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Message no. 1
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Woodchuck
Date: Mon, 13 Jan 1997 15:18:52 -0700
Bull wrote:
|
| Someone wrote back with the woodchuck rhyme...

Now who would go and do something silly like that :)

-David

/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 2
From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: Woodchuck
Date: Mon, 13 Jan 1997 15:21:30 -0700
MC23 wrote:
|
| V.A.L.I.S. wrote,
| >comments, woodchucks, carp???
|
| Argh! it's the return of THE UNDYING THREAD invading other posts.

How much wood could and undead woodchuck chuck if an undead woodchuck could
chuck wood?

-David

/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~
Message no. 3
From: Bull <chaos@*****.COM>
Subject: Re: Woodchuck
Date: Mon, 13 Jan 1997 17:52:28 -0500
At 03:18 PM 1/13/97 -0700, you wrote:
>Bull wrote:
>|
>| Someone wrote back with the woodchuck rhyme...
>
>Now who would go and do something silly like that :)
>
Was that you, David? Shame on you!

Bull
--
<.sig seperator now included at no extra cost, because I can>
=======================================================
= Bull, aka Chaos, aka Rak, aka Steven Ratkovich =
= chaos@*****,com =
= "Order is Illusion! Chaos is Bliss! Got any fours?" =
=======================================================

"What the heck happened to my superheroes???"
-Me, after seeing the new Marvel Comics revamps of
Capt. America and the Hulk.
Message no. 4
From: MC23 <mc23@****.NET>
Subject: Re: Woodchuck
Date: Mon, 13 Jan 1997 17:33:38 -0500
David Buehrer scribbled,
>
>MC23 wrote:
>|
>| V.A.L.I.S. wrote,
>| >comments, woodchucks, carp???
>|
>| Argh! it's the return of THE UNDYING THREAD invading other posts.
>
>How much wood could and undead woodchuck chuck if an undead woodchuck could
>chuck wood?
>
Petrified wood or regular wood and how freshly cut? And is that a
1st edition undead woodchuck or the 2nd edition revised with hidden
errata undead woodchuck. Of course there is the greater undead wyrmy
woodchuck but I don't think the manna has reached a high enough levels
yet for it's return.

- MC23, just now wondering how he got involved in woodchucks -
Message no. 5
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: Woodchuck
Date: Tue, 14 Jan 1997 01:28:33 +0000
|
|MC23 wrote:
||
|| V.A.L.I.S. wrote,
|| >comments, woodchucks, carp???
||
|| Argh! it's the return of THE UNDYING THREAD invading other posts.
|
|How much wood could and undead woodchuck chuck if an undead woodchuck could
|chuck wood?

I'm sorry David, but this has gone too far.....

>O most magificent Oracle....
>Can I borrow your Staff of ZOT for a minute please, someones mentioning
>Woo.... errr... Timberthrowers... Undead ones at that.....

To which the Oracle would most likely reply....
>Sure here it is.....

####### ####### ####### ###
# # # # ###
# # # # ###
# # # # #
# # # #
# # # # ###
####### ####### # ###

Thanks Orrie.....
--
______________________________________________________________________________
|u5a77@*****.cs.keele.ac.uk| "Are you pondering what I'm pondering Pinky?" |
|Andrew Halliwell | |
|Principal subjects in:- | "I think so brain, but this time, you control |
|Comp Sci & Electronics | the Encounter suit, and I'll do the voice..." |
------------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
------------------------------------------------------------------------------
Message no. 6
From: Wiebke & Birger Timm <WiebkeT@********.DE>
Subject: woodchuck?
Date: Sun, 5 Jul 1998 13:22:17 +0200
Ahem...I have to ask this sometime or
other...

What is the woodchuck (It's now in the
FAQ so I really can't know) ?

BlueDrake (hoping not to have insulted
anybody by asking this apparently tender
topic :) )
Message no. 7
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 13:09:12 +0100
And verily, did Wiebke & Birger Timm hastily scribble thusly...
|
|Ahem...I have to ask this sometime or
|other...
|
|What is the woodchuck (It's now in the
|FAQ so I really can't know) ?

AAAAARGH!
NO! STOP IT!

Never mention the marmot again!!!

PLEASE!

[If you want to know what's so bad about the groundhog, read
rec.humour.oracle.d, cos I'm not telling....]

