From: | The Vagabond <nomad74@*******.COM> |
---|---|
Subject: | Willpower [was Re: juggs juggs juggs] |
Date: | Fri, 27 Mar 1998 13:07:39 PST |
willpower,
>> character has to resist a 7. For most sam's..this will be tough,
mages..a
>> bit easier. That power alone would glean off half of the group. That
leaves
>
>Is this true for all of you? I can think of a total of about 4
>characters EVER in my world that didn't have at least a 6 willpower.
Then that's just pure munchkinized number-crunching in my book. Don't
worry, though. My group is just as guilty. You should see the vapid
stares I get if I ask why Joe Street-Sam has such a high willpower.
"Uhhh... because he was picked on by a mage in high school?"
Oy Vey...
I think willpower, as all the stats, should acturatly represent the
character's aspects. A rocket scientist who has a 2 intelligence but a
willpower of 6? That's just not good role-playing. Now, a preacher
-turned cybered street sam with a willpower of 6? I can see.
Oh, and one question: How does the trolls in your group get over
that -1 to willpower hump? I can figure either a) You don't use
trolls(blasphomy) or b) pain editor(icky).
-Vagabond <nomad74@*******.com> <ICQ 4297972>
___________________________________________________________
"What, drawn, and talk of peace! I
hate the word
As I hate hell, all Montagues, and thee..."
-Shakespeare, Romeo & Juliet(Act I, scene I)
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