From: | Dvixen Vidi Vici <dvixen@****.spydernet.com> |
---|---|
Subject: | Re: your mail (should have been GIZMOS et al) |
Date: | Fri, 23 Aug 1996 11:23:58 -0700 (PDT) |
(This is new...)
[Received: stuff deleted]
> From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
> Organization: University of the Witwatersrand
> To: shadowrn@********.itribe.net
> Date: Fri, 23 Aug 1996 11:17:29 GMT + 2:00
> Subject: GIZMOS et al
[Rest of headers deleted]
Hey Andre', you using a new program, or did it hiccup somewhere between
you the list, and me?
This appeared in my mailbox as [No Message Text Available], but
everything was there.
> Here is an idea that I want to throw around. What would the
> minimum light requirement be for low light eyes to work. There reason
> being that my character came up with the following and in theory it
> should work. If one exposed some phosperous to the equivilent of a
> flash pak, then scattered the power, would that provide enought light
> for the low light eyes to work from? (I would generally assume that
> there is not enought light for normal eyes to work with.
>
> Andre'
I'd say it would be like normal eyes looking into a dusk shadow. You
could see some outlines, uzw, but as for reading the grafitti on the
wall...
--
AJ Schaafsma Dvixen@****.spydernet.com
This post in no way reflect the opinions of the myriad voices in my head.
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