I can't even bring myself to say the w word....


:)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 8
From: David Buehrer <dbuehrer@******.CARL.ORG>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 08:41:22 -0600
Wiebke & Birger Timm wrote:
/
/ Ahem...I have to ask this sometime or
/ other...
/
/ What is the woodchuck (It's now in the
/ FAQ so I really can't know) ?

A woodchuck? It's a cute little furry animal.

Oh, you mean the infamous woodchuck thread ;)

Someone asked how much wood a woodchuck could chuck.. and.. well... it
generated the largest off topic thread to ever hit ShadowRN.

-David
--
"If I told you, then I'd have to pull a Shadowrun against you. Sorry."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm
Message no. 9
From: Mike Bobroff <Airwasp@***.COM>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 11:16:17 EDT
In a message dated 7/5/98 11:44:00 AM !!!First Boot!!!, WiebkeT@********.DE
writes:

> Ahem...I have to ask this sometime or
> other...
>
> What is the woodchuck (It's now in the
> FAQ so I really can't know) ?
>
> BlueDrake

(Shoving people aside)

(Cowering underneath Gurth's stairs)

"No, not the woodchuck !!!!!!!"

:)

-Mike
Message no. 10
From: Nexx Many-Scars <Nexx3@***.COM>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 16:03:39 EDT
In a message dated 98-07-05 10:40:58 EDT, you write:

> Oh, you mean the infamous woodchuck thread ;)
>
> Someone asked how much wood a woodchuck could chuck.. and.. well... it
> generated the largest off topic thread to ever hit ShadowRN.
>
> -David

I would like to publicly congratulate David. He has learned the most
important lesson that a person who wishes to keep things on topic can learn:
Tell them what they want to know. If its about an old OT thread, don't bitch
and moan and jump up and down, just tell them what it was about and let it go.

Nexx
Message no. 11
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 22:27:49 +0100
And verily, did Nexx Many-Scars hastily scribble thusly...
|
|In a message dated 98-07-05 10:40:58 EDT, you write:
|
|> Oh, you mean the infamous woodchuck thread ;)
|>
|> Someone asked how much wood a woodchuck could chuck.. and.. well... it
|> generated the largest off topic thread to ever hit ShadowRN.
|>
|> -David
|
|I would like to publicly congratulate David. He has learned the most
|important lesson that a person who wishes to keep things on topic can learn:
|Tell them what they want to know. If its about an old OT thread, don't bitch
|and moan and jump up and down, just tell them what it was about and let it go.

But where's the fun in that?
:)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 12
From: Dvixen <dvixen@********.COM>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 16:15:48 -0700
At 02:27 PM 7/5/98 , you wrote:
>And verily, did Nexx Many-Scars hastily scribble thusly...
>|
>|In a message dated 98-07-05 10:40:58 EDT, you write:
>|
>|> Oh, you mean the infamous woodchuck thread ;)
>|>
>|> Someone asked how much wood a woodchuck could chuck.. and.. well... it
>|> generated the largest off topic thread to ever hit ShadowRN.
>|>
>|> -David
>|
>|I would like to publicly congratulate David. He has learned the most
>|important lesson that a person who wishes to keep things on topic can learn:
>|Tell them what they want to know. If its about an old OT thread, don't
bitch
>|and moan and jump up and down, just tell them what it was about and let
it go.
>
>But where's the fun in that?
>:)

This is why he is GridSec and you are just a wandering rogue. ;)

*grin*


-Dvixen - dvixen@********.com
ShadowRN GridSec/FAQ Flunky - http://coastnet.com/~dvixen/srnintro.html
**Currently under reconstruction**
Message no. 13
From: Adam J <fro@***.AB.CA>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 17:11:22 -0600
At 22:27 05/07/98 +0100, you wrote:

>|I would like to publicly congratulate David. He has learned the most
>|important lesson that a person who wishes to keep things on topic can learn:
>|Tell them what they want to know. If its about an old OT thread, don't
bitch
>|and moan and jump up and down, just tell them what it was about and let
it go.
>
>But where's the fun in that?
>:)

In the on-topic threads that will be more prevelant if there is less
off-topic?

