,
because I just like the idea of Man, Magic and Machine. I have a really
neat sideline game I run where the players are kids with strange new
powers, in a near-post-apocalyptic environment (Cybergeneration set in
Chicago during the bugs... Ever wonder what was REALLY in that bomb? I
know I did...)
Anyway, I really enjoy the game, the world and I'm doubt I'll ever play
anything else as regularly. I'm actually starting to look at the Half-Life
2 engine to see if there's a decent way to turn it into what would be (for
me) the holy grail of Shadowrun: A customizable Matrix interface for
decking LIVE. Now that would rock.
Snicker