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Mailing List Logs for ShadowRN

From: BITNET%"CWP01002@******.BITNET" "Steve Wilcoxon"
Subject: Re: problem with the assault cannon...
Date: 21-FEB-1992 07:07
Dave Remington
From: BITNET%"CWP01002@******.BITNET" "Steve Wilcoxon"
21-FEB-1992 07:07
To: Brett Barnhart <BARNHART@****.BITNET>
Subj: Re: problem with the assault cannon...

Actually, I've only played ShadowRun once since that first game since
I got thoroughly fed up with the combat system. The full situation was:
- I was playing a troll streat samurai (redesigned archetype by the group)
- the opposing shaman (wearing REALLY light armor) took an assault cannon
blast and shrugged it off
- I then got promptly blown away by an opposing SS using an AVM...

As far as alternatives go, I've never played Cyberpunk...
However, I do have my favorite (read realistic combat & better matrix
setup) one: Cyberspace used as a supplement for Space Master (adjusting
Space Master tech down of course)...
Characters tend to avoid combat a lot more unless the odds heavily favor

Just rambling off on another gaming tangent :)


The Crystal Wind is the Storm, and the Storm is Data, and the Data is Life.
-- The Player's Litany


These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.