Why yes Spike, I think we have an answer.. <g>

-Adam
-
< http://www.interware.it/users/adamj / ICQ# 2350330 / fro@***.ab.ca >
< ShadowRN Assistant Fearless Leader / TSA Co-Admin / TSS Productions >
< FreeRPG & Shadowrun Webring Admin / The Shadowrun Supplemental >
< The Entity responsible for the First Church of the Sqooshy Ball >
Message no. 14
From: SThanatos <sthanatos@*********.COM>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 19:15:43 -0400
At 05:11 PM 7/5/98 -0600, you wrote:
>At 22:27 05/07/98 +0100, you wrote:
>
>>|I would like to publicly congratulate David. He has learned the most
>>|important lesson that a person who wishes to keep things on topic can
learn:
>>|Tell them what they want to know. If its about an old OT thread, don't
>bitch
>>|and moan and jump up and down, just tell them what it was about and let
>it go.
>>
>>But where's the fun in that?
>>:)
>
>In the on-topic threads that will be more prevelant if there is less
>off-topic?
>
>Why yes Spike, I think we have an answer.. <g>
>

Wait...isn't this whole arguement considered OT? whoa... Time becomes a loop.
Message no. 15
From: Caric <caric@********.COM>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 23:07:33 -0700
> From: Dvixen <dvixen@********.COM>

> >|I would like to publicly congratulate David. He has learned the most
> >|important lesson that a person who wishes to keep things on topic can
learn:
> >|Tell them what they want to know. If its about an old OT thread, don't
> bitch
> >|and moan and jump up and down, just tell them what it was about and let
> it go.
> >
> >But where's the fun in that?
> >:)
>
> This is why he is GridSec and you are just a wandering rogue. ;)
>
> *grin*

Oh great one more romantic title for Spike to add to his .sig :)

Caric-the-HEY!-I-want-to-be-a-wandering-Rogue-too-shaman
Message no. 16
From: David Buehrer <dbuehrer@******.CARL.ORG>
Subject: Re: woodchuck?
Date: Mon, 6 Jul 1998 08:55:11 -0600
SThanatos wrote:
/
/ >>|I would like to publicly congratulate David. He has learned the most
/ >>|important lesson that a person who wishes to keep things on topic can
/ learn:
/ >>|Tell them what they want to know. If its about an old OT thread, don't
/ >bitch
/ >>|and moan and jump up and down, just tell them what it was about and let
/ >it go.
/ >>
/ >>But where's the fun in that?
/ >>:)
/ >
/ >In the on-topic threads that will be more prevelant if there is less
/ >off-topic?
/ >
/ >Why yes Spike, I think we have an answer.. <g>
/
/ Wait...isn't this whole arguement considered OT? whoa... Time becomes a loop.

Oh, you mean the infamous woodchuck thread ;)

Someone asked how much wood a woodchuck could chuck.. and.. well... it
generated the largest off topic thread to ever hit ShadowRN.

-David
--
"If I told you, then I'd have to pull a Shadowrun against you. Sorry."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm
Message no. 17
From: Wiebke & Birger Timm <WiebkeT@********.DE>
Subject: Re: woodchuck?
Date: Sun, 5 Jul 1998 18:02:25 +0200
David Buehrer wrote:

> Someone asked how much wood a woodchuck could chuck.. and.. well... it
> generated the largest off topic thread to ever hit ShadowRN.

<ROFL> I see !!!

BlueDrake
Message no. 18
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Mon, 6 Jul 1998 22:34:34 +0100
And verily, did David Buehrer hastily scribble thusly...
|Oh, you mean the infamous woodchuck thread ;)
|
|Someone asked how much wood a woodchuck could chuck.. and.. well... it
|generated the largest off topic thread to ever hit ShadowRN.

<python>
I'm suddenly getting a feeling of Deja Vu...
</python>

--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
|Andrew Halliwell | operating system originally coded for a 4 bit |
|Principal Subjects in:- |microprocessor, written by a 2 bit company, that|
|Comp Sci & Electronics | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 19
From: MC23 <mc23@**********.COM>
Subject: Re: woodchuck?
Date: Mon, 6 Jul 1998 21:10:48 -0400
Once upon a time, Spike wrote;

