From: | Shannon@*****.co.za (Shannon Buys) |
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Subject: | Why the heck do you guys want to roleplay?! |
Date: | Fri, 7 Mar 2003 11:39:32 +0200 |
few sheets of paper and dice talking about something that isn't real?
We get to shoot stuff.
Right, then go play Unreal Tournament 2 or Return to Castle Wolfenstein. Or
if you don't want to use a computer, play Warhamster 40k. Get a regiment of
imperial guardsmen, roll lots of dice. Kill stuff. No histories required.
No inventory, no planning, no fuss.
----
I've created a bit of a problem for myself. In order to get one of my games
flowing nicely, I was forced to move two players that weren't getting the
game to a new game. The only way I could move them was by promising to run
another game. I've also got another player who I've been trying to keep out
of my game for the last while, who now sees this as an opportunity to play.
Unfortunately I've created a game with all the worst players I could muster.
The blatant munchkins, twinks and whatever you call someone who never takes
anything in a game seriously.
Now far be it from me to deny someone the chance to play shadowrun.
Besides, I always believe that someone can be converted into a roleplayer IF
they put in the time and effort. What the heck, this is a brilliant
challenge. Still, I have the following to work with:
13 year old. Not THAT bad a player, but has to be center of attention and
does stupid sh!t in game to get it. Get's killed by other players a lot.
14 year old. Wants a vindicator. Gets upset if he doesn't get a
vindicator. Will fire any weapon possible on full auto regardless of recoil
comp or not. Get's killed a lot.
18 year old. (Although on a good par mentally and emotionally with the
other 2) Never takes ANYTHING seriously. Kills everything. Last time I
played with this player was when I was still into being a "Nice" Gm. Killed
most of my NPC's. Violently.
I intend on having a pre-game discussion and character creation on Sat.
Hopefully this discussion can be the first step in a series on getting them
to roleplay and allowing me to also enjoy myself. Point is, I put in a
large number of hours a week preparing for a game. What is the point of
doing it if I dread running the game, because my carefully planned plots go
over their heads and my detailed NPC's fall to whatever death dealing
ordnance they can get their hands on.
These guys have lost more characters in the last month in my previous game
than have died in a whole YEAR before. When phoning the one guy to arrange
the pre-game session he joyously informed me that his character is already
worked and he already started working out his next character for when this
one dies.
WTF!!!
On sat I'm hoping to try and talk to them and get inside their heads, find
out WHY they like roleplaying. If I can offer them an alternative that they
like better, such as playing Warhammer 40k, I'll be dead happy. They're
happy etc.
If I can actually get them to roleplay however, I'd be even happier.
Stuff I want to ask:
1) WHY do you guys want to play?
2) WHAT do you want to get out of it?
3) What appeals to you about roleplaying and why Shadowrun
Then maybe go into discussions of books stories etc.
I don't mind giving them action, but constant mindless combat with periods
of narative through which the sleep is just not going to cut it.
Suggestions?