Back to the main page

Mailing List Logs for ShadowRN

Message no. 1
From: willemj <willemj@******.NL>
Subject: Wired Reflexes go fasta
Date: Sun, 12 Feb 1995 18:14:44 +0100
"Someone with Wired Reflexes 3 shouldn't run any faster than
someone without wires. Reflexes and out-and-out running speed have
little to do with each other."
I recall very clearly a piece of fiction in one of FASA's sourcebooks
wich clearly states the opposite. I think it was Sprawl Sites. Look it
up.
Greetings...
Eric van den Berg
willemj@******.nl
Amsterdam
Message no. 2
From: pran r mukherjee <pran@*****.UMICH.EDU>
Subject: Re: Wired Reflexes go fasta
Date: Sun, 12 Feb 1995 18:06:48 -0400
Yeah, but that was fiction. Game mechanics and simple logic will prove
that wrong. Reflexes are small movements usually meant for self-defense,
not large muscle movements like running. If you were to run, say three
times faster than the average person, you would have to have simply
incredible musculature. Your nerve work (like wired reflexes, et al)
would be irrelevant. Now, if you were running at this speed and someone
pulled a gun on you, your wired reflexes would indeed allow you to react
to this three times faster than your average grunt.

On Sun, 12 Feb 1995, willemj wrote:

> "Someone with Wired Reflexes 3 shouldn't run any faster than
> someone without wires. Reflexes and out-and-out running speed have
> little to do with each other."
> I recall very clearly a piece of fiction in one of FASA's sourcebooks
> wich clearly states the opposite. I think it was Sprawl Sites. Look it
> up.
> Greetings...
> Eric van den Berg
> willemj@******.nl
> Amsterdam
>
Message no. 3
From: Jason Ustica <usticaj@**.ERAU.EDU>
Subject: Re: Wired Reflexes go fasta
Date: Sun, 12 Feb 1995 17:19:34 -0700
On Sun, 12 Feb 1995, pran r mukherjee wrote:

> Yeah, but that was fiction. Game mechanics and simple logic will prove
> that wrong. Reflexes are small movements usually meant for self-defense,
> not large muscle movements like running. If you were to run, say three
> times faster than the average person, you would have to have simply
> incredible musculature.

In a sprint you would probably have an edge because your muscles would
react much faster than an average person. Your acceleration would be
phenomonal.


/------------------------\/------------\
|Jason Ustica | Embry-Riddle|
|usticaj@**.erau.edu | Aeronautical|
|usticaj@*******.fsu.edu | University |
\------------------------/ Prescott,AZ |
\------------/
Message no. 4
From: MR DELIVAN S HARDERS <YUBM21A@*******.COM>
Subject: Re: Wired Reflexes go fasta
Date: Mon, 13 Feb 1995 01:40:52 EST
Pran Mukherjee (I hope I got the name right) wrote a little piece stating
that reflexes were for small movements like defending one's self, not for
running and other large movements. My question is: what do you define as a
large or small movement? Movement is movement, period. Now I agree that a
wired flexed person shouldn't run any faster, but then that's why wired
adds to reaction, not quickness, and quickness is what determines how fast
you can move in a round. The difference is that the wired guy will
probably go at least twice before the normal person even finishes his first
thought. If you want to go faster through artificial enhancements, find
those that up your quickness. Reflexes are litterally your ability to re-
act and that's about it. Good job Pran.

-Reaver
Message no. 5
From: Kyrie Tarrent <MatrxMstrs@***.COM>
Subject: Re: Wired Reflexes go fasta
Date: Mon, 13 Feb 1995 10:21:06 -0500
Does anybody remember the Six Million Dollar Man, and the Bionic Woman?
Niether of the two had Wired reflexes at any rating (if you want to compare).
In my games we did take that into consideration for running, and athletic
events that include raw arm/leg power. Being that there are two ways we are
using that enhance running. the first method is by incorporating the Muscle
Augmentation from the Shadowtech book. From a biology standpoint this little
piece of bioware can increase a persons ability to run much faster (even
questionable as to whether they would move faster as well). In my game the
level 2 and level 3 add an aditional multiplier, ie. an elf at normal x3
multiplier becomes a x4 (+1) multiplier when using a level 2 or level 3. Now
if the same elf was to use level 4 Muscle Augmentation the multiplier would
then be a x5 a (+2). Now the second way is by using the Cyber Limbs. (Why
should these limbs only be arms?) We are experimenting with Cyber Legs, the
increases are the same as for Muscle Replacement, but the only tests these
modifiers can be used for are for leg strength tests. The max rating is half
the Charaters body. Level 4 through level 6 are using the (+2) multiplier
level 7 and greater are at a (+3) multiplier.

If you want to continue discussing this please do so. I want see if this
sounds right to the veterans out here.

Kyrie, The Matrix Mistress
Message no. 6
From: The Smiling Face of Death <goehrigd@****.CANISIUS.EDU>
Subject: Re: Wired Reflexes go fasta
Date: Mon, 13 Feb 1995 12:34:44 -0500
On Mon, 13 Feb 1995, Kyrie Tarrent wrote:

> In my games we did take that into consideration for running, and athletic
> events that include raw arm/leg power. Being that there are two ways we are
> using that enhance running. the first method is by incorporating the Muscle
> Augmentation from the Shadowtech book. From a biology standpoint this little
> piece of bioware can increase a persons ability to run much faster (even
> questionable as to whether they would move faster as well).