><python>
>I'm suddenly getting a feeling of Deja Vu...
></python>

<python>
I'm suddenly getting a feeling of Deja Vu...
</python>


<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Ancient cultures believed that names held great power, personal names
more so and they were guarded very closely. To protect themselves, they
answered to another name, because if another discovered their real name,
it could be used against them.
History repeats itself.
Welcome to the Digital Age.
I am MC23
Message no. 20
From: Geoff Morochnick <bodiam@**********.COM>
Subject: Re: woodchuck?
Date: Mon, 13 Jul 1998 16:23:31 -0400
> / Ahem...I have to ask this sometime or
> / other...
> /
> / What is the woodchuck (It's now in the
> / FAQ so I really can't know) ?
>
> A woodchuck? It's a cute little furry animal.
>
> Oh, you mean the infamous woodchuck thread ;)
>
> Someone asked how much wood a woodchuck could chuck.. and.. well... it
> generated the largest off topic thread to ever hit ShadowRN.

Dare I ask if an answer was ever decided upon?

>
>
> -David

--
Stonebow
The life of man: solitary, poor, nasty, brutish, and short.
Thomas Hobbes
bodiam@**********.com
http://www.geocities.com/area51/corridor/8427
Message no. 21
From: GRANITE <granite@**.NET>
Subject: Re: woodchuck?
Date: Mon, 13 Jul 1998 15:07:38 -0700
> > Someone asked how much wood a woodchuck could chuck.. and.. well... it
> > generated the largest off topic thread to ever hit ShadowRN.
> Dare I ask if an answer was ever decided upon?

Yes..The answer was...THIS THREAD ENDS NOW!!!
Threats abounded and life deletions were ordered if folks didn't
stop..
--------------------------------GRANITE
"Rock Steady"
===============================================
Lord, Grant Me The Serenity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serenity Prayer
===============================================
Understanding is a three edged sword. - Kosh
What is best in life?
To Crush Your Enemies,
To See Them Driven Before You,
To Hear The Lamentation Of Their Women. -Conan
I Am The LAW! -JD
Message no. 22
From: Rookie <rookie@*******.COM>
Subject: Re: woodchuck?
Date: Mon, 13 Jul 1998 14:28:32 -0000
I agree,

I would hate to see this thing raise it's ugly head again.

-Rookie
-{Cuz I ran like a woman}-
-----Original Message-----
From: GRANITE <granite@**.NET>
To: SHADOWRN@********.ITRIBE.NET <SHADOWRN@********.ITRIBE.NET>
Date: Monday, July 13, 1998 8:58 PM
Subject: Re: woodchuck?


> > Someone asked how much wood a woodchuck could chuck.. and.. well... it
> > generated the largest off topic thread to ever hit ShadowRN.
> Dare I ask if an answer was ever decided upon?

Yes..The answer was...THIS THREAD ENDS NOW!!!
Threats abounded and life deletions were ordered if folks didn't
stop..
--------------------------------GRANITE
"Rock Steady"
===============================================
Lord, Grant Me The Serenity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serenity Prayer
===============================================
Understanding is a three edged sword. - Kosh
What is best in life?
To Crush Your Enemies,
To See Them Driven Before You,
To Hear The Lamentation Of Their Women. -Conan
I Am The LAW! -JD
Message no. 23
From: Robert Watkins <robert.watkins@******.COM>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 08:40:59 +1000
Granite writes:
> > > Someone asked how much wood a woodchuck could chuck.. and.. well... it
> > > generated the largest off topic thread to ever hit ShadowRN.
> > Dare I ask if an answer was ever decided upon?
>
> Yes..The answer was...THIS THREAD ENDS NOW!!!
> Threats abounded and life deletions were ordered if folks didn't
> stop..

I know... it was pathetic. I mean, the answer is simple: the woodchuck has a
strength of 1 if it's lucky, and the rest is easy to work out under SR
rules.

How much wood could a dragon chuck, if a dragon could and would chuck wood,
now that's a much more interesting question...

<ducks behind Gurth's stairs for the duration>

--
Duct tape is like the Force: There's a Light side, a Dark side, and it binds
the Universe together.
Robert Watkins -- robert.watkins@******.com
Message no. 24
From: GRANITE <granite@**.NET>
Subject: Re: woodchuck?
Date: Mon, 13 Jul 1998 16:44:46 -0700
>> > Dare I ask if an answer was ever decided upon?
>> Yes..The answer was...THIS THREAD ENDS NOW!!!
>> Threats abounded and life deletions were ordered if folks didn't
>> stop..
> I agree,

Oh..That isn't what I said..That is what was said by the Adminsters
at the time..Well I sorta paraphrased a bit..My personl opinion..I
kinda like WCs...
--------------------------------GRANITE
"Rock Steady"
===============================================
Lord, Grant Me The Serenity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serenity Prayer
===============================================
Understanding is a three edged sword. - Kosh
What is best in life?
To Crush Your Enemies,
To See Them Driven Before You,
To Hear The Lamentation Of Their Women. -Conan
I Am The LAW! -JD
Message no. 25
From: GRANITE <granite@**.NET>
Subject: Re: woodchuck?
Date: Mon, 13 Jul 1998 16:46:33 -0700
> How much wood could a dragon chuck, if a dragon could and would chuck wood,
> now that's a much more interesting question...

Hmm....Let's see...