If I remember right in Plus a Change in the begining of SR2 the
narator says something about traveling at 60km/h with his reflexes kicked in.
This is fast...Adding on augmentation for muscle in addition to reflexes
can be deadly. I have a character with wired 3 and augment 4..(yeah I know
if he mets a vamp he toast.. or gets shot..) and he already has
2-4 actions before anyone else.. If He just runs he can hit mind bogling
speeds already..

The Smiling Face Of Death Looks Down Upon The Damned

"Give up now, Existence is Futile"
Message no. 7
From: pran r mukherjee <pran@*****.UMICH.EDU>
Subject: Re: Wired Reflexes go fasta
Date: Mon, 13 Feb 1995 16:49:13 -0400
> If I remember right in Plus a Change in the begining of SR2 the
> narator says something about traveling at 60km/h with his reflexes kicked in.
> This is fast...Adding on augmentation for muscle in addition to reflexes
> can be deadly. I have a character with wired 3 and augment 4..(yeah I know
> if he mets a vamp he toast.. or gets shot..) and he already has
> 2-4 actions before anyone else.. If He just runs he can hit mind bogling
> speeds already..
>
> The Smiling Face Of Death Looks Down Upon The Damned
>
I just calculated what the running speed of someone with a quickness of
11 is. (An elf with quickness 7 +muscle aug 4.) The speed is 11*3 for
running modifies *20 actions/minute *60 minutes/hour /1000
meters/kilometer. It was 39.6 kph. With an athletics skill of high, it
MAY be feasible to hit 60 kph for short periods. Note that reflexes have
nothing to do with this. If the above elf stumbled or was shot at, NOW
reflexes may become relevant.
Message no. 8
From: pran r mukherjee <pran@*****.UMICH.EDU>
Subject: Re: Wired Reflexes go fasta
Date: Mon, 13 Feb 1995 16:56:13 -0400
On Mon, 13 Feb 1995, Kyrie Tarrent wrote:

> Does anybody remember the Six Million Dollar Man, and the Bionic Woman?
> Niether of the two had Wired reflexes at any rating (if you want to compare).
> In my games we did take that into consideration for running, and athletic
> events that include raw arm/leg power. Being that there are two ways we are
> using that enhance running. the first method is by incorporating the Muscle
> Augmentation from the Shadowtech book. From a biology standpoint this little
> piece of bioware can increase a persons ability to run much faster (even
> questionable as to whether they would move faster as well). In my game the
> level 2 and level 3 add an aditional multiplier, ie. an elf at normal x3
> multiplier becomes a x4 (+1) multiplier when using a level 2 or level 3. Now
> if the same elf was to use level 4 Muscle Augmentation the multiplier would
> then be a x5 a (+2). Now the second way is by using the Cyber Limbs. (Why
> should these limbs only be arms?) We are experimenting with Cyber Legs, the
> increases are the same as for Muscle Replacement, but the only tests these
> modifiers can be used for are for leg strength tests. The max rating is half
> the Charaters body. Level 4 through level 6 are using the (+2) multiplier
> level 7 and greater are at a (+3) multiplier.
>
> If you want to continue discussing this please do so. I want see if this
> sounds right to the veterans out here.
>
> Kyrie, The Matrix Mistress
>

I don't think that the multipliers should go up. They are based on body
structure rather than brute force. For example, a dwarf just doesn't
have enough length to its legs to merit the same modifier as a human, no
matter how strong/fast he is. The running speed of an elf with max
quickness and muscle aug 4 is already 39.6 kph. I think that this is by
far enough. I actually expected it to be far less, but I guess high
quickness is a good thing. Now, if you used your rules and gave this elf
level 7 strength boosted cyber-legs, he'd run at a speed of
11*8*20*60/10005.6 kph. That is over 60 miles per hour, and just a
tad ludicrous.
Message no. 9
From: Gurth <gurth@******.NL>
Subject: Re: Wired Reflexes go fasta
Date: Tue, 14 Feb 1995 11:29:03 +0100
>Now the second way is by using the Cyber Limbs. (Why
>should these limbs only be arms?) We are experimenting with Cyber Legs, the
>increases are the same as for Muscle Replacement, but the only tests these
>modifiers can be used for are for leg strength tests.

Nobody ever said that cyberLIMBS means cyberARMS. In fact, if you look at
Shadowtech, you'll see the hydraulic jacks, which can only be fitted into
cyberLEGS...
But if you would fit them into cyberarms, I bet you could punch real hard :)


Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
Send cash now if you want to be saved! It's the church of funk!
Geek Code v2.1: GS/AT/! -d+ H s:- !g p?(3) !au a>? w+(+++) v*(---) C+(++) U
P? !L !3 E? N++ K- W+ -po+(po) Y+ t(+) 5 !j R+(++)>+++$ tv+(++) b+@ D+(++)
B? e+ u+@ h! f--(?) !r(--)(*) n---->!n y?

Further Reading

If you enjoyed reading about Wired Reflexes go fasta, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.