> <ducks behind Gurth's stairs for the duration>

IT won't help ;)
--------------------------------GRANITE
"Rock Steady"
===============================================
Lord, Grant Me The Serenity To Accept The Things I Cannot Change,
The Courage To Change The Things I Can,
And The Wisdom To Hide The Bodies Of Those People I Had To Kill
Because They Pissed Me Off.
~~~~~~~~~~~~~~ShadowRunner's Serenity Prayer
===============================================
Understanding is a three edged sword. - Kosh
What is best in life?
To Crush Your Enemies,
To See Them Driven Before You,
To Hear The Lamentation Of Their Women. -Conan
I Am The LAW! -JD
Message no. 26
From: Craig J Wilhelm Jr <craigjwjr@*********.NET>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 05:40:19 -0400
From: Robert Watkins <robert.watkins@******.COM>
Date: Monday, July 13, 1998 6:43 PM

>
><ducks behind Gurth's stairs for the duration>


One of these days, some wiseass is going to invent a
Gurth's-Stairs-Seeking-Missile...

Craig "Knee Deep in the Blood of Swine" Wilhelm
Inside every living being, there's a dead one waiting to come out.
UIN: 1864690
-------------BEGIN GEEK CODE BLOCK-------------
v3.12
GAT/$ d- s+:+ a- C+++ U--- P+ L- E-- W++ N++
o K- w+ O> !M-- !V PS+ PE Y+ PGP++ t--- 5+++
X-- R++ tv b++ DI-- D+(Q2++) G++ e++ h* r y++**
--------------END GEEK CODE BLOCK--------------
Message no. 27
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 13:34:45 +0100
And verily, did Geoff Morochnick hastily scribble thusly...
|Dare I ask if an answer was ever decided upon?

No. You daren't....
:)
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
| Andrew Halliwell | operating system originally coded for a 4 bit |
| Finalist in:- |microprocessor, written by a 2 bit company, that|
| Computer Science | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 28
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 13:45:50 +0100
And verily, did Robert Watkins hastily scribble thusly...
|How much wood could a dragon chuck, if a dragon could and would chuck wood,
|now that's a much more interesting question...
|
|<ducks behind Gurth's stairs for the duration>

Only to find them locked and bolted.
A quick examination reveals a level 12 Maglock keyed to the word
"woodchuck".

A quite voice shouts from inside "You're not coming in!"
Hehehehehe....

--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
| Andrew Halliwell | operating system originally coded for a 4 bit |
| Finalist in:- |microprocessor, written by a 2 bit company, that|
| Computer Science | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 29
From: Tim Kerby <drekhead@***.NET>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 09:58:21 -0400
On 14 Jul 98, at 5:40, Craig J Wilhelm Jr wrote:

> One of these days, some wiseass is going to invent a
> Gurth's-Stairs-Seeking-Missile...

It's in R&D. Prototype Real Soon Now. ;)

--

=================================================================
- Tim Kerby - drekhead@***.net - ICQ-UIN 2883757 -
-----------------------------------------------------------------
"Reality is the only obstacle to happiness." - Unknown
Message no. 30
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 15:09:16 +0100
And verily, did Tim Kerby hastily scribble thusly...
|
|On 14 Jul 98, at 5:40, Craig J Wilhelm Jr wrote:
|
|> One of these days, some wiseass is going to invent a
|> Gurth's-Stairs-Seeking-Missile...
|
|It's in R&D. Prototype Real Soon Now. ;)

Time to start with the Radar jamming equipment and.... arrrrgh,
whatsitcalled? Tin foil slivers launcher.....

--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
| Andrew Halliwell | operating system originally coded for a 4 bit |
| Finalist in:- |microprocessor, written by a 2 bit company, that|
| Computer Science | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 31
From: Gurth <gurth@******.NL>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 19:35:19 +0100
Spike said on 15:09/14 Jul 98,...

> |> One of these days, some wiseass is going to invent a
> |> Gurth's-Stairs-Seeking-Missile...
> |
> |It's in R&D. Prototype Real Soon Now. ;)
>
> Time to start with the Radar jamming equipment and.... arrrrgh,
> whatsitcalled? Tin foil slivers launcher.....

Chaff. But don't worry, if it's still in R&D, pre-prototype stage,
Tim will never be able to have it finished in a month, by which
time he'd better hide it _very_ well from me if he ever wants to
finish it :) The extra-dimensional defenses built into the stairs will
take him much longer than that to get around.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
"That's IT, lunchbox!!! We'll go to Shermer, Illinois!"
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 32
From: Tim Kerby <drekhead@***.NET>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 13:48:44 -0400
On 14 Jul 98, at 19:35, Gurth wrote:

> Chaff. But don't worry, if it's still in R&D, pre-prototype stage,
> Tim will never be able to have it finished in a month, by which
> time he'd better hide it _very_ well from me if he ever wants to
> finish it :) The extra-dimensional defenses built into the stairs will
> take him much longer than that to get around.

Curses! Foiled again!!!
<mumbles off into the sunset>

--

=================================================================
- Tim Kerby - drekhead@***.net - ICQ-UIN 2883757 -
-----------------------------------------------------------------
"Reality is the only obstacle to happiness." - Unknown
Message no. 33
From: Nexx Many-Scars <Nexx3@***.COM>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 15:43:19 EDT
In a message dated 98-07-14 10:10:21 EDT, you write:

> Time to start with the Radar jamming equipment and.... arrrrgh,
> whatsitcalled? Tin foil slivers launcher.....

Chaff, Spike... what they winnow away from the grain.

Nexx
Message no. 34
From: Jett <zmjett@*********.COM>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 16:56:43 -0400
Spike wrote:
>
> And verily, did Robert Watkins hastily scribble thusly...
> |How much wood could a dragon chuck, if a dragon could and would chuck wood,
> |now that's a much more interesting question...
> |
> |<ducks behind Gurth's stairs for the duration>
>
> Only to find them locked and bolted.
> A quick examination reveals a level 12 Maglock keyed to the word
> "woodchuck".
>
> A quite voice shouts from inside "You're not coming in!"
> Hehehehehe....

**From the depths of Jett's Lair, deep underground...sounds of digging
under Gurth's stairs as the mighty Jettster attempts to undermine
them...


--Jett

<*><*><*><*><*><*><*><*><*>



"I'll make this clear, that I'm just here for backup. And to offer the
occasional advice or insult."
--Jett, on being an NPC

"Crushed to death IS natural. Walls fall on people and kill them all the
time. I just make the walls a little more aggressive about it!"
--Cinder the pyrokinetic/psi, on natural causes of death


http://www.scifi-fantasy.com/~zmjett/shadow.htm
Message no. 35
From: BigDaddy <bigdaddy@*****.COM>
Subject: Re: woodchuck?
Date: Tue, 14 Jul 1998 18:38:40 -0400
Spike wrote:
>
> And verily, did Tim Kerby hastily scribble thusly...
> |
> |On 14 Jul 98, at 5:40, Craig J Wilhelm Jr wrote:
> |
> |> One of these days, some wiseass is going to invent a
> |> Gurth's-Stairs-Seeking-Missile...
> |
> |It's in R&D. Prototype Real Soon Now. ;)
>
> Time to start with the Radar jamming equipment and.... arrrrgh,
> whatsitcalled? Tin foil slivers launcher.....
>

chafes. airplanes use em
> --
> -----------------------------------------------------------------------------
> |u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
> | | graphical shell for a 16 bit patch to an 8 bit |
> | Andrew Halliwell | operating system originally coded for a 4 bit |
> | Finalist in:- |microprocessor, written by a 2 bit company, that|
> | Computer Science | can't stand 1 bit of competition. |
> -----------------------------------------------------------------------------
> |GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
> |5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |

--
Napalm Sticks to Kidz,
BigDaddy
Message no. 36
From: Robert Watkins <robert.watkins@******.COM>
Subject: Re: woodchuck?
Date: Wed, 15 Jul 1998 08:32:26 +1000
Spike writes:
> |<ducks behind Gurth's stairs for the duration>
>
> Only to find them locked and bolted.
> A quick examination reveals a level 12 Maglock keyed to the word
> "woodchuck".
>
> A quite voice shouts from inside "You're not coming in!"
> Hehehehehe....

But I know how to lower the carp shields using the secret password of
Gurth's true name. You can't keep me out... :)

--
Duct tape is like the Force: There's a Light side, a Dark side, and it binds
the Universe together.
Robert Watkins -- robert.watkins@******.com
Message no. 37
From: Gurth <gurth@******.NL>
Subject: Re: woodchuck?
Date: Wed, 15 Jul 1998 12:45:23 +0100
Jett said on 16:56/14 Jul 98,...

> **From the depths of Jett's Lair, deep underground...sounds of digging
> under Gurth's stairs as the mighty Jettster attempts to undermine
> them...

Already picked that up on the scope... You're only digging about 5
km in the wrong direction, but hey, if you've dug all the way
underneath the Atlantic Ocean being a little off isn't that bad :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
"That's IT, lunchbox!!! We'll go to Shermer, Illinois!"
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 38
From: Spike <u5a77@*****.CS.KEELE.AC.UK>
Subject: Re: woodchuck?
Date: Wed, 15 Jul 1998 13:04:21 +0100
And verily, did Robert Watkins hastily scribble thusly...
|But I know how to lower the carp shields using the secret password of
|Gurth's true name. You can't keep me out... :)

You give the password, I'll unlock the door....
--
-----------------------------------------------------------------------------
|u5a77@*****.cs.keele.ac.uk| Windows95 (noun): 32 bit extensions and a |
| | graphical shell for a 16 bit patch to an 8 bit |
| Andrew Halliwell | operating system originally coded for a 4 bit |
| Finalist in:- |microprocessor, written by a 2 bit company, that|
| Computer Science | can't stand 1 bit of competition. |
-----------------------------------------------------------------------------
|GCv3.1 GCS/EL>$ d---(dpu) s+/- a- C++ U N++ o+ K- w-- M+/++ PS+++ PE- Y t+ |
|5++ X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can't say F**K either now! :( |
Message no. 39
From: Robert Watkins <robert.watkins@******.COM>
Subject: Re: woodchuck?
Date: Thu, 16 Jul 1998 09:24:09 +1000
Spike writes:
> And verily, did Robert Watkins hastily scribble thusly...
> |But I know how to lower the carp shields using the secret password of
> |Gurth's true name. You can't keep me out... :)
>
> You give the password, I'll unlock the door....

Bah! Unlock the door or face the prospect of a ton of carp coming in with
the shields down. Meanwhile I'll go and relax at the Elder's Resort.

--
Duct tape is like the Force: There's a Light side, a Dark side, and it binds
the Universe together.
Robert Watkins -- robert.watkins@******.com
Message no. 40
From: Simon Nixon a_9365@*******.com
Subject: Woodchuck
Date: Thu, 03 Aug 2000 14:29:34 BST
Well since everyone is in a reminiscing mood, lets revisit another favourite
old thread. A couple of people mentioned it a while back, but could someone
tell me what the Topcat Manifesto is/was and where it can be found.

Cheers.
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
Message no. 41
From: Gurth gurth@******.nl
Subject: Woodchuck
Date: Thu, 3 Aug 2000 19:28:14 +0200
According to Simon Nixon, at 14:29 on 3 Aug 00, the word on the street
was...

> Well since everyone is in a reminiscing mood, lets revisit another favourite
> old thread. A couple of people mentioned it a while back, but could someone
> tell me what the Topcat Manifesto is/was and where it can be found.

Go to http://lists.dumpshock.com/archive and look for a message by TopCat
<topcat@******.net> posted on or about Sun, 19 May 1996 01:14:53 -0500. It
should have exactly what you're after...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Sloan Poa!
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://plastic.dumpshock.com <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X+ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998

Further Reading

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